Verb:HOUSE: Difference between revisions

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{{Verbinfo
The '''house''' verb is a command used by officers of houses in the [[Co-operative Houses of Elanthia]] (CHE) system.
|verb=HOUSE
|type=System
|system=CHE
|help=Yes
|pageintro={{TOCright}}The {{boldmono|HOUSE}} verb is a system verb available only to officers of houses in the [[Co-operative Houses of Elanthia]] (CHE) system.
}}
==Help==
<pre{{log2}}>Usage:
HOUSE EVENT - Access tools for setting up House events


HOUSE EJECT {player};{reason} - Eject player from your house or annex areas
<pre{{log2}}>
for a period of 48 hours.
HOUSE EVENT
HOUSE EJECT LIST - List all players ejected from your grounds within the last year.


HOUSE NOTE READ [number] - Read the last [number] messages between your
This allows Officers to create a crier to announce events.
House and the House Controller (default 10)
HOUSE NOTE SEND; {message} - Send a message to the House Controller
HOUSE NOTE SEND EMAIL; {message} - Send a message to the House Controller in-game and via e-mail.


HOUSE EVENTLOG [number] [BRIEF] - View the last [number] messages in the House's event log (default 20)
HOUSE EVENT CREATE <title> - Create a new message
HOUSE ACCOUNTING [number] [BRIEF] - View the last [number] messages in the House's accounting log (default 20)
HOUSE EVENT MESSAGE <title> <message> - No <message> entry will return the current message
HOUSE EVENT AREA <title> <town> - Set the towns to receive the message
HOUSE EVENT SETTING <title> <setting> - Controls whether message is sent to inside, outside or all rooms
HOUSE EVENT REVIEW <title> - Display message, settings, and review notes for <title>
HOUSE EVENT MEMBER <title> - Toggles the message displaying to members of your org. only
HOUSE EVENT STATUS <title> - GM QC approval for message
HOUSE EVENT LIST - List messages for your organization
HOUSE EVENT SUBMIT <title> - Submit message for QC
HOUSE EVENT UNSUBMIT <title> CONFIRM - Clear the message to change it and must be re-submitted
HOUSE EVENT EXECUTE <title> - Let the message fly
HOUSE EVENT DELETE <title> - Delete an existing message
HOUSE EVENT EXAMPLES - Provides examples of proper message setup


HOUSE ROSTER [days] - List members recorded on House roster optionally only displaying those who have been seen in the last [days] days


HOUSE NEWS [command] - News submission
HOUSE EJECT {player};{reason}
HOUSE TENT [command] - Tent commands
HOUSE DUES [command] - Modifies house dues.
HOUSE MOD [command] - Message of the Day commands.
HOUSE HOURS [LAST|CURRENT|ALL] - Shows last|current|all month officer hours.
HOUSE VOTE CLEAR - Clear current voting information, start a new vote
HOUSE VOTE TITLE; {title} - Title of the current vote (what is being voted on)
HOUSE VOTE OPTION; {option} - Add new voting option
HOUSE VOTE START {SECRET|OPEN} - Start current vote (secret ballot or open ballot)
HOUSE VOTE END - End the current vote
HOUSE VOTE RESULTS - View the vote results
HOUSE VOTE RESULTS DETAILED - View the list of members voting for each option
(only available for open votes)
HOUSE TRAVEL - Claim a chronomage sphere twice a month


House votes are used to allow members of a House to vote on anything of interest to the House as a whole. Once the vote has been STARTed, no further changes to the vote setup may be made without starting over via HOUSE VOTE CLEAR. Results may only be viewed once a vote has been ended.</pre>
Eject a player from your House or annex areas for a period of 48 hours. This should be used with extreme discretion. Typically, if someone is being extremely unruly, blatantly OOC, violent, or disturbing a House event and refuses to stop, he/she can be ejected from the event. You must add a valid reason when ejecting them.


