Book Buddies: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Book Buddies''' are magically altered sorcerer rune |
'''Book Buddies''' are magically altered sorcerer [[rune book]]s or [[alchemy recipe book|alchemy recipe book]]. Additionally, the script can be added to existing recipe and rune books via certificate. Book Buddies were sold at [[EHShop:Fiendish_Phantomes|Fiendish Phantomes]].<!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
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{{TOC limit|2}} |
{{TOC limit|2}} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! scope="col"|Third |
! scope="col"|Third |
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|- |
|- |
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! scope=" |
! scope="rowgroup" role="rowheader" rowspan="2"|PROD |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"|Ambient on |
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|<!-- First Person View --> |
|<!-- First Person View --> The <book> shivers slightly. (Ambients On) |
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|<!-- Third Person View --> |
|<!-- Third Person View --> N/A |
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|- |
|- |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"|Ambient off |
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|<!-- First Person View --> The <book> grows still for a moment. (Ambients Off) |
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! scope="row" role="rowheader"|Unanimate |
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|<!-- Third Person View --> N/A |
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|<!-- First Person View --> As you touch the <book>, its <limbs> curl back up into its spine after it <movement style> into your hand! |
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|<!-- Third Person View --> As XXX touches the <book>, its <limbs> curl back up into its spine after it <movement style> into her hand! |
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|- |
|- |
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! scope=" |
! scope="rowgroup" role="rowheader" rowspan="2"|SNAP |
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! scope="row" role="rowheader"|Onto bookstand |
! scope="row" role="rowheader"|Onto bookstand |
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|<!-- First Person View --> As you snap your fingers, your <book> folds up its <limbs>, then sprouts a <bookstand> to rest on the floor alongside you. |
|<!-- First Person View --> As you snap your fingers, your <book> folds up its <limbs>, then sprouts a <bookstand> to rest on the floor alongside you. |
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|<!-- Third Person View --> As XX snaps her fingers, her <book> folds up its <limbs>, then sprouts a <bookstand> to rest on the floor alongside her. |
|<!-- Third Person View --> As XX snaps her fingers, her <book> folds up its <limbs>, then sprouts a <bookstand> to rest on the floor alongside her. |
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|- |
|- |
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! scope="row" role="rowheader"|Snap |
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! scope="row" role="rowheader"|Off bookstand |
! scope="row" role="rowheader"|Off bookstand |
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|<!-- First Person View --> As you snap your fingers, your <book> unfurls its <limbs> and marches from a <bookstand> on the ground alongside you, which then fades away into nothing. |
|<!-- First Person View --> As you snap your fingers, your <book> unfurls its <limbs> and marches from a <bookstand> on the ground alongside you, which then fades away into nothing. |
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|<!-- Third Person View --> As XXX snaps her fingers, her <book> unfurls its long legs and marches from a <bookstand> on the ground alongside her, which then fades away into nothing. |
|<!-- Third Person View --> As XXX snaps her fingers, her <book> unfurls its long legs and marches from a <bookstand> on the ground alongside her, which then fades away into nothing. |
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|- |
|- |
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! scope=" |
! scope="rowgroup" role="rowheader" rowspan="2"|TOUCH |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"|Animate |
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|<!-- First Person View --> |
|<!-- First Person View --> As you touch the <book>, it unfurls <limbs> and <movement style> from your hand! |
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|<!-- Third Person View --> |
|<!-- Third Person View -->As XXX touches the <book>, it unfurls <limbs> and <movement style> from her hand! |
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|- |
|- |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"|Unanimate |
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|<!-- First Person View --> As you touch the <book>, its <limbs> curl back up into its spine after it <movement style> into your hand! |
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! scope="row" role="rowheader"|Ambient off |
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|<!-- |
|<!-- Third Person View --> As XXX touches the <book>, its <limbs> curl back up into its spine after it <movement style> into her hand! |
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|<!-- Third Person View --> N/A |
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|} |
|} |
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==Additional Information== |
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</td><td> |
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===Illusion Styles=== |
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{{iteminfo |
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Different illusion styles can be added to existing books via a certificate. {{boldmono|TURN}} is used to choose the desired illusion. {{boldmono|RAISE}} is used to change the book into a Book Buddy. |
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|type= Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= Miscellaneous<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype= [[Rune book]] |
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|itemtype2= [[Recipe book|Alchemy book]] <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= Yes<!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= Limbs<!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|custom2= Movement |
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|custom3= Bookstand |
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|custom4= Pages |
