Bull Rush: Difference between revisions
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(Updated for PSM3 release. Previous information retained but has not been checked for accuracy.) |
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|rank5 = 10 |
|rank5 = 10 |
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{{PSMinfo |
{{PSMinfo |
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|description = Attempt to rush your opponent and send them careening into one another, knocking them down and sowing havoc on the battlefield. |
|description = Attempt to rush your opponent and send them careening into one another, knocking them down and sowing havoc on the battlefield. |
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|mechanics = Maneuver a target causing minor [[impact critical table|impact]] damage and send them into other targets, causing moderate [[unbalance critical table|unbalance]] damage. Applies [[Vulnerable]] for (15 + (Rank * 5)) seconds and [[Staggered]] for (Success Margin / 6) seconds to any target hit. |
|mechanics = Maneuver a target causing minor [[impact critical table|impact]] damage and send them into other targets, causing moderate [[unbalance critical table|unbalance]] damage. Applies [[Vulnerable]] for {{mono|(15 + (Rank * 5))}} seconds and [[Staggered]] for {{mono|(5 + (Success Margin / 6))}} seconds to any target hit. |
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|additionalinfo = This maneuver can be used while [[Disengaged]]. It cannot be used while [[Pressed]]. |
|additionalinfo = This maneuver can be used while [[Disengaged]]. It cannot be used while [[Pressed]]. |
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===Creatures that utilize this maneuver=== |
===Creatures that utilize this maneuver=== |
Latest revision as of 08:51, 27 January 2022
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Description
Attempt to rush your opponent and send them careening into one another, knocking them down and sowing havoc on the battlefield.Mechanics
Maneuver a target causing minor impact damage and send them into other targets, causing moderate unbalance damage. Applies Vulnerable for (15 + (Rank * 5)) seconds and Staggered for (5 + (Success Margin / 6)) seconds to any target hit.Additional Information
This maneuver can be used while Disengaged. It cannot be used while Pressed.
Creatures that utilize this maneuver
Messaging
Roundtime messaging:
[Roll result: 140 (open d100: 35) Bonus: 10] You rush towards a zombie and connect with a shoulder check! You manage to knock a zombie flat on her back! Roundtime: 5 sec.
Roundtime and damage messaging:
[Roll result: 178 (open d100: 68) Bonus: 10] You rush towards a zombie and connect with a shoulder check! You manage to knock a zombie flat on her back! 15 hits! Roundtime: 5 sec.
Failure:
[Roll result: 58 (open d100: 58)] A black centaur rushes towards Target and connects with a shoulder check! Target stands firm and manages to maintain his balance.