==Usage==
HOUSE EJECT LIST - List all players ejected from your grounds within the last year. - This displays the expiration dates and reasons.
==={{boldmono|EVENT}}===
{{boldmono|HOUSE EVENT}} allows CHE officers the ability to create a crier to announce events.


; Help Menu
HOUSE NOTE
<pre{{log2}}>Usage:
HOUSE EVENT CREATE <title> - Create a new message
HOUSE EVENT MESSAGE <title> <message> - No <message> entry will return the
current message
HOUSE EVENT AREA <title> <town> - Set the towns to receive the message
HOUSE EVENT SETTING <title> <setting> - Controls whether message is sent to
inside, outside or all rooms
HOUSE EVENT REVIEW <title> - Display message, settings, and review
notes for <title>
HOUSE EVENT MEMBER <title> - Toggles the message displaying to members
of your organization only.
HOUSE EVENT STATUS <title> - GM QC approval for message
HOUSE EVENT LIST - List messages for your organization
HOUSE EVENT SUBMIT <title> - Submit message for QC
HOUSE EVENT UNSUBMIT <title> CONFIRM - Clear the message in order to change it
It must be re-submitted afterwards
HOUSE EVENT EXECUTE <title> - Let the message fly
HOUSE EVENT DELETE <title> - Delete an existing message
HOUSE EVENT EXAMPLES - Provides examples of proper message setup</pre>


==={{boldmono|EJECT}}===
This system allows for simple event tracking between the Officers and the Controller. Officers can review past notes recorded and whether they were e-mailed to the Controller.
{{boldmono|HOUSE EJECT}} allows CHE officers the ability to temporarily eject a player from the main house or annex area for a period of 48 hours.


; Help Menu
HOUSE NOTE READ [number] - Read the last [number] messages between your House and the House Controller (default 10).
<pre{{log2}}>Usage:
HOUSE NOTE SEND; {message} - Records a message to the House Note list. It does not e-mail the Controller. HOUSE NOTE SEND EMAIL; {message} - Records a message to the House Note list that is sent to the House Controller in-game and via e-mail.
HOUSE EJECT {player};{reason}
HOUSE EJECT CONFIRM
HOUSE EJECT LIST</pre>


==={{boldmono|NOTE}}===
HOUSE EVENTLOG [number] [BRIEF]
{{boldmono|HOUSE NOTE}} was used in the past to communicate between CHE officers and the CHE controller. '''{{red|Use of this verb has since been deprecated.}}'''


; Help Menu
This allows Officers and CHE Controller to view recent Initiations and Investments into and out of the House. View the last [number] messages in the House's event log (default 20).
<pre{{log2}}>You must specify either READ or SEND.</pre>


==={{boldmono|EVENTLOG}}===
HOUSE ACCOUNTING [number] [BRIEF]
{{boldmono|HOUSE EVENTLOG [number] [BRIEF]}} allows Officers and CHE Controller to view recent Initiations and Investments into and out of the House. View the last [number] messages in the House's event log (default 20).


==={{boldmono|ACCOUNTING}}===
Allows Officers to review their expenditures, income, and current balance. View the last [number] messages in the House's accounting log (default 20).
{{boldmono|HOUSE ACCOUNT [number] [BRIEF]}} allows Officers to review their expenditures, income, and current balance. View the last [number] messages in the House's accounting log (default 20).


HOUSE ROSTER [days]
==={{boldmono|ROSTER}}===
{{boldmono|HOUSE ROSTER [days]}} was used to List members recorded on House roster, optionally only displaying those who have been seen in the last [days] days. '''{{red|Use of this verb has since been deprecated.}}'''


; Help Menu
List members recorded on House roster, optionally only displaying those who have been seen in the last [days] days.
<pre{{log2}}>Due to significant lag issues potentially caused by this command, all roster requests must be directed to the CHE GM.</pre>


==={{boldmono|NEWS}}===
<span style="color:red">NOTE: This function is no longer available to officers as running it can cause excessive lag. If you require an updated roster, please email a request to the CHE Controller, and include the number of days (e.g., 30, 60, 180, 365).</span>
{{boldmono|HOUSE NEWS [command]}} allows Officers to create a NEWS item. '''{{red|Use of this verb has since been deprecated.}}'''