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|custom5= Movement |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Evermore Hollow<!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= 2022 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= Yes<!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= Premade books will need to have the illusion changed by the merchant<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= PROD <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2= SNAP |
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|verb3= TOUCH |
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}} |
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</td></tr></table> |
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==Illusion Styles== |
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Different illusion styles can be added to existing books via a certificate. TURN is used to choose the desired illusion. RAISE is used to change the book into a Book Buddy. |
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Preexisting books come off the shelf in the avian style. Changing the illusion style of a predesigned book requires a merchant. |
Preexisting books come off the shelf in the avian style. Changing the illusion style of a predesigned book requires a merchant. |
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Currently, there are six available styles of illusion. These include: |
Currently, there are six available styles of illusion. These include: |
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===Avian=== |
====Avian==== |
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<blockquote> |
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====Custom fields==== |
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=====Custom fields===== |
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<pre{{log2}}> |
<pre{{log2}}> |
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1 = "feathery wings" - Limbs. wings/legs/arms etc. |
1 = "feathery wings" - Limbs. wings/legs/arms etc. |
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Line 125: | Line 82: | ||
5 = "flying" - Movement ending in -ing. moving/flying/running etc. |
5 = "flying" - Movement ending in -ing. moving/flying/running etc. |
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</pre> |
</pre> |
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====Ambients==== |
=====Ambients===== |
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<pre{{log2}}> |
<pre{{log2}}> |
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A purple glitter-coated codex flying around with its feathery wings finds an air current and begins to glide within it for a long moment, its pages rippling in the breeze. As the gale fades, the codex dips down before flapping its feathery wings back to its previous height. |
A purple glitter-coated codex flying around with its feathery wings finds an air current and begins to glide within it for a long moment, its pages rippling in the breeze. As the gale fades, the codex dips down before flapping its feathery wings back to its previous height. |
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Line 131: | Line 88: | ||
The leather tome flaps its feathery wings once, causing it to rocket up into the air in a spiral. The maelstrom of feathers and parchment sends ethereal purple feathers outwards that quickly dissipate into the air. Reaching the peak of the upward draft, the leather tome spreads its feathery wings fully and slowly drifts back down to its normal height. |
The leather tome flaps its feathery wings once, causing it to rocket up into the air in a spiral. The maelstrom of feathers and parchment sends ethereal purple feathers outwards that quickly dissipate into the air. Reaching the peak of the upward draft, the leather tome spreads its feathery wings fully and slowly drifts back down to its normal height. |
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</pre> |
</pre> |
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</blockquote> |
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===Fantasy=== |
====Fantasy==== |
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<blockquote> |
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====Custom fields==== |
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=====Custom fields===== |
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<pre{{log2}}> |
<pre{{log2}}> |
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1 = "feathery wings" - Limbs. wings/legs/arms etc. |
1 = "feathery wings" - Limbs. wings/legs/arms etc. |
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Line 141: | Line 99: | ||
5 = "flying" - Movement ending in -ing. moving/flying/running etc. |
5 = "flying" - Movement ending in -ing. moving/flying/running etc. |
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</pre> |
</pre> |
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====Ambients==== |
=====Ambients===== |
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<pre{{log2}}> |
<pre{{log2}}> |
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The leather tome flaps its feathery wings once, causing it to rocket up into the air in a spiral. The maelstrom of feathers and parchment sends ethereal purple feathers outwards that quickly dissipate into the air. Reaching the peak of the upward draft, the leather tome spreads its feathery wings fully and slowly drifts back down to its normal height. |
The leather tome flaps its feathery wings once, causing it to rocket up into the air in a spiral. The maelstrom of feathers and parchment sends ethereal purple feathers outwards that quickly dissipate into the air. Reaching the peak of the upward draft, the leather tome spreads its feathery wings fully and slowly drifts back down to its normal height. |
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Rustling its pages, the leather-bound manual glides around you while gaining speed with each flick of its blazing balefire green pinions. The manual pivots to the right and does a series of loops while gaining height, then breaks it by ceasing flapping and allowing its weight to plunge it back down towards the ground. Just before impact, the manual pulls up and does a final circle around you before returning to its rightful place. |
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</pre> |
</pre> |
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</blockquote> |
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===Flamingo=== |
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==== |
====Flamingo==== |
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<blockquote> |
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=====Custom fields===== |
