Quee Potato: Difference between revisions
(Very very small start to a page about the Quee Potato Pet.) |
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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{{Work-in-progress}} |
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The '''Quee Potato''' was part of the September 2023 {{boldmono|[[GIFTBOX]]}} released by GM Wyrom. When first acquired, it was just ''a simple potato'' and required a variety of interactions to progress its state. This series of progressions was an intentional mystery until players discovered its secrets. It is possible to get a different outcome by permanently destroying the potato after acquiring it and before finishing its first progression phase. |
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{{TOC limit|2}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Simple Potato |
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|itemsummary= When first acquired, the Quee Potato is just ''a simple potato'' and requirs a variety of interactions to progress its state. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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You analyze your simple potato and sense that the creator has provided the following information: |
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This is just a potato, maybe. |
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A simple potato was part of the September 2023 GIFTBOX, put out by GM Wyrom. |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Quee Potato |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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{{addmetext}} |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
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! scope="row" role="rowheader"|Verb |
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! scope="row" role="rowheader"|Style |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|} |
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==Unlocking== |
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{{Spoiler}} |
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To view spoilers on how to fully unlock the Quee Potato, click <span class="mw-customtoggle-queepotato" role="link" style="color:#0000ff">'''here'''</span>. |
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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-queepotato"> |
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1) INFUSE: every 18 hours x10. One can analyze the potato to see how far along on this step only. After completing this step the potato can no longer be eaten. Wyrom mentioned that finishing the whole process unlocks the ANALYZE verb for everything. |
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2) Find the Dryad and interact with it in a specific way, the location given is somewhere in Dryad of the Wildwood (CCF reference made earlier) |
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3) Watering: every 1 hour x20. I believe this step changes the potato's hue |
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4) Feeding: every 4 hours x12. This step changes what grows on it |
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5) Playing: every 12 hours x8 |
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</div> |
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==Additional Information== |
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* [[/saved posts|Saved posts]] - '''Contains spoilers''' |
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</td><td> |
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{{iteminfo |
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|type=Mechanical <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass=Miscellaneous <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype=Potato <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue=Giftbox <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear=2023 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune=Permanent <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement=Character <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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}} |
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</td></tr></table> |
Latest revision as of 08:30, 18 October 2023
The Quee Potato was part of the September 2023 GIFTBOX released by GM Wyrom. When first acquired, it was just a simple potato and required a variety of interactions to progress its state. This series of progressions was an intentional mystery until players discovered its secrets. It is possible to get a different outcome by permanently destroying the potato after acquiring it and before finishing its first progression phase.
Simple PotatoWhen first acquired, the Quee Potato is just a simple potato and requirs a variety of interactions to progress its state.AnalyzeYou analyze your simple potato and sense that the creator has provided the following information: This is just a potato, maybe. Quee PotatoAnalyzeThis section has not been added yet; please add to it now! Usage
UnlockingTo view spoilers on how to fully unlock the Quee Potato, click here. 1) INFUSE: every 18 hours x10. One can analyze the potato to see how far along on this step only. After completing this step the potato can no longer be eaten. Wyrom mentioned that finishing the whole process unlocks the ANALYZE verb for everything. 2) Find the Dryad and interact with it in a specific way, the location given is somewhere in Dryad of the Wildwood (CCF reference made earlier) 3) Watering: every 1 hour x20. I believe this step changes the potato's hue 4) Feeding: every 4 hours x12. This step changes what grows on it 5) Playing: every 12 hours x8 Additional Information
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