Sleight of Hand: Difference between revisions

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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''Analyze'''
'''Sleight of Hand''' is a script from the Premium Monthly Contest for February 2017 that was re-released at [[Ebon Gate]] festival [[Evermore Hollow]] 2022. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
<pre>
{{TOC limit|2}}
==Analyze==
<pre{{log2}}>
You analyze your colorful glass balls and sense that the item is largely free from merchant alteration restrictions.
You analyze your colorful glass balls and sense that the item is largely free from merchant alteration restrictions.


The creator has also provided the following information:
The creator has also provided the following information:


This colorful glass balls is fully alterable but must remain a small item or items that could be used in sleight of hand tricks.
The colorful glass balls are fully alterable but must remain a small item or items that could be used in sleight of hand tricks.
The balls can be manipulated via RUB, TILT, TURN, and TOSS.
The balls can be manipulated via RUB, TILT, TURN, and TOSS.
</pre>
</pre>
==Usage==
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|RUB
|You vigorously rub your colorful glass balls, wiping away excess dust and grit. Your meticulous attention leaves the balls feeling warm to the touch!
|Vanah vigorously rubs her colorful glass balls until they gleam.
|-
! scope="row" role="rowheader"|TILT
|You balance your colorful glass balls with your thumb and forefinger before casually waving first one finger and then the next, causing the balls to slowly flip across the backs of your knuckles. Flashy!
|Vanah balances her colorful glass balls with her thumb and forefinger before casually waving first one finger and then the next, causing the balls to slowly flip across the backs of her knuckles.
|-
! scope="row" role="rowheader"|TOSS
|Closing your hand in a loose fist, you carefully balance your colorful glass balls on top of your thumb. With a sudden gesture, you toss the balls straight up only to catch them again before they hit the ground. Nice save!
|Closing her hand in a loose fist, Vanah carefully balances her colorful glass balls on top of her thumb. With a sudden gesture, she tosses the balls straight up only to catch them again before they hit the ground!
|-
! scope="row" role="rowheader"|TURN
|Holding up your colorful glass balls in one hand, you deftly twirl the balls between your fingers in a daringly dexterous display. Fancy!
|Holding up her colorful glass balls in one hand, Vanah deftly twirls the balls between her fingers in a daringly dexterous display.
|}
</td><td>
{{iteminfo
|type= Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass= Miscellaneous<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= Must remain a small item that can be used in sleight of hand tricks<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= RUB <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2= TILT
|verb3= TOSS
|verb4= TURN
}}
</td></tr></table>

Latest revision as of 03:12, 21 October 2022

Sleight of Hand is a script from the Premium Monthly Contest for February 2017 that was re-released at Ebon Gate festival Evermore Hollow 2022.

Analyze

You analyze your colorful glass balls and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:

The colorful glass balls are fully alterable but must remain a small item or items that could be used in sleight of hand tricks.
The balls can be manipulated via RUB, TILT, TURN, and TOSS.

Usage

Verb First Third
RUB You vigorously rub your colorful glass balls, wiping away excess dust and grit. Your meticulous attention leaves the balls feeling warm to the touch! Vanah vigorously rubs her colorful glass balls until they gleam.
TILT You balance your colorful glass balls with your thumb and forefinger before casually waving first one finger and then the next, causing the balls to slowly flip across the backs of your knuckles. Flashy! Vanah balances her colorful glass balls with her thumb and forefinger before casually waving first one finger and then the next, causing the balls to slowly flip across the backs of her knuckles.
TOSS Closing your hand in a loose fist, you carefully balance your colorful glass balls on top of your thumb. With a sudden gesture, you toss the balls straight up only to catch them again before they hit the ground. Nice save! Closing her hand in a loose fist, Vanah carefully balances her colorful glass balls on top of her thumb. With a sudden gesture, she tosses the balls straight up only to catch them again before they hit the ground!
TURN Holding up your colorful glass balls in one hand, you deftly twirl the balls between your fingers in a daringly dexterous display. Fancy! Holding up her colorful glass balls in one hand, Vanah deftly twirls the balls between her fingers in a daringly dexterous display.
Sleight of Hand Information
Type Fluff
Item Classification Miscellaneous
Item(s) Applied to
Alterable Yes
Light/Deep
Restrictions Must remain a small item that can be used in sleight of hand tricks
Item Verbs
RUB TILT TOSS TURN