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<pre{{log2}}> |
<pre{{log2}}> |
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1 = "long legs" - Limbs. wings/legs/arms etc. |
1 = "long legs" - Limbs. wings/legs/arms etc. |
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Line 154: | Line 116: | ||
5 = "marching" - Movement ending in -ing. moving/flying/running etc. |
5 = "marching" - Movement ending in -ing. moving/flying/running etc. |
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</pre> |
</pre> |
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====Ambients==== |
=====Ambients===== |
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<pre{{log2}}> |
<pre{{log2}}> |
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Majestic in its movement, the tome uses its long legs to move across the room at a steady glide. The leather tome fans its pages, creating a mesmerizing display of grandiose beauty. The tome lifts one leg up, points it straight back, and with a graceful swoop of its leg does a backflip to land on a single leg. Pleased with itself, it moves back to stand at your side, still fanning its pages leisurely. |
Majestic in its movement, the tome uses its long legs to move across the room at a steady glide. The leather tome fans its pages, creating a mesmerizing display of grandiose beauty. The tome lifts one leg up, points it straight back, and with a graceful swoop of its leg does a backflip to land on a single leg. Pleased with itself, it moves back to stand at your side, still fanning its pages leisurely. |
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Line 164: | Line 126: | ||
The leather tome shuffles around, bending down at the ankles, swaying back and forth in search of something. Agitated by something it found, the tome comes tearing into the room, marching around angrily and swishing its pages from side to side, reminiscent of a banner waving in the wind. Through with its temper tantrum, the tome returns to your side, completely composed. |
The leather tome shuffles around, bending down at the ankles, swaying back and forth in search of something. Agitated by something it found, the tome comes tearing into the room, marching around angrily and swishing its pages from side to side, reminiscent of a banner waving in the wind. Through with its temper tantrum, the tome returns to your side, completely composed. |
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</pre> |
</pre> |
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</blockquote> |
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===Insect=== |
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==== |
====Insect==== |
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<blockquote> |
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=====Custom fields===== |
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<pre{{log2}}> |
<pre{{log2}}> |
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1 = "insect wings" - Limbs. wings/legs/arms etc. |
1 = "insect wings" - Limbs. wings/legs/arms etc. |
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Line 173: | Line 137: | ||
5 = "flying" - Movement ending in -ing. moving/flying/running etc. |
5 = "flying" - Movement ending in -ing. moving/flying/running etc. |
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</pre> |
</pre> |
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=====Ambients===== |
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====Ambients==== |
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<pre{{log2}}> |
<pre{{log2}}> |
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The tome finds a light source and flies around it multiple times, causing its pages to flutter in the wind. It finally stops and goes back to hovering above your left shoulder. |
The tome finds a light source and flies around it multiple times, causing its pages to flutter in the wind. It finally stops and goes back to hovering above your left shoulder. |
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Line 184: | Line 147: | ||
The tome lands on the ground, leaving its insect wings straight up, the very tips flickering and trembling swiftly. The tome calms and curls its insect wings into its spine and rests there for a long moment before quickly hopping into the air and taking flight again. |
The tome lands on the ground, leaving its insect wings straight up, the very tips flickering and trembling swiftly. The tome calms and curls its insect wings into its spine and rests there for a long moment before quickly hopping into the air and taking flight again. |
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</pre> |
</pre> |
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</blockquote> |
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===Rolton=== |
====Rolton==== |
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<blockquote> |
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====Custom fields==== |
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=====Custom fields===== |
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<pre{{log2}}> |
<pre{{log2}}> |
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1 = "furry legs" - Limbs. wings/legs/arms etc. |
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{{addmetext}} |
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2 = "trots" - Movement. moves/flies/walks etc. |
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3 = "a bookstand" - Bookstand. Full 15/15/15. |
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4 = "pages" - Pages. Can have an adjective. Must be some sort of paper, vellum, etc. |
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5 = "trotting" - Movement ending in -ing. moving/flying/running etc. |
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</pre> |
</pre> |
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====Ambients==== |
=====Ambients===== |
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<pre{{log2}}> |
<pre{{log2}}> |
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Wiggling with excitement, the gossamer-laced lexicon starts pouncing around in wide circles through the area. With each hop into the air, the gossamer-laced lexicon kicks its rear feet up as high as it can. The lexicon runs several laps like this until it finally tires and comes to a stop by your left side, its cream white waxed papers flapping side to side, like the lexicon is trying to catch its breath. |
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{{addmetext}} |
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</pre> |
</pre> |
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</blockquote> |
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===Tentacles=== |
