Valence Weapon: Difference between revisions
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==Analyze== |
==Analyze== |
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<pre{{log2}}><nowiki> |
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The description of the rune-etched broadsword may be freely altered. |
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TBD |
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The rune-etched broadsword is a Valence Weapon, which temporarily allows the wielder to tap into the energy of various other valences and channel that power in offensive and defensive ways. |
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The broadsword is tier 1 of 4. This means that it has access to the following verbs: DROP, GET, WAVE (Slice of Shien'tyr). Bearing both a Valence Weapon and Valence Armor unlocks a special ability (Incision of the Igaesha), which is activated via TURN to grant a number of double strike attacks based on the average tier of the weapon and armor. |
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Additionally, the weapon will have a standard chance to flare with disintegration damage on successful attacks. Each unlocked tier allows a chance for another successive flare to occur if the previous one was successful, with diminishing chances per flare. |
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You might be able to have a talented merchant lighten the rune-etched broadsword for you. |
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! scope="row" role="rowheader"|Drop |
! scope="row" role="rowheader"|Drop |
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| An ethereal bluish-green light swirls around the blade of your rune-etched battlesword, and it quickly grows translucent then vanishes. |
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! scope="row" role="rowheader"|Get |
! scope="row" role="rowheader"|Get |
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| Ribbons of bluish-green light burn into existence and swirl around your hand before quickly forming into a sharp black rune-etched battlesword. |
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! scope="row" role="rowheader"|Wave |
! scope="row" role="rowheader"|Wave |
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| You slice your rune-etched battlesword in front of you and the very air seems to blacken and bruise before ripping open into a wide gash! |
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! scope="row" role="rowheader"|Turn |
! scope="row" role="rowheader"|Turn |
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| You turn your rune-etched battlesword and a smoky ethereal mist forms out of thin air and begins to churn about your body before flowing into your skin! |
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* [[Valence armament/saved_posts|Saved posts]] |
* [[Valence armament/saved_posts|Saved posts]] |
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* [[Valence armament]] |
* [[Valence armament]] |
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* [[ |
* [[Valence Armor]] |
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{{iteminfo |
{{iteminfo |
Latest revision as of 14:01, 24 April 2023
Valence Weapons were introduced alongside Valence Armor at Duskruin Arena February 2022 by GM Kenstrom and were sold at Beyond Barriers. AnalyzeThe description of the rune-etched broadsword may be freely altered. The rune-etched broadsword is a Valence Weapon, which temporarily allows the wielder to tap into the energy of various other valences and channel that power in offensive and defensive ways. The broadsword is tier 1 of 4. This means that it has access to the following verbs: DROP, GET, WAVE (Slice of Shien'tyr). Bearing both a Valence Weapon and Valence Armor unlocks a special ability (Incision of the Igaesha), which is activated via TURN to grant a number of double strike attacks based on the average tier of the weapon and armor. Additionally, the weapon will have a standard chance to flare with disintegration damage on successful attacks. Each unlocked tier allows a chance for another successive flare to occur if the previous one was successful, with diminishing chances per flare. You might be able to have a talented merchant lighten the rune-etched broadsword for you. Tier 1Slice of Shien'tyr (WAVE) - An AoE SMR attack to reduce foes' defenses, by -30 DS temporarily.Special Ability: Incision of the Igaesha (TURN) - Only available when used in conjunction with Valence Armor. Allows for follow-up double attacks for 60 seconds, based on the average total tiers unlocked between the weapon and armor. Cooldown: 60 minutes (-5 per total unlocked tiers, minimum 20 minutes). Usage
Tier 2Ability: The War Winds (RAISE) - An AoE SMR attack to knock down foes. Up to 5 creatures or a player. Cooldown: 5 minutes (-1 per tier above 2, minimum 3 minutes).Usage
Tier 3Ability: The Void's Grip (POINT) - An SMR attack to do cold damage and root a foe in place. Cooldown: 5 minutes (-2 per tier above 3, minimum 3 minutes).Usage
Tier 4Ability: Increase AS/CS per successful attack for 30 seconds, costing health. AS (+10) and CS (+6) from each successful attack, but drains HP (-3) from the user as it goes. A cap on both AS/CS (+50/+30) and HP loss (-15) is set. Cooldown: 30 minutes.Extraplanar Bane Affinity - Increases potency of extraplanar bane by +10 AS. Usage
See Also |
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