Farming Tool: Difference between revisions
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(Created page with "Sold at Rise and Shine starting 2019. ==Analyze== <pre{{log2}}> You take a closer look at a tropical blue wooden rake. You analyze the blue wooden r...") |
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Sold at [[EGShop:Rise_and_Shine|Rise and Shine]] starting 2019. |
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'''Farming Tools''' are sold at [[EGShop:Rise_and_Shine|Rise and Shine]] at Ebon Gate, first appearing in 2019. Known farming tools include scythe, hoe, plow, rake, trowel, shovel, and spade. The emotes are the same regardless of which tool you have. They have one unlock.<!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
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{{TOC limit|2}} |
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==Analyze== |
==Analyze== |
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<pre{{log2}}> |
<pre{{log2}}> |
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You analyze your sandy brown shovel and sense that the item is largely free from merchant alteration restrictions. |
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You take a closer look at a tropical blue wooden rake. |
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You analyze the blue wooden rake and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
The creator has also provided the following information: |
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This is a farming tool. The |
This is a farming tool. The sandy brown shovel can be altered, but the noun is limited to scythe, hoe, plow, rake, trowel, shovel, and spade. The sandy brown shovel is unlocked. |
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You get no sense of whether or not the |
You get no sense of whether or not the shovel may be further lightened. |
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</pre> |
</pre> |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Locked<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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{{stub}} |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row"|LEAN |
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| You rest your arm on the handle of your sandy brown shovel and lean heavily on it. |
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| XXX rests his arm on the handle of his sandy brown shovel and leans heavily on it. |
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|- |
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! scope="row"|PULL |
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| You drag your sandy brown shovel across the ground, barely digging into the rocky surface. |
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| XXX drags his sandy brown shovel across the ground, barely digging into the rocky surface. |
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|- |
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! scope="row"|PUSH (must be outdoors) |
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| Stepping on the top of the sandy brown shovel's blade and leaning into it, you sink the blade into the ground. With a hefty tug, you try lift out a load of earth, but fail to pull anything from the rocky surface. |
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| XXX steps on the top of his sandy brown shovel's blade and leans into it, sinking the blade into the ground. With a hefty tug, he tries to lift out a load of earth, but fail to pull anything from the rocky surface. |
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|- |
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! scope="row"|RUB |
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| You brush any dirt and debris from your sandy brown shovel. |
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| XXX brushes any dirt and debris from his sandy brown shovel. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Unlocked<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row"|LICK |
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| You lick your sandy brown shovel, covering your tongue with any filth that may have accumulated on the shovel. |
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| XXX smooches his sandy brown shovel, covering his tongue with any filth that may have accumulated on the shovel. |
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|- |
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! scope="row"|KISS |
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| You kiss your sandy brown shovel, covering your lips with any filth that may have accumulated on the shovel. |
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| XXX kisses his sandy brown shovel, covering his lips with any filth that may have accumulated on the shovel. |
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|- |
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! scope="row"|SMOOCH |
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| You smooch your sandy brown shovel, covering your lips with any filth that may have accumulated on the shovel. |
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| XXX smooches his sandy brown shovel, covering his lips with any filth that may have accumulated on the shovel. |
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|- |
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! scope="row"|SPIN |
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| You spin your sandy brown shovel overhead, being careful not to hit anything in the process. |
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| XXX spins his sandy brown shovel overhead, observing his surroundings with caution. |
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|- |
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! scope="row"|POSE |
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| While holding your sandy brown shovel in front of yourself, you give a rustic pose -- the shovel glistens in the (light/moonlight/etc). |
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| While holding his sandy brown shovel in front of himself, XXX gives a rustic pose -- the shovel glistens in the (light/moonlight/etc). |
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|} |
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</td><td> |
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{{iteminfo |
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|type= Fluff<!-- REQUIRED: Mechanical or Fluff. --> |
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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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|itemclass= Miscellaneous<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous --> |
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|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. --> |
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|itemclass3= |
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|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
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|itemtype2= |
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|itemtype3= |
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|itemtype4= |
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|itemtype5= |
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|itemtype6= |
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|itemtype7= |
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|itemtype8= |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --> |
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|feature2= |
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|feature3= |
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|feature4= |
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|feature5= |
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|feature6= |
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|feature7= |
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|feature8= |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"--> |
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|custom2= |
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|custom3= |
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|custom4= |
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|custom5= |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Ebon Gate <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= 2<!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= Merchant<!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|unlock2= |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, i.e. Bloodrunes and MoonShard Pendants. --> |
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|corrscript2= |
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|corrscript3= |
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|corrscript4= |
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|corrscript5= |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. --> |
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|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --> |
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|spell2= |
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|spell3= |
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|spell4= |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= LEAN<!-- Verbs MUST be capitalized when entered. --> |
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|verb2= PULL |
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|verb3= PUSH |
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|verb4= RUB |
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|verb5= LICK |
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|verb6= KISS |
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|verb7= SMOOCH |
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|verb8= SPIN |
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|verb9= POSE |
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|verb10= |
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|verb11= |
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|verb12= |
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|verb13= |
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|verb14= |
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|verb15= |
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|verb16= |
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|verb17= |
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|verb18= |
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|verb19= |
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|verb20= |
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|verb21= |
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|verb22= |
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|verb23= |
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|verb24= |
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|verb25= |
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|verb26= |
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|verb27= |
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|verb28= |
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}} |
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</td></tr></table> |
Latest revision as of 09:28, 17 December 2021
Farming Tools are sold at Rise and Shine at Ebon Gate, first appearing in 2019. Known farming tools include scythe, hoe, plow, rake, trowel, shovel, and spade. The emotes are the same regardless of which tool you have. They have one unlock. AnalyzeYou analyze your sandy brown shovel and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This is a farming tool. The sandy brown shovel can be altered, but the noun is limited to scythe, hoe, plow, rake, trowel, shovel, and spade. The sandy brown shovel is unlocked. You get no sense of whether or not the shovel may be further lightened. Locked
Unlocked
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