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====Custom fields==== |
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====Tentacles==== |
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<blockquote> |
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=====Custom fields===== |
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<pre{{log2}}> |
<pre{{log2}}> |
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1 = "tentacles" - Limbs. wings/legs/arms etc. |
1 = "tentacles" - Limbs. wings/legs/arms etc. |
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Line 203: | Line 174: | ||
5 = "slithering" - Movement ending in -ing. moving/flying/running etc.}} |
5 = "slithering" - Movement ending in -ing. moving/flying/running etc.}} |
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</pre> |
</pre> |
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=====Ambients===== |
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====Ambients==== |
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<pre{{log2}}> |
<pre{{log2}}> |
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The leather book pulls out a bookmark from somewhere within its pages and moves it between each tentacles before settling on one and holding it within one of its side tentacles. It then rises onto two of its tentacles and uses the rest to act as a shield, and it reenacts a dramatic sword fight. The book dodges, then lunges forward, then rises its five other tentacles up to block an imaginary hit. It reaches its climax when it turns the bookmark and plunges it back within its pages and lies still on the ground for a long moment before returning to its regular position near you. |
The leather book pulls out a bookmark from somewhere within its pages and moves it between each tentacles before settling on one and holding it within one of its side tentacles. It then rises onto two of its tentacles and uses the rest to act as a shield, and it reenacts a dramatic sword fight. The book dodges, then lunges forward, then rises its five other tentacles up to block an imaginary hit. It reaches its climax when it turns the bookmark and plunges it back within its pages and lies still on the ground for a long moment before returning to its regular position near you. |
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Line 216: | Line 186: | ||
Laying flat, the leather book starts flipping through its pages rapidly with its tentacles, tearing some of the parchment. It flips back and forth through the pages until it finds one, a blank one at that, and taps it like it just found the answer to something. It then slams shut and hugs its book tightly before crawling back over to you. |
Laying flat, the leather book starts flipping through its pages rapidly with its tentacles, tearing some of the parchment. It flips back and forth through the pages until it finds one, a blank one at that, and taps it like it just found the answer to something. It then slams shut and hugs its book tightly before crawling back over to you. |
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</pre> |
</pre> |
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</blockquote> |
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{{stub}} |
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</td><td> |
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{{iteminfo |
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|type= Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= Miscellaneous<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype= [[Rune book]] |
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|itemtype2= [[Recipe book|Alchemy book]] <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= Yes<!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= Limbs<!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|custom2= Movement |
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|custom3= Bookstand |
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|custom4= Pages |
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|custom5= Movement |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Evermore Hollow<!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= 2022 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= Yes<!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= Premade books will need to have the illusion changed by the merchant<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= PROD <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2= SNAP |
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|verb3= TOUCH |
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}} |
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</td></tr></table> |
Latest revision as of 09:39, 8 November 2022
Book Buddies are magically altered sorcerer rune books or alchemy recipe book. Additionally, the script can be added to existing recipe and rune books via certificate. Book Buddies were sold at Fiendish Phantomes. Book
You analyze your leather tome and sense that the creator has provided the following information: ************************ This tome is one of the Book Buddies! It currently has FLAMINGO style messaging. Your Book Buddy can be animated using TOUCH. When it is animated, use SNAP to have it land on a bookstand alongside you. (moves to inventory alongside). SNAP again to animate it then TOUCH to return it to normal form. When animated you can PROD it to toggle ambient messaging on or off. Any merchant who is comfortable handling your Book Buddy is free to do regular base and long alterations. It can be a book, tome, grimoire, magnum opus, opus, volume, manual, textbook, booklet, codex, compendium, lexicon, folio, or enchiridion. Only a special EG merchant can make changes to custom fields 1 - 5. They must make sense for the style. The current custom settings are: 1 = "long legs" - Limbs. wings/legs/arms etc. 2 = "marches" - Movement. moves/flies/walks etc. 3 = "a bookstand" - Bookstand. Full 15/15/15. 4 = "pages" - Pages. Can have an adjective. Must be some sort of paper, vellum, etc. 5 = "marching" - Movement ending in -ing. moving/flying/running etc. ************************ You get no sense of whether or not the tome may be further lightened.
Additional InformationIllusion StylesDifferent illusion styles can be added to existing books via a certificate. TURN is used to choose the desired illusion. RAISE is used to change the book into a Book Buddy. Preexisting books come off the shelf in the avian style. Changing the illusion style of a predesigned book requires a merchant. Currently, there are six available styles of illusion. These include: Avian
Fantasy
Flamingo
Insect
Rolton
Tentacles
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