Machtig (prime): Difference between revisions

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|town= <!--- OPTIONAL: Prime characters only, but can be used by other instances. Leave blank is NONE. --->
|town2= <!--- OPTIONAL: If character plays in multiple towns. --->
|town2= <!--- OPTIONAL: If character plays in multiple towns. --->
}}Meet Machtig, a man who proves that even in the world of swordplay and high-seas adventure, life is a long-winded joke. Machtig is a rugged sword master whose skin is a living storyboard of "been there, done that". His fashion choice? A dark poncho-style shroud – because nothing says ‘mystery’ like looking like an enigmatic gardener. And let's not forget those casual black pants and dark leather boots – the ultimate blend of ‘I’m ready for adventure’ and ‘I might just stroll to the nearest tavern’.
}}
In a forgotten village on the precipice of dusk, there was a swordsman named Machtig. His very name, resonant with echoes of might and power, was a tribute to his unparalleled skill with the legendary turtle sword. It was said that the blade was forged from the very shell of the ancient turtle god, blessed with unyielding strength and the wisdom of countless eons.


Our hero's backstory is as colorful as his attire. Once a pirate, Machtig sailed the high seas, living a life filled with moral ambiguity and probably too much rum. After hanging up his pirate hat (figuratively, since he prefers hoods), he ventured into the glamorous world of mercenary work, because why settle for one morally dubious career when you can have two? Now, he’s a jack-of-all-trades – from map-making to treasure hunting – because why commit to one job when you can dabble in them all?
Yet, Machtig was a man of contradictions. He smoked pipe weed, a habit seen by many as a distraction from the clarity required for the true way of the sword. He would argue that the smoke cleared his mind, even as the wisps veiled his thoughts from those around him and he clumsily rambled stream of conscious utter nonsense as though it were profound.


Philosophically, Machtig is a bit of a nihilist, probably from all that sea air and sword fighting. He’s the guy pondering life's big questions with a pipe of smokeweed in hand. His past careers have taught him the fine arts of skepticism, realism, and the importance of being able to laugh at the absurdity of life.
The irony of Machtig's existence lay not in his habits, but in his preferences. The turtle sword, despite its sacred lineage, was to him a burden. He detested it. Its weight, both physical and metaphorical, was a constant reminder of the destiny he never chose. The village's expectations weighed heavily on him, a gravity he could neither defy nor escape.


Skill-wise, Machtig’s a bit of an overachiever. He’s not just good with a sword; he’s a veritable human Swiss Army knife of weaponry. His collection includes the Turtle Sword (because nothing says ‘fear me’ like a turtle skull), a Dark Runic Katana (for those days when you need a bit of edge), a High-Steel Kukri (the multi-tool of swords), and an Ancient Claidhmore which he claims is the best in the world (compensation, anyone?).
In stark contrast, he held a deep, irrational affection for the kukris, those smaller, inwardly curved short-swords, considered by most to be insignificant and unsuitable for a warrior of his stature. Kukris, in the grand tapestry of weaponry, were but a minor footnote and a side-arm at best, and Machtig's fascination with them was seen as folly.


Personality-wise, Machtig is an enigma wrapped in a riddle tied up with a cynical bow. He’s the kind of guy who will engage in a philosophical debate in one breath and challenge you to a duel in the next. Underneath his tough, world-weary exterior, he’s just a wanderer searching for his place in the world, one stupid adventure at a time.
To watch Machtig with the kukri was to witness a child's clumsy dance with a toy. Bereft of the formal training that made him a master with the turtle sword, his movements were ungainly and awkward. And yet, in this dance of imperfection, one could perceive a joy, a raw and genuine love for the craft, unsullied by duty or destiny.


In essence, Machtig is the living embodiment of the phrase "expect the unexpected" – a paradoxical blend of humor, skill, and a touch of existential dread. He’s the friendly neighborhood swordsman who’s just as likely to save the day as he is to question why the day needed saving in the first place.
His peers often whispered behind his back, dismissing his obsession as the quirks of a fool. But a philosopher, were she to chronicle this, would perhaps see in Machtig the embodiment of a universal truth: the ceaseless human quest for meaning and freedom in the face of destiny's heavy hand.

Perhaps, in Machtig's clumsy twirls with the kukri and his disdain for the revered turtle sword, he was making a profound statement, challenging the world's preordained scripts and championing the cause of free will. Or perhaps he was just an idiot.

Latest revision as of 08:32, 6 December 2023

Machtig
Drawing by Machtig in pen and ink
Race Human
Class warrior
Profession swordsman, explorer, cartographer, treasure hunter, blacksmith
Religion nihilist
Disposition friendly
Flaw stupid,lazy
Greatest Strength good with a sword
Hobbies smoking pipeweed and debating combat tactics with Weyrs and Casinoe
Likes turtles,swords,food,treasure

Meet Machtig, a man who proves that even in the world of swordplay and high-seas adventure, life is a long-winded joke. Machtig is a rugged sword master whose skin is a living storyboard of "been there, done that". His fashion choice? A dark poncho-style shroud – because nothing says ‘mystery’ like looking like an enigmatic gardener. And let's not forget those casual black pants and dark leather boots – the ultimate blend of ‘I’m ready for adventure’ and ‘I might just stroll to the nearest tavern’.

Our hero's backstory is as colorful as his attire. Once a pirate, Machtig sailed the high seas, living a life filled with moral ambiguity and probably too much rum. After hanging up his pirate hat (figuratively, since he prefers hoods), he ventured into the glamorous world of mercenary work, because why settle for one morally dubious career when you can have two? Now, he’s a jack-of-all-trades – from map-making to treasure hunting – because why commit to one job when you can dabble in them all?

Philosophically, Machtig is a bit of a nihilist, probably from all that sea air and sword fighting. He’s the guy pondering life's big questions with a pipe of smokeweed in hand. His past careers have taught him the fine arts of skepticism, realism, and the importance of being able to laugh at the absurdity of life.

Skill-wise, Machtig’s a bit of an overachiever. He’s not just good with a sword; he’s a veritable human Swiss Army knife of weaponry. His collection includes the Turtle Sword (because nothing says ‘fear me’ like a turtle skull), a Dark Runic Katana (for those days when you need a bit of edge), a High-Steel Kukri (the multi-tool of swords), and an Ancient Claidhmore which he claims is the best in the world (compensation, anyone?).

Personality-wise, Machtig is an enigma wrapped in a riddle tied up with a cynical bow. He’s the kind of guy who will engage in a philosophical debate in one breath and challenge you to a duel in the next. Underneath his tough, world-weary exterior, he’s just a wanderer searching for his place in the world, one stupid adventure at a time.

In essence, Machtig is the living embodiment of the phrase "expect the unexpected" – a paradoxical blend of humor, skill, and a touch of existential dread. He’s the friendly neighborhood swordsman who’s just as likely to save the day as he is to question why the day needed saving in the first place.