Lich:Script Vars: Difference between revisions
WHIGHTCNIGHT (talk | contribs) (→What does it do?: removed info about ELOOT as it's not for ;vars) |
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==What does it do?== |
==What does it do?== |
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Section information needed. |
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Eloot will gather loot from a killed monster or room, place that loot into the defined containers including overflow containers. It will not gather specific loot types you define,skin creatures, will drop boxes off at the locksmith pool or town locksmith if you desire, and will sell loot that meets the criteria and deposit coins. Eloot settings are saved per character per instance, in your lich5 data folder. Ex lich-5\data\eloot\GSIV\Rinualdo.yaml. If you wish to keep eloot settings across more than one char, you can copy and paste this file and rename the .yaml to each character you have. |
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==How do I get it?== |
==How do I get it?== |
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==How does it work?== |
==How does it work?== |
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Scripts can create variables that they then use to reference. Variables are set by the user, usually through <CODE>;vars set <variable name><variable> </CODE> |
Scripts can create variables that they then use to reference. Variables are set by the user, usually through <CODE>;vars set <variable name><variable> </CODE> |
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For example, the script [[Lich:Script Eherbs|Eherbs]] utilizes a '''HERBSACK''' variable, so it knows where to put and get herbs from. This is user defined, through <CODE>;vars set herbsack=<yourcontainername></CODE> |
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For those in the Rogue guild, you can set your entry for movement with <CODE>;vars set rogue_password=<password></CODE> |
For those in the Rogue guild, you can set your entry for movement with <CODE>;vars set rogue_password=<password></CODE> |
Latest revision as of 08:39, 18 July 2023
Lich:Script Vars is a third party script and is not maintained by Simutronics. Simutronics is not responsible for the accuracy of the information presented on this page, nor is it liable for issues stemming from the use of the application on players' personal devices.
Vars is a default/core Lich script for creating and viewing variables used by other scripts.
What does it do?
Section information needed.
How do I get it?
;vars
is installed by default for Lich and no user installation should be necessary
How does it work?
Scripts can create variables that they then use to reference. Variables are set by the user, usually through ;vars set <variable name><variable>
For example, the script Eherbs utilizes a HERBSACK variable, so it knows where to put and get herbs from. This is user defined, through ;vars set herbsack=<yourcontainername>
For those in the Rogue guild, you can set your entry for movement with ;vars set rogue_password=<password>
You can view your in game variables in a GUI with ;vars setup
In game help output
;vars help ;vars setup open a window to edit variables ;vars set NAME=VALUE add or change a variable ;vars delete NAME delete a variable ;vars list show current variables
Third-Party Software - edit |
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Lich Installation: Lich |
Downloadable Lich Scripts: Go2 | Map | Repository | Popular Scripts |