; Help Menu
HOUSE NEWS [command]
<pre{{log2}}>Usage:

HOUSE NEWS LIST - List all headlines w/ status
This allows Officers to create a NEWS item.
HOUSE NEWS NEW [headline] - Add a new item

HOUSE NEWS READ [item #] - Reads a news item

HOUSE NEWS HEADLINE [item #] [headline text] - Edits the headline
HOUSE NEWS LIST - List all headlines w/ status
HOUSE NEWS NEW [headline] - Add a new item
HOUSE NEWS ADD [item #] [paragraph text] - Add a paragraph
HOUSE NEWS READ [item #] - Reads a news item
HOUSE NEWS EDIT [item #] [paragraph #] [text] - Adds on to a paragraph
HOUSE NEWS HEADLINE [item #] [headline text] - Edits the headline
HOUSE NEWS TARGET [item #] [target] - Target of the news item
HOUSE NEWS ADD [item #] [paragraph text] - Add a paragraph
HOUSE NEWS DELETE [item #] {paragraph #} - Deletes an item or paragraph
HOUSE NEWS EDIT [item #] [paragraph #] [text] - Adds on to a paragraph
HOUSE NEWS INSERT [item #] [paragraph #] [text] - Inserts a paragraph
HOUSE NEWS TARGET [item #] [target] - Target of the news item
HOUSE NEWS SUBMIT [item #] - Submits a news item for approval
HOUSE NEWS DELETE [item #] {paragraph #} - Deletes an item or paragraph
HOUSE NEWS RELEASE [item #] - Submits approved news items for release
HOUSE NEWS INSERT [item #] [paragraph #] [text] - Inserts a paragraph
HOUSE NEWS NOTE [item #] READ|[text] - Reads or adds notes for/from the GM
HOUSE NEWS SUBMIT [item #] - Submits a news item for approval
HOUSE NEWS RELEASE [item #] - Submits approved news items for release
HOUSE NEWS NOTE [item #] READ|[text] - Reads or adds notes for/from the GM


Notes:
Notes:
For HOUSE NEWS INSERT - Be sure to add leading spaces to your message for proper spacing.
For HOUSE NEWS INSERT - Be sure to add leading spaces to your message for proper spacing.
For HOUSE NEWS HEADLINE - Your new headline replaces any old headline.
For HOUSE NEWS HEADLINE - Your new headline replaces any old headline.
For HOUSE NEWS INSERT - The paragraph you insert will become the number you specify.
For HOUSE NEWS INSERT - The paragraph you insert will become the number you specify.</pre>

HOUSE TENT [command]

HOUSE TENT DEPLOY - Unveils your tent.
HOUSE TENT REMOVE - Packs up your tent and kicks everyone out.

HOUSE DUES [command]

Modifies house dues.

HOUSE DUES ON|OFF - Turn the dues system on or off.
HOUSE DUES SET MONTHLY [amount] - Set the monthly dues amount.
HOUSE DUES SET LIFETIME [amount] - Set the lifetime dues amount.
HOUSE DUES ACCOUNTING {person} - List the last 50 transactions with optional person.
HOUSE DUES CHECK - List dues information.
HOUSE DUES DELINQUENT - List of all delinquent members.
HOUSE DUES LIFETIME - List of all lifetime members.

HOUSE MOD [command]

Message of the Day commands.

HOUSE MOD ON|OFF - Turns the message of the day on or off.
HOUSE MOD MESSAGE [text] - Replaces current text to message. Automatically turns MOD OFF!
HOUSE MOD REVIEW - Displays the text of the message of the day.
HOUSE MOD CLEAR - Clears the current text of the message of the day.

HOUSE HOURS [LAST|CURRENT|ALL]

Shows last|current|all month officer hours.


