Form:Town shop: Difference between revisions

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{{{for template|Town shops}}}
{{{for template|Town shops}}}
{| class="formtable"
{| class="formtable"
! role="rowheader" style="white-space: nowrap;" | Collapse All Toggle(s):
! Type*:
| {{{field|collapsetoggle|input type=textarea|rows=1|placeholder=Enter as mw-customtoggle-(toggle) for each toggle needed.}}}
| {{{field|type|property=shop type|values=cart,eatery,inn,shop}}}<br>Valid choices are eatery, inn, or shop.
|-
|-
! role="columnheader" | Type*:
! Realm*:
| {{{field|type|property=shop type|values=cart,eatery,gemshop,inn,pawnshop,shop}}}<br>Valid choices are cart, eatery, gemshop, inn, pawnshop, or shop.
|-
! role="columnheader" | Realm*:
| {{{field|realm|property=realm|values=Brisker's Cove,Cysaegir,Flotilla,Glaeve,Icemule Trace,Kharam Dzu,Kraken's Fall,Mist Harbor,Pinefar,River's Rest,Sablecross,Solhaven,Ta'Illistim,Ta'Nalfein, Ta'Vaalor, Wehnimer's Landing,Zul Logoth}}}<br>Valid choices are realm only. For in depth location information, use "location" parameter.
| {{{field|realm|property=realm|values=Brisker's Cove,Cysaegir,Flotilla,Glaeve,Icemule Trace,Kharam Dzu,Kraken's Fall,Mist Harbor,Pinefar,River's Rest,Sablecross,Solhaven,Ta'Illistim,Ta'Nalfein, Ta'Vaalor, Wehnimer's Landing,Zul Logoth}}}<br>Valid choices are realm only. For in depth location information, use "location" parameter.
|-
|-
| role="rowheader" | '''Article:'''
! role="columnheader" | Article:
| {{{field|article|input type=checkbox}}} Check to use with location parameter if the location has "the" in the official name, ie. the Ravelin.
| {{{field|article|input type=checkbox}}} Check to use with location parameter if the location has "the" in the official name, ie. the Ravelin.
|-
|-
! Location:
! role="columnheader" | Location:
| {{{field|location}}}<br>Meant to denote if a shop is found in a small town/settlement outside the "town proper," ie. Ravelin, which is outside of Ta'Vaalor.
| {{{field|location}}}<br>Meant to denote if a shop is found in a small town/settlement outside the "town proper," ie. Ravelin, which is outside of Ta'Vaalor.
|-
|-
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|-
|-
! Addwares:
! Addwares:
| {{{field|addwares|property=shop wares|values=apparel,armor,beverages,brewing supplies,clerical supplies,cobbling materials,dyes,fishing supplies,fletching materials,food,forging materials,general goods,groceries,herbs,instruments,jewelry,locksmith supplies,magic supplies,mailing supplies,ships,tableware,tobacco,weapons}}}<br>Optional. Should only be used if a store specializes in two main types of items
| {{{field|addwares|property=shop wares|values=alchemy reagents,apparel,armor,beverages,brewing supplies,clerical supplies,cobbling materials,dyes,fishing supplies,fletching materials,food,forging materials,general goods,groceries,herbs,instruments,jewelry,locksmith supplies,magic supplies,mailing supplies,ships,tableware,tobacco,weapons}}}<br>Optional. Should only be used if a store specializes in two main types of items
|-
|-
! Specialty:
! Specialty:
| {{{field|specialty|property=shop specialty}}}<br>Optional. To be used with specialtyshop parameter or if a shop falls within the regular wares, but has a focus, ie. a shoe store falls under apparel wares, but only sells shoes.
| {{{field|specialty|property=shop specialty|placeholder=Optional.}}}<br>To be used with specialtyshop parameter or if a shop falls within the regular wares, but has a focus, ie. a shoe store falls under apparel wares, but only sells shoes.
|-
! Addinfo:
| {{{field|addinfo|input type=textarea|placeholder=Optional. Any additional information for the shop.}}}
|-
|-
! Proprietor:
! Proprietor:
| {{{field|proprietor}}}<br>Optional. Name that shows up when you ORDER. This should only be the name, not the title or description. If a shop has multiple rooms with items for sale and different names in each menu, leave blank.
| {{{field|proprietor|placeholder=Optional.}}}<br>This is either the merchant that displays when you ORDER or the NPC within the room. They can either be a base description (15/15/15) or named. If a shop has multiple rooms with items for sale and different names in each menu, leave blank.
|-
! NPC Article:
| {{{field|npcarticle|input type=dropdown|values=a,an,the}}}<br>Optional. To be used if the proprietor (NPC or otherwise) or specialty design NPC display an unnamed description, ex. a raven-haired aelotoi store clerk.
