Verb:QUICKST: Difference between revisions
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{{Verbinfo |
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#REDIRECT [[QSTRIKE (verb)]] |
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|verb=QUICKST |
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|type=System |
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|system=Combat |
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|pageintro={{boldmono|QUICKST}} is a combat system verb for the [[Quickstrike]] action, which is used to shorten [[roundtime]] in combat. This verb and the [[Verb:QSTRIKE|{{boldmono|QSTRIKE}}]] are essentially the same verb, with the [[#HELP|{{boldmono|HELP}}]] menus mirroring each other, though with the commands reflecting the respective verbs. |
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}} |
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==Help== |
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<small>'''''Please note:''' This populates with {{boldmono|QUICKST(rike) HELP}} or {{boldmono|QUICKST(rike)}} by itself.''</small> |
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<pre{{log2}}>Usage: |
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QUICKSTRIKE {modifier} {action...} - Perform the specified action with the specified roundtime modifier |
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QUICKSTRIKE {modifier} - Use the specified roundtime modifier on your next combat action |
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QUICKSTRIKE {time} {action...} - Perform the specified action with the specified absolute roundtime |
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QUICKSTRIKE {time} - Use the specified absolute roundtime on your next combat action |
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QUICKSTRIKE STOP - Do not use a queued modifier/time on your next combat action |
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QUICKSTRIKE LIMIT {amount} - Limit stamina usage per combat action to the specified amount |
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QUICKSTRIKE HELP - This help text |
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{modifier} should be a negative number indicating the roundtime reduction desired |
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{time} should be a positive number indicating the absolute roundtime desired |
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Valid combat actions are: |
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ASCENSION GRAPPLE |
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AMBUSH HURL STUNMAN (ATTACK) |
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ATTACK JAB SUBDUE |
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CHEAPSHOT KILL SWEEP |
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CMAN KICK TACKLE |
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COCK MSTRIKE TRIP |
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DISARM (weapons) PUNCH WEAPON |
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FEAT SHIELD WTRICKS (FEINT, SATTACK) |
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FIRE SMITE |
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Examples: |
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QUICKSTRIKE -3 ATTACK THIRD KOBOLD - Attack the third kobold at -3 seconds to your normal roundtime |
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QUICKSTRIKE 2 CMAN CHARGE STORM GIANT - Charge the storm giant at a total roundtime of 2 seconds |
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QUICKSTRIKE -1 - Perform your next combat action at -1 second to your normal roundtime |
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You are not currently limiting your stamina expenditure when performing a quickstrike.</pre> |
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==Usage== |
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{{addmetext}} |
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==See Also== |
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* [[Quickstrike]] |
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* [[Verb:QSTRIKE]] |
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Latest revision as of 19:05, 7 May 2026
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QUICKST is a combat system verb for the Quickstrike action, which is used to shorten roundtime in combat. This verb and the QSTRIKE are essentially the same verb, with the HELP menus mirroring each other, though with the commands reflecting the respective verbs.
Help
Please note: This populates with QUICKST(rike) HELP or QUICKST(rike) by itself.
Usage:
QUICKSTRIKE {modifier} {action...} - Perform the specified action with the specified roundtime modifier
QUICKSTRIKE {modifier} - Use the specified roundtime modifier on your next combat action
QUICKSTRIKE {time} {action...} - Perform the specified action with the specified absolute roundtime
QUICKSTRIKE {time} - Use the specified absolute roundtime on your next combat action
QUICKSTRIKE STOP - Do not use a queued modifier/time on your next combat action
QUICKSTRIKE LIMIT {amount} - Limit stamina usage per combat action to the specified amount
QUICKSTRIKE HELP - This help text
{modifier} should be a negative number indicating the roundtime reduction desired
{time} should be a positive number indicating the absolute roundtime desired
Valid combat actions are:
ASCENSION GRAPPLE
AMBUSH HURL STUNMAN (ATTACK)
ATTACK JAB SUBDUE
CHEAPSHOT KILL SWEEP
CMAN KICK TACKLE
COCK MSTRIKE TRIP
DISARM (weapons) PUNCH WEAPON
FEAT SHIELD WTRICKS (FEINT, SATTACK)
FIRE SMITE
Examples:
QUICKSTRIKE -3 ATTACK THIRD KOBOLD - Attack the third kobold at -3 seconds to your normal roundtime
QUICKSTRIKE 2 CMAN CHARGE STORM GIANT - Charge the storm giant at a total roundtime of 2 seconds
QUICKSTRIKE -1 - Perform your next combat action at -1 second to your normal roundtime
You are not currently limiting your stamina expenditure when performing a quickstrike.
Usage
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