==={{boldmono|TENT}}===
HOUSE VOTE
{{boldmono|HOUSE TENT [command]}} allows officers to deploy or pack up the house's event tent.


; Help Menu
House votes are used to allow members of a House to vote on anything of interest to the House as a whole. Once the vote has been STARTed, no further changes to the vote setup may be made without starting over via HOUSE VOTE CLEAR. Results may only be viewed once a vote has been ended.
<pre{{log2}}>Usage:
HOUSE TENT DEPLOY - Unveils your tent.
HOUSE TENT REMOVE - Packs up your tent and kicks everyone out.</pre>


==={{boldmono|DUES}}===
HOUSE VOTE CLEAR - Clear current voting information, start a new vote
{{boldmono|HOUSE DUES [commmand]}} is used by CHE officers to modify house dues.
HOUSE VOTE TITLE; {title} - Title of the current vote (what is being voted on)
HOUSE VOTE OPTION; {option} - Add new voting option
HOUSE VOTE START {SECRET|OPEN} - Start current vote (secret ballot or open ballot)
HOUSE VOTE END - End the current vote
HOUSE VOTE RESULTS - View the vote results
HOUSE VOTE RESULTS DETAILED - View the list of members voting for each option (only available for open votes)


; Help Menu
Once the vote has been started, members may go to the House or an Annex and VOTE HOUSE to see the vote options. Please keep the options in character/in game. If additional outside information is necessary, consider posting on the forums or using the MOD (Message of the Day) to elaborate.
<pre{{log2}}>Usage:
HOUSE DUES ON|OFF - Turn the dues system on or off.
HOUSE DUES SET MONTHLY [amount] - Set the monthly dues amount.
HOUSE DUES SET LIFETIME [amount] - Set the lifetime dues amount.
HOUSE DUES ACCOUNTING {person} - List the last 50 transactions with optional person.
HOUSE DUES CHECK - List dues information.
HOUSE DUES DELINQUENT - List of all delinquent members.
HOUSE DUES LIFETIME - List of all lifetime members.</pre>


==={{boldmono|MOD}}===
INITIATE
{{boldmono|HOUSE MOD [command]}} is used by CHE officers to modify the message of the day sent to house members.


; Help Menu
CHE officers with Chairman powers may use this command to initiate members into the House. The ceremony may be performed in a House Clerk's office or in the House's designated initiation room.
<pre{{log2}}>Usage:
HOUSE MOD ON|OFF - Turns the message of the day on or off.
HOUSE MOD MESSAGE [text] - Replaces current text to message. Automatically turns MOD OFF!
HOUSE MOD REVIEW - Displays the text of the message of the day.
HOUSE MOD CLEAR - Clears the current text of the message of the day.</pre>


==={{boldmono|HOURS}}===
The player in question must be at least level 5, may not be a member of any other House, and must kneel while holding the House's initiation fee in silvers or a note.
{{boldmono|HOUSE HOURS <nowiki>[LAST|CURRENT|ALL]</nowiki>}} is used by CHE officers to view (last|current|all) month officer hours. All will display the past 12 months' data.


; Help Menu
The Chairman must hold a weapon in the right hand and have the left hand empty. Another Officer of the House must be present to witness the ceremony.
<pre{{log2}}>Usage:
HOUSE HOURS [LAST|CURRENT|ALL] - Shows last|current|all month officer hours.</pre>


==={{boldmono|VOTE}}===
Houses also have the option for custom messaging for PRESPEECH, CUSTOM, and POSTSPEECH.
{{boldmono|HOUSE VOTE}} is used by CHE officers to allow members of a House to vote on anything of interest to the House as a whole. Once the vote has been {{boldmono|STARTed}}, no further changes to the vote setup may be made without starting over via HOUSE VOTE CLEAR. Results may only be viewed once a vote has been ended.


