Ale Festival drinking horn: Difference between revisions

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(Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> The '''Ale Festival Drinking Horn''' premiered at on Teras Isle during the Ale Festival of 5124 in the shop Three Wheels. {{TOC limit|2}} {{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |itemsummary= <!-- Brief explanation...")
 
m (Verb tables and iteminfo updates)
 
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
The '''Ale Festival Drinking Horn''' premiered at on Teras Isle during the [[Ale Festival]] of 5124 in the shop [[AFShop:Three_Wheels|Three Wheels]].
The '''Ale Festival Drinking Horn''' is a scripted drinking container. It premiered at on Teras Isle during the [[Ale Festival]] of 5124 in the shop [[AFShop:Three_Wheels|Three Wheels]].

{{TOC limit|2}}
{{TOC limit|2}}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|itemsummary= Off the shelf drinking horns work as drinking containers and have several verb traps. <!-- Brief explanation of what this tier does, if any. -->
|analyze=
|analyze=
You analyze the polished walrus tusk and sense that the creator has provided the following information:
You analyze the polished walrus tusk and sense that the creator has provided the following information:
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|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
}}

{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col" style="width:5em;"|Style
! scope="col"|First
! scope="col" style="width: 40%"|First
! scope="col"|Second
! scope="col" style="width: 40%"|Third
! scope="col"|Third
|-
|-
! scope="row" role="rowheader"| CLOSE
! scope="row" role="rowheader"| CLOSE
! scope="row" role="rowheader"|
! scope="row" role="rowheader"|
|You secure the lid of your polished walrus tusk over its opening and swivel it closed with a barely audible *click*.
|<!-- First Person View -->
|Firstperson secures the lid of his polished walrus tusk over its opening and swivels it closed with a barely audible *click*.
|<!-- Second Person View -->
|<!-- Third Person View -->
|-
|-
! scope="row" role="rowheader"| DRINK
! scope="row" role="rowheader" rowspan="3"| DRINK
! scope="row" role="rowheader"|
! scope="row" role="rowheader"| Open
|You swing the end of your polished walrus tusk upward as you drink deeply from its contents, the dwarven emblem adorning it clearly displayed for all to see. (It is very sweet, with an intense, concentrated flavor.)
|<!-- First Person View -->
You have only about 2 quaffs left.
|<!-- Second Person View -->
|Firstperson swings the end of his polished walrus tusk upward as he drinks deeply from its contents, the dwarven emblem adorning it clearly displayed for all to see.
|<!-- Third Person View -->
|-
|-
! scope="row" role="rowheader"| MEASURE
! scope="row" role="rowheader"| Closed
|Popping the lid, you swing the end of your polished walrus tusk upward as you drink deeply from its contents, the dwarven emblem adorning it clearly displayed for all to see. ( It is very sweet, with an intense, concentrated flavor.)
! scope="row" role="rowheader"|
|Popping the lid, Firstperson swings the end of his polished walrus tusk upward as he drinks deeply from its contents, the dwarven emblem adorning it clearly displayed for all to see.
|<!-- First Person View -->
|-
|<!-- Second Person View -->
! scope="row" role="rowheader"| Dwarf, while worn
|<!-- Third Person View -->
|With a practiced motion, you smoothly slide a rhimar-edged polished walrus tusk from its resting place, twisting it until a worn spot in the lid faces you. Placing the lip of your polished walrus tusk to your bottom lip, you tilt your head back and take a hearty swallow. It is very sweet, with an intense, concentrated flavor.<br>That was the last drop.<br><br>With a satisfied grin, you return the tusk to its resting place.