|-
|-
| role="rowheader" | '''NPC:'''
| role="rowheader" | '''NPC:'''
| {{{field|npc|input type=dropdown|values=yes}}}<br>Optional. Only select "yes" if there is an NPC who runs the shop whose name matches what shows in ORDER. This will create a link to the NPC's page.
| {{{field|npc|input type=dropdown|values=yes}}}<br>Optional. Only select "yes" if there is an NPC who runs the shop whose name matches what shows in ORDER. This will create a link to the NPC's page.
|-
! [[Specialty design NPC|Specialty Design NPC]]:
| {{{field|designnpc|placeholder=Optional.}}}<br>This is if there is a specialty design NPC in the room that is not the proprietor. This will additionally automatically transclude the specialty designs from the NPC's page to the shop.
|-
|-
! Proprietor Info:
! Proprietor Info:
| {{{field|propinfo}}}<br>Optional. Minor information about the proprietor, if any. If an NPC, anything beyond a simple phrase should be added to the NPC page instead.
| {{{field|propinfo|placeholder=Optional.}}}<br>This is a small blurb of information about the proprietor, if known. This should not be used if the proprietor is an NPC.
|-
! Addinfo:
| {{{field|addinfo|input type=textarea}}}<br>Optional. Any additional information for the shop.
|-
|-
| role="rowheader" | '''Multiroom:'''
| role="rowheader" | '''Multiroom:'''
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|-
|-
! Room Name*:
! Room Name*:
| {{{field|roomname}}}<br>Required. Name of the room.
| {{{field|roomname|placeholder=Required. Name of the room.}}}
|-
|-
! Room Description*:
! Room Description*:
| {{{field|desc|input type=textarea}}}<br>Required. Description of the room. Please use day description only.
| {{{field|desc|input type=textarea|placeholder=Required. Description of the room. Please use day description only.}}}
|-
! Lich Room Number:
| {{{field|rnum}}}<br>Optional.
|-
|-
! Real Room ID:
! Real Room ID:
| {{{field|realrnum}}}<br>Optional.
| {{{field|realrnum|placeholder=Optional. Real room ID only, no "u."}}}
|-
! Lich Room Number:
| {{{field|rnum|placeholder=Optional. Lich room ID only.}}}
|-
|-
! Obvious Exits:
! Obvious Exits:
| {{{field|exits}}}<br>Optional. From inside rooms only.
| {{{field|exits|placeholder=Optional. From inside rooms only.}}}
|-
|-
! Obvious Paths:
! Obvious Paths:
| {{{field|paths}}}<br>Optional. From outside rooms only.
| {{{field|paths|placeholder=Optional. From outside rooms only.}}}
|-
! Sign:
| {{{field|sign|input type=textarea|placeholder=Optional. This should be used if there is a sign in the room.}}}
|-
|-
! Inventory*:
! Inventory*:
| Required. This should be a copy and paste of the output when using ORDER, or in some cases the sign indicating a menu, as well as the customization options available. The output should be preceded by <code><nowiki><pre{{log2}}></nowiki></code> and end with <code><nowiki></pre></nowiki></code>. Additionally, tables with information for each item may be input into this section utilizing templates. See the [[Gswiki:Style guide/Town shops | Town Shops Style Guide]] for information on how to handle this.<br>{{{field|inventory|input type=textarea}}}
| {{{field|inventory|input type=textarea|placeholder=Required if there is inventory for sale in this room. This should be a copy and paste of the output when using ORDER, or in some cases the sign indicating a menu, as well as the customization options available.}}}The output should be preceded by <code><nowiki><pre{{log2}}></nowiki></code> and end with <code><nowiki></pre></nowiki></code>. Additionally, tables with information for each item may be input into this section utilizing templates. See the [[Gswiki:Style guide/Town shops | Town Shops Style Guide]] for information on how to handle this.
|-
|-
! Backroom:
! Backroom:
| Optional. This should only be used if a shop offers backroom inventory, and will be set up similarly to the Inventory parameter.<br>{{{field|backroom|input type=textarea}}}
| {{{field|backroom|input type=textarea|placeholder=Optional. This should only be used if a shop offers backroom inventory, and will be set up similarly to the Inventory parameter.}}}
|}
|}
{{{end template}}}
{{{end template}}}

Latest revision as of 19:57, 5 November 2024

This is the "Town shop" form. To create a page with this form, enter the page name below; if a page with that name already exists, you will be sent to a form to edit that page.