; Help Menu
INITIATE {player} PRESPEECH - Completes your given pre-initiation ceremony.
<pre{{log2}}> HOUSE VOTE CLEAR - Clear current voting information, start a new vote
INITIATE {player} CUSTOM - Completes your given initiation ceremony.
HOUSE VOTE TITLE; {title} - Title of the current vote (what is being voted on)
INITIATE {player] DEFAULT - Completes the default initiation ceremony.
HOUSE VOTE OPTION; {option} - Add new voting option
INITIATE {player} POSTSPEECH - Completes your given post-initiation ceremony.
HOUSE VOTE START {SECRET|OPEN} - Start current vote (secret ballot or open ballot)
HOUSE VOTE END - End the current vote
HOUSE VOTE RESULTS - View the vote results
HOUSE VOTE RESULTS DETAILED - View the list of members voting for each option
(only available for open votes)</pre>


==={{boldmono|TRAVEL}}===
INVEST
{{boldmono|HOUSE TRAVEL}} allows Officers to claim up to two [[chronomage sphere]]s per month. Spheres must be claimed for a specific location. Claimed spheres are unattuned.


; Help Menu
This command is used to invest a House member as an Officer or to remove an Officer.
<pre{{log2}}>Please provide a valid input #:
INVEST {player} PRESPEECH {office title} - Completes your given pre-investiture ceremony.
1. Wehnimer's Landing
INVEST {player} CUSTOM {office title} - Completes your given investiture ceremony.
2. Teras / Kharam Dzu
INVEST {player|NONE] DEFAULT {office title} - Completes the default investiture ceremony.
3. Solhaven
INVEST {player} POSTSPEECH {office title} - Completes your given post-investiture ceremony.
4. River's Rest
To learn more about CUSTOM SPEECHES, please visit: https://sites.google.com/site/gs4che/speeches
5. Icemule Trace
EXPEL
6. Zul Logoth
CHE officers with Chairman powers may use this command to expel members from their House.
7. Ta'Illistim
EXPEL {player}
8. Ta'Vaalor
INQUIRE
9. Cysaegir
CHE officers and members may use this command while in front of a House Clerk to inquire as to the status of the House. The Clerk will recite the current officers and their positions, the House's influence points, general funds, number of members and the initiation fee.
10. Kraken's Fall</pre>
DEPOSIT
CHE officers and members may use this command while in front of a House Clerk to deposit funds to the House's general fund.


==See Also==
DEPOSIT {amount}
* [[CHE Officer Guide/Officer Commands|Officer Commands]]
RESIGN
* [[Co-operative Houses of Elanthia]]
Members may resign from their current House in the presence of a House clerk using this command. Once resigned, you may not rejoin without being initiated as a new member. Note that locker size will be reduced immediately to either Standard or Premium size. There is currently no longer a 30-day waiting period to join another House.
</pre{{log2}}>
[[Category:Verbs]]
[[Category:CHE]]
{{DEFAULTSORT:HOUSE}}

Latest revision as of 11:08, 27 July 2026

HOUSE
Type System
System CHE

The HOUSE verb is a system verb available only to officers of houses in the Co-operative Houses of Elanthia (CHE) system.

Help

Usage:
    HOUSE EVENT                       - Access tools for setting up House events

    HOUSE EJECT {player};{reason}     - Eject player from your house or annex areas
                                        for a period of 48 hours.
    HOUSE EJECT LIST                  - List all players ejected from your grounds within the last year.

    HOUSE NOTE READ [number]          - Read the last [number] messages between your
                                        House and the House Controller (default 10)
    HOUSE NOTE SEND; {message}        - Send a message to the House Controller
    HOUSE NOTE SEND EMAIL; {message}  - Send a message to the House Controller in-game and via e-mail.