|With a practiced motion, Firstperson smoothly slides a rhimar-edged polished walrus tusk from its resting place, twisting it until he is satisfied with the angle of the tusk. Placing the lip of his polished walrus tusk to his bottom lip, he tilts his head back and takes a hearty swallow.<br><br>With a satisfied grin, Firstperson returns the tusk to its resting place.
|-
! scope="row" role="rowheader" rowspan="2"| MEASURE
! scope="row" role="rowheader"| Empty
|There's nothing in the polished walrus tusk to measure!
|NA
|-
! scope="row" role="rowheader"| Someting inside
|The polished walrus tusk looks like it has 7 quaffs left.
|NA
|-
|-
! scope="row" role="rowheader"| OPEN
! scope="row" role="rowheader"| OPEN
! scope="row" role="rowheader"|
! scope="row" role="rowheader"|
|You swivel the lid of your polished walrus tusk open, and it releases with a barely audible *pop*, dangling from the tusk's smooth lip.
|<!-- First Person View -->
|Firstperson swivels the lid of his polished walrus tusk open, and it releases with a barely audible *pop*, letting it dangle from the tusk's smooth lip.
|<!-- Second Person View -->
|<!-- Third Person View -->
|-
|-
! scope="row" role="rowheader"| REMOVE
! scope="row" role="rowheader"| REMOVE
! scope="row" role="rowheader"|
! scope="row" role="rowheader"|
|With quick, precise movements, you unlash your polished walrus tusk from your belt.
|<!-- First Person View -->
|With quick, precise movements, Firstperson unlashes his polished walrus tusk from his belt.
|<!-- Second Person View -->
|<!-- Third Person View -->
|-
|-
! scope="row" role="rowheader"| TURN
! scope="row" role="rowheader"| TURN
! scope="row" role="rowheader"|
! scope="row" role="rowheader"| Solumn Toast
|Holding your polished walrus tusk in hand, you turn it slowly to reveal the dwarven emblem carved into its side. Your fingers trace the patterns, highlighting the craftsmanship and detail. You take a moment to show it off, letting others appreciate its beauty as you draw inward for a moment in quiet reflection. Then, you raise it solemnly and offer a quiet toast, "May the spirits of the fallen find peace in the stone of our hearts."
|<!-- First Person View -->
|Holding his polished walrus tusk in hand, Firstperson turns it slowly to reveal the dwarven emblem carved into its side. His fingers trace the patterns, highlighting the craftsmanship and detail, and as he does his expression becomes solemn. After several moments, he raises the tusk solemnly and offers a quiet toast, "May the spirits of the fallen find peace in the stone of our hearts."
|<!-- Second Person View -->
|<!-- Third Person View -->
|-
|-
! scope="row" role="rowheader"| POUR
! scope="row" role="rowheader"| POUR
! scope="row" role="rowheader"|
! scope="row" role="rowheader"|
|Holding your polished walrus tusk in one hand and a stein of dark ale in the other, you leverage the ale and steadily hold it at the lip of the tusk. You slowly pour, the dark brown liquid cascading easily into the tusk, the sound of the flow rich and satisfying. As the weight of the tusk increases in your grasp, the aroma of the beverage rises to meet you.<br><br>Finding it empty, you toss the ale away.
|<!-- First Person View -->
|Holding his polished walrus tusk in one hand and a stein of dark ale in another, Firstperson leverages the ale upon the lip of his the tusk with a steady hand. He slowly pours, the dark brown liquid filling the air with glugging sounds as it departs the ale.<br><br>Firstperson tosses the ale away.
|<!-- Second Person View -->
|<!-- Third Person View -->
|-
|-
! scope="row" role="rowheader"| WEAR
! scope="row" role="rowheader"| WEAR
! scope="row" role="rowheader"|
! scope="row" role="rowheader"|
|You find a suitable spot on your belt for a rhimar-edged polished walrus tusk and secure it in place, displaying the dwarven emblem on its side for all to see.
|<!-- First Person View -->
|Firstperson slides a rhimar-edged polished walrus tusk along his belt and secures it in place, displaying the dwarven emblem on its side.
|<!-- Second Person View -->
|<!-- Third Person View -->
|}
|}

