Bugs 2 Lure Jig: Difference between revisions

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{{stub}}
Welcome to the Bugs-2-Lures Jig.
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
{{addmetext}} <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
{{TOC limit|2}}
==Analyze==
<pre{{log2}}>Welcome to the Bugs-2-Lures Jig.


This silvery metal jig can turn lengths of fishing line and gemstone bugs caught with The Bugs on Parade Bug Jar into fishing lures with customized articles.
This silvery metal jig can turn lengths of fishing line and gemstone bugs caught with The Bugs on Parade Bug Jar into fishing lures with customized articles.
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==Usage==

The jig must be preloaded with fishing line. Wear the jig, get your line (quality of the line does not seem to matter much so far as testing has been able to tell), PULL the line and PUT line IN jig. Next, take your gemstone bug or sea critter and - PUT <critter> IN jig - then PUSH jig. If you have done everything correctly then after a 20 sec hard rt you will have a lure.

{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|POKE
! scope="row" role="rowheader"|No line on jig
|<!-- First Person View --> Going around poking things isn't going to get you far.
|<!-- Third Person View --> Person pokes her finger at a rose-carved purpleheart jig decorated with forest jade thorns.
|-
! scope="row" role="rowheader"|POKE
! scope="row" role="rowheader"|Single line on jig
|<!-- First Person View --> You poke at the single fishing line wound around your purpleheart jig.
|<!-- Third Person View --> Person pokes at a length of fishing line wound around her purpleheart jig.
|-
! scope="row" role="rowheader"|POKE
! scope="row" role="rowheader"|Multiple line on jig
|<!-- First Person View --> You poke at the fishing lines wound around your purpleheart jig, separating them enough to accurately count two pieces.
|<!-- Third Person View --> Person pokes at the fishing lines wound around her purpleheart jig, shifting their positions along its length.
|-
! scope="row" role="rowheader"|PUT
! scope="row" role="rowheader"|Adding gemstone critter
|<!-- First Person View --> You put a <twisted icy blue snowflake tarantula> in your purpleheart jig.
|<!-- Third Person View --> Person put a <twisted icy blue snowflake tarantula> in her purpleheart jig.
|-
! scope="row" role="rowheader"|PUT
! scope="row" role="rowheader"|Adding fishing line
|<!-- First Person View --> You carefully wind a length of sisal fishing line around your purpleheart jig, securing each end in place.
|<!-- Third Person View --> Person carefully winds a length of sisal fishing line around her purpleheart jig, securing each end in place.
|-
! scope="row" role="rowheader"|PUSH
! scope="row" role="rowheader"|Making lure
|<!-- First Person View --> You push the sides of your purpleheart jig together and briefly clamp the sides between two fingers. Using some of the fishing line wound around the jig, you manage to produce a <rose-knotted blue snowflake tarantula> lure, which tumbles out of the jig into your hand.
|<!-- Third Person View --> Person pushes the sides of her jig together and briefly clamps the ends. Using some of the fishing line wound around the jig, Person manages to produce a <rose-knotted blue snowflake tarantula> lure, which tumbles out of the jig and into her hand.
|-
! scope="row" role="rowheader"|TINKER
! scope="row" role="rowheader"|Style
|<!-- First Person View --> You discreetly adjust your grip on a rose-carved purpleheart jig decorated with forest jade thorns and see it will now make <an intricate lure>.
|<!-- Third Person View --> No third person action.
|-
! scope="row" role="rowheader"|WAVE
! scope="row" role="rowheader"|Must be in hand, does not work if worn
|<!-- First Person View --> You wave your purpleheart jig around and give it a good shake. The lines wound around the jig break away, now useless and discarded.
|<!-- Third Person View --> Person waves her purpleheart jig around and gives it a good shake. The lines wound around Person's jig break away, now useless and discarded.
|}
</td><td>
{{iteminfo
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|Type2= Crafting
|itemclass= Miscellaneous<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= Bugs on Parade<!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb=POKE
|verb2=PUSH
|verb3=TINKER
|verb4=WAVE<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
}}
</td></tr></table>

Latest revision as of 21:32, 29 October 2022

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Analyze

Welcome to the Bugs-2-Lures Jig.

This silvery metal jig can turn lengths of fishing line and gemstone bugs caught with The Bugs on Parade Bug Jar into fishing lures with customized articles.

Under absolutely no circumstances can the noun be changed on this jig.
These can have a long description, but SHOW/LOOK descriptions are not possible.

It has the following verb options: tinker (selects article), push (makes the lure), poke (checks number of lines stored), wave (removes all line and sets to default)

Current Customs:
1.  a wire-wrapped
2.  a fringed
3.  Blank
4.  Blank
5.  Blank
6.  Blank
7.  Blank
8.  Blank
9.  Blank
10. Blank

Usage

The jig must be preloaded with fishing line. Wear the jig, get your line (quality of the line does not seem to matter much so far as testing has been able to tell), PULL the line and PUT line IN jig. Next, take your gemstone bug or sea critter and - PUT <critter> IN jig - then PUSH jig. If you have done everything correctly then after a 20 sec hard rt you will have a lure.

Verb Style First Third
POKE No line on jig Going around poking things isn't going to get you far. Person pokes her finger at a rose-carved purpleheart jig decorated with forest jade thorns.
POKE Single line on jig You poke at the single fishing line wound around your purpleheart jig. Person pokes at a length of fishing line wound around her purpleheart jig.
POKE Multiple line on jig You poke at the fishing lines wound around your purpleheart jig, separating them enough to accurately count two pieces. Person pokes at the fishing lines wound around her purpleheart jig, shifting their positions along its length.
PUT Adding gemstone critter You put a <twisted icy blue snowflake tarantula> in your purpleheart jig. Person put a <twisted icy blue snowflake tarantula> in her purpleheart jig.
PUT Adding fishing line You carefully wind a length of sisal fishing line around your purpleheart jig, securing each end in place. Person carefully winds a length of sisal fishing line around her purpleheart jig, securing each end in place.
PUSH Making lure You push the sides of your purpleheart jig together and briefly clamp the sides between two fingers. Using some of the fishing line wound around the jig, you manage to produce a <rose-knotted blue snowflake tarantula> lure, which tumbles out of the jig into your hand. Person pushes the sides of her jig together and briefly clamps the ends. Using some of the fishing line wound around the jig, Person manages to produce a <rose-knotted blue snowflake tarantula> lure, which tumbles out of the jig and into her hand.
TINKER Style You discreetly adjust your grip on a rose-carved purpleheart jig decorated with forest jade thorns and see it will now make <an intricate lure>. No third person action.
WAVE Must be in hand, does not work if worn You wave your purpleheart jig around and give it a good shake. The lines wound around the jig break away, now useless and discarded. Person waves her purpleheart jig around and gives it a good shake. The lines wound around Person's jig break away, now useless and discarded.
Bugs 2 Lure Jig Information
Type Fluff
Item Classification Miscellaneous
Item(s) Applied to
Alterable
Light/Deep
Corresponding Item Scripts Bugs on Parade
Item Verbs
POKE PUSH TINKER WAVE