    HOUSE EVENTLOG [number] [BRIEF]   - View the last [number] messages in the House's event log (default 20)
    HOUSE ACCOUNTING [number] [BRIEF] - View the last [number] messages in the House's accounting log (default 20)

    HOUSE ROSTER [days]               - List members recorded on House roster optionally only displaying those who have been seen in the last [days] days

    HOUSE NEWS [command]              - News submission
    HOUSE TENT [command]              - Tent commands
    HOUSE DUES [command]              - Modifies house dues.
    HOUSE MOD [command]               - Message of the Day commands.
    HOUSE HOURS [LAST|CURRENT|ALL]    - Shows last|current|all month officer hours.
    HOUSE VOTE CLEAR                  - Clear current voting information, start a new vote
    HOUSE VOTE TITLE; {title}         - Title of the current vote (what is being voted on)
    HOUSE VOTE OPTION; {option}       - Add new voting option
    HOUSE VOTE START {SECRET|OPEN}    - Start current vote (secret ballot or open ballot)
    HOUSE VOTE END                    - End the current vote
    HOUSE VOTE RESULTS                - View the vote results
    HOUSE VOTE RESULTS DETAILED       - View the list of members voting for each option
                                        (only available for open votes)
    HOUSE TRAVEL                      - Claim a chronomage sphere twice a month

House votes are used to allow members of a House to vote on anything of interest to the House as a whole.  Once the vote has been STARTed, no further changes to the vote setup may be made without starting over via HOUSE VOTE CLEAR.  Results may only be viewed once a vote has been ended.

Usage

EVENT

HOUSE EVENT allows CHE officers the ability to create a crier to announce events.

Help Menu
Usage:
    HOUSE EVENT CREATE <title>             - Create a new message
    HOUSE EVENT MESSAGE <title> <message>  - No <message> entry will return the
                                            current message
    HOUSE EVENT AREA <title> <town>        - Set the towns to receive the message
    HOUSE EVENT SETTING <title> <setting>  - Controls whether message is sent to
                                            inside, outside or all rooms
    HOUSE EVENT REVIEW <title>             - Display message, settings, and review
                                            notes for <title>
    HOUSE EVENT MEMBER <title>             - Toggles the message displaying to members
                                           of your organization only.
    HOUSE EVENT STATUS <title>             - GM QC approval for message
    HOUSE EVENT LIST                       - List messages for your organization
    HOUSE EVENT SUBMIT <title>             - Submit message for QC
    HOUSE EVENT UNSUBMIT <title> CONFIRM   - Clear the message in order to change it
                                            It must be re-submitted afterwards
    HOUSE EVENT EXECUTE <title>            - Let the message fly
    HOUSE EVENT DELETE <title>             - Delete an existing message
    HOUSE EVENT EXAMPLES                   - Provides examples of proper message setup

EJECT

HOUSE EJECT allows CHE officers the ability to temporarily eject a player from the main house or annex area for a period of 48 hours.

Help Menu
Usage:
    HOUSE EJECT {player};{reason}
    HOUSE EJECT CONFIRM
    HOUSE EJECT LIST

NOTE

HOUSE NOTE was used in the past to communicate between CHE officers and the CHE controller. Use of this verb has since been deprecated.

Help Menu
You must specify either READ or SEND.

EVENTLOG

HOUSE EVENTLOG [number] [BRIEF] allows Officers and CHE Controller to view recent Initiations and Investments into and out of the House. View the last [number] messages in the House's event log (default 20).

ACCOUNTING

HOUSE ACCOUNT [number] [BRIEF] allows Officers to review their expenditures, income, and current balance. View the last [number] messages in the House's accounting log (default 20).

ROSTER

HOUSE ROSTER [days] was used to List members recorded on House roster, optionally only displaying those who have been seen in the last [days] days. Use of this verb has since been deprecated.

Help Menu
Due to significant lag issues potentially caused by this command, all roster requests must be directed to the CHE GM.

NEWS

HOUSE NEWS [command] allows Officers to create a NEWS item. Use of this verb has since been deprecated.