{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= Adds the verbs {{boldmono|KNOCK}}, {{boldmono|PULL}}, {{boldmono|RAISE}}, and {{boldmono|TOUCH}}<!-- Brief explanation of what this tier does, if any. -->
|itemsummary= Adds the verbs {{boldmono|KNOCK}}, {{boldmono|PULL}}, {{boldmono|RAISE}}, and {{boldmono|TOUCH}}. This tier also allows the drinking horn to be swapped between neckworn and beltworn.<!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
{{addmetext}}
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
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|- {{verbtableheader}}
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col" style="width:5em;"|Style
! scope="col"|First
! scope="col" style="width: 40%"|First
! scope="col"|Second
! scope="col" style="width: 40%"|Third
! scope="col"|Third
|-
|-
! scope="row" role="rowheader"| KNOCK
! scope="row" role="rowheader" rowspan="2"| KNOCK
! scope="row" role="rowheader"|
! scope="row" role="rowheader"| Liquid inside
|Rapping your knuckles against a rhimar-edged polished walrus tusk, you produce a muffled, subdued rhythm. The full tusk dampens the sound, and when you give it a gentle shake, a rich glugging noise follows, indicating the presence of liquid within.
|<!-- First Person View -->
|Rapping his knuckles against a rhimar-edged polished walrus tusk, Firstpersonproduces a muffled, subdued rhythm. The full tusk dampens the sound, and when he gives it a gentle shake, a rich glugging noise follows, indicating the presence of liquid within.
|<!-- Second Person View -->
|<!-- Third Person View -->
|-
|-
! scope="row" role="rowheader"| PULL
! scope="row" role="rowheader"| Empty
|Rapping your knuckles against a rhimar-edged polished walrus tusk, you create a light and rhythmic beat. The empty tusk resonates with a hollow sound, echoing softly with each tap.
! scope="row" role="rowheader"|
|Rapping his knuckles against a rhimar-edged polished walrus tusk, Firstperson creates a light and rhythmic beat. The empty tusk resonates with a hollow sound, echoing softly with each tap, a clear sign of its emptiness.
|<!-- First Person View -->
|-
|<!-- Second Person View -->
! scope="row" role="rowheader" rowspan="2"| PULL
|<!-- Third Person View -->
! scope="row" role="rowheader"| Changes to neckworn
|You uncoil your polished walrus tusk's strap to better accommodate wearing it around the neck instead of on a belt, adjusting its clasp to the proper location.
|Firstperson uncoils his polished walrus tusk's strap, adjusting its clasp with a satisfied nod.
|-
! scope="row" role="rowheader"| Changes to beltworn
|You coil up your polished walrus tusk's strap to better accommodate wearing it on a belt instead of around the neck, tucking its clasp within the tightly wound length.
|Firstperson coils up his polished walrus tusk's strap, tucking its clasp within the tightly wound length.
|-
|-
! scope="row" role="rowheader"| RAISE
! scope="row" role="rowheader"| RAISE
! scope="row" role="rowheader"|
! scope="row" role="rowheader"|
|You raise a rhimar-edged polished walrus tusk high, its weight balanced perfectly in your hand. With a wide grin, you recite, "To stone and steel, may they guide our way!" Offering a boisterous cheer, you bring the tusk to your lips and take a hearty drink.
|<!-- First Person View -->
|Firstperson raises a rhimar-edged polished walrus tusk high, displaying it for all nearby to see. With a wide grin, Firstperson recites, "To stone and steel, may they guide our way!" Offering a boisterous cheer, Firstperson brings the tusk to his lips and takes a hearty drink!
|<!-- Second Person View -->
|<!-- Third Person View -->
|-
|-
! scope="row" role="rowheader"| TOUCH
! scope="row" role="rowheader" rowspan="2"| TOUCH
! scope="row" role="rowheader"|
! scope="row" role="rowheader"| Liquid inside
|As you lift a rhimar-edged polished walrus tusk, you feel its weight in your hand, noting the cool beads of condensation gathering on its smooth surface. Bringing it to your brow, you run the smooth side along your pale skin, leaving behind a trail of droplets that glisten in the ambient light. A gentle tilt of the tusk as you lower it causes it to issue a glugging noise, reminding you that it is full.
|<!-- First Person View -->
|Lifting his polished walrus tusk, Firstperson glances at the cool beads of condensation gathering on its smooth surface. He brings it to his brow and runs the smooth side along his pale skin, leaving behind a trail of droplets that glisten in the ambient light.
|<!-- Second Person View -->
|-
|<!-- Third Person View -->
! scope="row" role="rowheader"| Empty
|Tracing your fingers along the dwarven emblem of a rhimar-edged polished walrus tusk, you feel its intricate carvings and textures beneath your touch. You absentmindedly trace the lid, daydreaming about the next time it will once more be full.
|Tracing his fingers along the dwarven emblem of a rhimar-edged polished walrus tusk, Firstperson's gaze grows distant as he seems to loose himself in a daydream.
|}
|}

