Sword cane: Difference between revisions
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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: {| {{verbtable}} |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! style="width:5em;"|Tier |
! style="width:5em;"|Tier |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
||
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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: {| {{verbtable}} |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! style="width:5em;"|Tier |
! style="width:5em;"|Tier |
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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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|itemclass= Weapon<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --> |
|itemclass= Weapon<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --> |
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|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be |
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. --> |
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|itemclass3= |
|itemclass3= |
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|itemtype= Cane<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
|itemtype= Cane<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
Latest revision as of 21:05, 15 August 2022
Sword canes are items that can transform back and forth between a cane and a weapon. Much like other morphing items, each side, cane and weapon, is able to altered. Due to coding reasons, when storing in a locker, the item counts as two inventory items. Cane side
You analyze your pale oak cane and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: The pale oak cane is a sword cane. Some restrictions may apply to the cane's noun when altering it. This item may weigh more than your typical cane, which is intended. The cane is fully unlocked. You get no sense of whether or not the cane may be further lightened.
Weapon side
You analyze your rapier and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: The rapier is a sword cane. Some restrictions may apply to the cane's noun when altering it. This item may weigh more than your typical rapier, which is intended. The rapier is fully unlocked. You might be able to have a talented merchant lighten the rapier for you.
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