Help Menu
Usage:
    HOUSE NEWS LIST                                 - List all headlines w/ status
    HOUSE NEWS NEW [headline]                       - Add a new item
    HOUSE NEWS READ [item #]                        - Reads a news item
    HOUSE NEWS HEADLINE [item #] [headline text]    - Edits the headline
    HOUSE NEWS ADD [item #] [paragraph text]        - Add a paragraph
    HOUSE NEWS EDIT [item #] [paragraph #] [text]   - Adds on to a paragraph
    HOUSE NEWS TARGET [item #] [target]             - Target of the news item
    HOUSE NEWS DELETE [item #] {paragraph #}        - Deletes an item or paragraph
    HOUSE NEWS INSERT [item #] [paragraph #] [text] - Inserts a paragraph
    HOUSE NEWS SUBMIT [item #]                      - Submits a news item for approval
    HOUSE NEWS RELEASE [item #]                     - Submits approved news items for release
    HOUSE NEWS NOTE [item #] READ|[text]            - Reads or adds notes for/from the GM

Notes:
    For HOUSE NEWS INSERT   - Be sure to add leading spaces to your message for proper spacing.
    For HOUSE NEWS HEADLINE - Your new headline replaces any old headline.
    For HOUSE NEWS INSERT   - The paragraph you insert will become the number you specify.

TENT

HOUSE TENT [command] allows officers to deploy or pack up the house's event tent.

Help Menu
Usage:
    HOUSE TENT DEPLOY  - Unveils your tent.
    HOUSE TENT REMOVE  - Packs up your tent and kicks everyone out.

DUES

HOUSE DUES [commmand] is used by CHE officers to modify house dues.

Help Menu
Usage:
    HOUSE DUES ON|OFF                  - Turn the dues system on or off.
    HOUSE DUES SET MONTHLY [amount]    - Set the monthly dues amount.
    HOUSE DUES SET LIFETIME [amount]   - Set the lifetime dues amount.
    HOUSE DUES ACCOUNTING {person}     - List the last 50 transactions with optional person.
    HOUSE DUES CHECK                   - List dues information.
    HOUSE DUES DELINQUENT              - List of all delinquent members.
    HOUSE DUES LIFETIME                - List of all lifetime members.

MOD

HOUSE MOD [command] is used by CHE officers to modify the message of the day sent to house members.

Help Menu
Usage:
    HOUSE MOD ON|OFF                     - Turns the message of the day on or off.
    HOUSE MOD MESSAGE [text]             - Replaces current text to message.  Automatically turns MOD OFF!
    HOUSE MOD REVIEW                     - Displays the text of the message of the day.
    HOUSE MOD CLEAR                      - Clears the current text of the message of the day.

HOURS

HOUSE HOURS [LAST|CURRENT|ALL] is used by CHE officers to view (last|current|all) month officer hours. All will display the past 12 months' data.

Help Menu
Usage:
    HOUSE HOURS [LAST|CURRENT|ALL]    - Shows last|current|all month officer hours.

VOTE

HOUSE VOTE is used by CHE officers to allow members of a House to vote on anything of interest to the House as a whole. Once the vote has been STARTed, no further changes to the vote setup may be made without starting over via HOUSE VOTE CLEAR. Results may only be viewed once a vote has been ended.

Help Menu
    HOUSE VOTE CLEAR                  - Clear current voting information, start a new vote
    HOUSE VOTE TITLE; {title}         - Title of the current vote (what is being voted on)
    HOUSE VOTE OPTION; {option}       - Add new voting option
    HOUSE VOTE START {SECRET|OPEN}    - Start current vote (secret ballot or open ballot)
    HOUSE VOTE END                    - End the current vote
    HOUSE VOTE RESULTS                - View the vote results
    HOUSE VOTE RESULTS DETAILED       - View the list of members voting for each option
                                        (only available for open votes)

TRAVEL

HOUSE TRAVEL allows Officers to claim up to two chronomage spheres per month. Spheres must be claimed for a specific location. Claimed spheres are unattuned.

Help Menu
Please provide a valid input #:
 1. Wehnimer's Landing
 2. Teras / Kharam Dzu
 3. Solhaven
 4. River's Rest
 5. Icemule Trace
 6. Zul Logoth
 7. Ta'Illistim
 8. Ta'Vaalor
 9. Cysaegir
10. Kraken's Fall

See Also