</td><td>
</td><td>
{{iteminfo
{{iteminfo
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= 4 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|tiersnumber= 2 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= Merchant <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|unlock= Merchant <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->

Latest revision as of 08:48, 17 July 2024

The Ale Festival Drinking Horn is a scripted drinking container. It premiered at on Teras Isle during the Ale Festival of 5124 in the shop Three Wheels.

Tier 1

Off the shelf drinking horns work as drinking containers and have several verb traps.

Analyze

You analyze the polished walrus tusk and sense that the creator has provided the following information:

The Ale Festival Drinking Horn
Designed to store liquid and will hold a maximum of 20 sips, though some special containers are offered that are unlimited.

Verb Traps: CLOSE, DRINK, MEASURE, OPEN, REMOVE, TURN, POUR*, WEAR

* POUR - This verb works one-way, allowing you to fill the tusk.

Unlocks:
Any dwarven merchant may unlock this item and any Ale Festival Merchant may as well.

Alterations:
The noun must remain horn or tusk.  The overall design must remain dwarven in nature.  Bandings, tips, and ornaments made of common dwarven materials like invar, mithril, and glaes, are encouraged in their descriptions.  Dwarves also like gems; feel free to adorn them with all types of gemstones found across Elanthia when altering these items.  Mundane and magical creatures alike throughout Elanthia can be used for the primary material of these drinking vessels as long as they have large enough horns or tusks to drink from.  (e.g. minotaur horn, ox horn, vor'taz horn, tsark tusk, boar tusk).

Customizations:
Lid/Cap option requires a noun (ie: lid, cap, cover).  Tip/end is the referencing point of the lid and can be either material or a gemstone.  Ornament can be a design that is carved into the side of the tusk and will always start with "the" in the areas it is displayed.  Strap/chain is referenced when wearing the tusk and should include a noun.  It will always be preceded by "the."  Clasp/buckle is referenced when wearing and removing the tusk.  It is the method by which the tusk is held in place.  It is always preceeded by "its" or "the."  When altering the solemn toast, capitalize the sentence and do not use punctuation.
When altering the cheerful toast, capitalize the sentence and do not use punctuation.

Customization Fields:
Lid/Cap: lid
Tip/End: end
Ornament: dwarven emblem
Strap/Chain: strap
Clasp/buckle: clasp
Solemn Toast: May the spirits of the fallen find peace in the stone of our hearts.
Cheerful Toast: To stone and steel, may they guide our way!

Special Dwarven Abilities:
 * Ability to drink from the tusk while it is worn.

A rhimar-edged polished walrus tusk is tier 1 of 2 tiers.

Usage

Verb Style First Third
CLOSE You secure the lid of your polished walrus tusk over its opening and swivel it closed with a barely audible *click*. Firstperson secures the lid of his polished walrus tusk over its opening and swivels it closed with a barely audible *click*.
DRINK Open You swing the end of your polished walrus tusk upward as you drink deeply from its contents, the dwarven emblem adorning it clearly displayed for all to see. (It is very sweet, with an intense, concentrated flavor.)

You have only about 2 quaffs left.

Firstperson swings the end of his polished walrus tusk upward as he drinks deeply from its contents, the dwarven emblem adorning it clearly displayed for all to see.
Closed Popping the lid, you swing the end of your polished walrus tusk upward as you drink deeply from its contents, the dwarven emblem adorning it clearly displayed for all to see. ( It is very sweet, with an intense, concentrated flavor.) Popping the lid, Firstperson swings the end of his polished walrus tusk upward as he drinks deeply from its contents, the dwarven emblem adorning it clearly displayed for all to see.
Dwarf, while worn With a practiced motion, you smoothly slide a rhimar-edged polished walrus tusk from its resting place, twisting it until a worn spot in the lid faces you. Placing the lip of your polished walrus tusk to your bottom lip, you tilt your head back and take a hearty swallow. It is very sweet, with an intense, concentrated flavor.
That was the last drop.

With a satisfied grin, you return the tusk to its resting place.
With a practiced motion, Firstperson smoothly slides a rhimar-edged polished walrus tusk from its resting place, twisting it until he is satisfied with the angle of the tusk. Placing the lip of his polished walrus tusk to his bottom lip, he tilts his head back and takes a hearty swallow.

With a satisfied grin, Firstperson returns the tusk to its resting place.
MEASURE Empty There's nothing in the polished walrus tusk to measure! NA
Someting inside The polished walrus tusk looks like it has 7 quaffs left. NA
OPEN You swivel the lid of your polished walrus tusk open, and it releases with a barely audible *pop*, dangling from the tusk's smooth lip. Firstperson swivels the lid of his polished walrus tusk open, and it releases with a barely audible *pop*, letting it dangle from the tusk's smooth lip.
REMOVE With quick, precise movements, you unlash your polished walrus tusk from your belt. With quick, precise movements, Firstperson unlashes his polished walrus tusk from his belt.
TURN Solumn Toast Holding your polished walrus tusk in hand, you turn it slowly to reveal the dwarven emblem carved into its side. Your fingers trace the patterns, highlighting the craftsmanship and detail. You take a moment to show it off, letting others appreciate its beauty as you draw inward for a moment in quiet reflection. Then, you raise it solemnly and offer a quiet toast, "May the spirits of the fallen find peace in the stone of our hearts." Holding his polished walrus tusk in hand, Firstperson turns it slowly to reveal the dwarven emblem carved into its side. His fingers trace the patterns, highlighting the craftsmanship and detail, and as he does his expression becomes solemn. After several moments, he raises the tusk solemnly and offers a quiet toast, "May the spirits of the fallen find peace in the stone of our hearts."
POUR Holding your polished walrus tusk in one hand and a stein of dark ale in the other, you leverage the ale and steadily hold it at the lip of the tusk. You slowly pour, the dark brown liquid cascading easily into the tusk, the sound of the flow rich and satisfying. As the weight of the tusk increases in your grasp, the aroma of the beverage rises to meet you.

