Fancy Coat: Difference between revisions
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'''Fancy Coats''' are highly customizable cloak-worn coats and jackets created by '''GM Elysani''' and sold at [[Ebon Gate]] in [[EGShop:Whimsical Wares|Whimsical Wares]]. Four types of interlocking adornments are offered (''pin'', ''flower'', ''handkerchief'', and ''cufflinks''), and each of the three adornment types has unique zests when unattached from the Fancy Coat. '''Unlocked''' Fancy Coats offer additional zests while worn. |
'''Fancy Coats''' are highly customizable cloak-worn coats and jackets created by '''GM Elysani''' and sold at [[Ebon Gate]] in [[EGShop:Whimsical Wares|Whimsical Wares]]. Four types of interlocking adornments are offered (''pin'', ''flower'', ''handkerchief'', and ''cufflinks''), and each of the three adornment types has unique zests when unattached from the Fancy Coat. '''Unlocked''' Fancy Coats offer additional zests while worn. |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item= Coat<!-- REQUIRED: Must be entered as Item Type --> |
|item= Coat<!-- REQUIRED: Must be entered as Item Type --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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! style="Width:5em;"|Tier |
! style="Width:5em;"|Tier |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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! style="width:5em;"|Verb |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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! style="width:5em;"|Verb |
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The jackets and adornments can all be analyzed and they explain the scripts, limitations, yada yada. In addition to the flowers, you can also add pin-type items, as well as handkerchief-type items. Ooo, fancy! |
The jackets and adornments can all be analyzed and they explain the scripts, limitations, yada yada. In addition to the flowers, you can also add pin-type items, as well as handkerchief-type items. Ooo, fancy! |
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==See Also== |
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*[[Spiffy jacket]] |
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*[[PeakyWear]] |
*[[PeakyWear]] |
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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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|itemclass= Clothing<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --> |
|itemclass= Clothing<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --> |
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|itemclass2= Miscellaneous<!-- OPTIONAL: If a script can be applied to more than one classification. An example would be |
|itemclass2= Miscellaneous<!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. --> |
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|itemtype= Coat<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
|itemtype= Coat<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--> |
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--> |
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|releasevenue= |
|releasevenue= Feywrot Mire<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --> |
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|releaseyear=2016 |
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|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= 2<!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
|tiersnumber= 2<!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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Latest revision as of 11:18, 11 October 2022
Fancy Coats are highly customizable cloak-worn coats and jackets created by GM Elysani and sold at Ebon Gate in Whimsical Wares. Four types of interlocking adornments are offered (pin, flower, handkerchief, and cufflinks), and each of the three adornment types has unique zests when unattached from the Fancy Coat. Unlocked Fancy Coats offer additional zests while worn. Coat
You analyze your raw silk jacket and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This item must remain some type of a coat or jacket. It may not be sleeveless. You may adorn the front of the raw silk jacket with suitable pins, flowers, or handkerchiefs. Currently, there is a vaalin-framed hyacinth cameo on the front of the raw silk jacket. The raw silk jacket is unlocked. Without an adornment attached, you'll find that you can WEAR, REMOVE, PUSH, PULL, RUB, NUDGE, TAP, and TINKER the jacket. Once you attach an adornment, you'll find you can also POKE, PINCH, PROD, and TURN the jacket. You might be able to have a talented merchant lighten the raw silk jacket for you or deepen its pockets.
Flower Adornment
You analyze your pale grey orchid and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This is an adorment for a Fancy Coat. The adornment may be placed on a coat to change the long description using PUSH. You may alter the description of the orchid, however the description must make sense for its type. You may give the orchid a long description, but only the orchid's base description will appear when added to the Fancy Coat. Show descriptions are not permitted. This item should be a flower. You can WAVE, RUB, TURN, or KISS the pale grey orchid when not attached to a Fancy Coat. You get no sense of whether or not the orchid may be further lightened.
Handkerchief Adornment
You analyze your lilac chiffon handkerchief and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This is an adorment for a Fancy Coat. The adornment may be placed on a coat to change the long description using PUSH. You may alter the description of the handkerchief, however the description must make sense for its type. You may give the handkerchief a long description, but only the handkerchief's base description will appear when added to the Fancy Coat. Show descriptions are not permitted. This item should be a handkerchief or other similar item (cloth, napkin, etc.). You can WAVE, RUB, TURN, or KISS the lilac chiffon handkerchief when not attached to a Fancy Coat. You get no sense of whether or not the handkerchief may be further lightened.
Pin Adornment
You analyze your seaglass cameo and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This is an adorment for a Fancy Coat. The adornment may be placed on a coat to change the long description using PUSH. You may alter the description of the cameo, however the description must make sense for its type. You may give the cameo a long description, but only the cameo's base description will appear when added to the Fancy Coat. Show descriptions are not permitted. This is a miscellaneous adornment. You can WAVE, RUB, TURN, or KISS the seaglass cameo when not attached to a Fancy Coat. You get no sense of whether or not the cameo may be further lightened.
Additional InformationYou tap a slim-lapelled cream twill jacket, which is in your right hand. This is a Fancy Coat (TM). You can customize the description, but it's limited to a base description (15/15/15). Why so limited?! BECAUSE, dear friend, you may add adornments. You tap a cluster of stark black mournblooms, which is in your left hand. >push my jacket You gently slip your mournblooms through the buttonhole on the left lapel of your cream twill jacket. You glance down to see a slim-lapelled cream twill jacket with a cluster of stark black mournblooms on the lapel in your right hand. The jackets and adornments can all be analyzed and they explain the scripts, limitations, yada yada. In addition to the flowers, you can also add pin-type items, as well as handkerchief-type items. Ooo, fancy! See Also |
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