Finding it empty, you toss the ale away.
Holding his polished walrus tusk in one hand and a stein of dark ale in another, Firstperson leverages the ale upon the lip of his the tusk with a steady hand. He slowly pours, the dark brown liquid filling the air with glugging sounds as it departs the ale.

Firstperson tosses the ale away.
WEAR You find a suitable spot on your belt for a rhimar-edged polished walrus tusk and secure it in place, displaying the dwarven emblem on its side for all to see. Firstperson slides a rhimar-edged polished walrus tusk along his belt and secures it in place, displaying the dwarven emblem on its side.

Tier 2

Adds the verbs KNOCK, PULL, RAISE, and TOUCH. This tier also allows the drinking horn to be swapped between neckworn and beltworn.

Analyze

This section has not been added yet; please add to it now!

Usage

Verb Style First Third
KNOCK Liquid inside Rapping your knuckles against a rhimar-edged polished walrus tusk, you produce a muffled, subdued rhythm. The full tusk dampens the sound, and when you give it a gentle shake, a rich glugging noise follows, indicating the presence of liquid within. Rapping his knuckles against a rhimar-edged polished walrus tusk, Firstpersonproduces a muffled, subdued rhythm. The full tusk dampens the sound, and when he gives it a gentle shake, a rich glugging noise follows, indicating the presence of liquid within.
Empty Rapping your knuckles against a rhimar-edged polished walrus tusk, you create a light and rhythmic beat. The empty tusk resonates with a hollow sound, echoing softly with each tap. Rapping his knuckles against a rhimar-edged polished walrus tusk, Firstperson creates a light and rhythmic beat. The empty tusk resonates with a hollow sound, echoing softly with each tap, a clear sign of its emptiness.
PULL Changes to neckworn You uncoil your polished walrus tusk's strap to better accommodate wearing it around the neck instead of on a belt, adjusting its clasp to the proper location. Firstperson uncoils his polished walrus tusk's strap, adjusting its clasp with a satisfied nod.
Changes to beltworn You coil up your polished walrus tusk's strap to better accommodate wearing it on a belt instead of around the neck, tucking its clasp within the tightly wound length. Firstperson coils up his polished walrus tusk's strap, tucking its clasp within the tightly wound length.
RAISE You raise a rhimar-edged polished walrus tusk high, its weight balanced perfectly in your hand. With a wide grin, you recite, "To stone and steel, may they guide our way!" Offering a boisterous cheer, you bring the tusk to your lips and take a hearty drink. Firstperson raises a rhimar-edged polished walrus tusk high, displaying it for all nearby to see. With a wide grin, Firstperson recites, "To stone and steel, may they guide our way!" Offering a boisterous cheer, Firstperson brings the tusk to his lips and takes a hearty drink!
TOUCH Liquid inside As you lift a rhimar-edged polished walrus tusk, you feel its weight in your hand, noting the cool beads of condensation gathering on its smooth surface. Bringing it to your brow, you run the smooth side along your pale skin, leaving behind a trail of droplets that glisten in the ambient light. A gentle tilt of the tusk as you lower it causes it to issue a glugging noise, reminding you that it is full. Lifting his polished walrus tusk, Firstperson glances at the cool beads of condensation gathering on its smooth surface. He brings it to his brow and runs the smooth side along his pale skin, leaving behind a trail of droplets that glisten in the ambient light.
Empty Tracing your fingers along the dwarven emblem of a rhimar-edged polished walrus tusk, you feel its intricate carvings and textures beneath your touch. You absentmindedly trace the lid, daydreaming about the next time it will once more be full. Tracing his fingers along the dwarven emblem of a rhimar-edged polished walrus tusk, Firstperson's gaze grows distant as he seems to loose himself in a daydream.
Ale Festival drinking horn Information
Type Fluff
Item Classification Accessory
Item(s) Applied to Drinking Container
Alterable Yes
Light/Deep No
Customizable Yes
Custom Lid
Tip/End
Ornament
Strap/chain
Clasp/buckle
Original Release Venue Ale Festival
Original Release Year 2024
Tiered Yes
Number of Tiers 2
How to Unlock Merchant
Item Verbs
CLOSE DRINK KNOCK MEASURE
OPEN POUR PULL RAISE
REMOVE TOUCH TURN WEAR