Nightpixie (prime): Difference between revisions

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==Appearance==
==Appearance==
You see Admiral Nightpixie the Captain, a youthful Ardenai Elf, who appears shorter than average with smoke-outlined almond-shaped orchid eyes and ivory skin.  She has very long, ringleted seashell pink hair in a wild miasma of tangles.  She has a youthful countenance graced by a delicate face, a pale dusting of freckles scattered across her nose and soft, rosy cheekbones equally touched by a cascade of dusky freckles.  She has thin, lithely muscled arms and dainty wrists. Her neatly filed nails are brushed with lustrous mournbloom black lacquer tipped in tiny uncut diamond studs.
You see Admiral Nightpixie the Captain, a youthful Ardenai Elf, who appears shorter than average with smoke-outlined almond-shaped orchid eyes and ivory skin.  She has very long, ringleted seashell pink hair in a wild miasma of tangles. She has a youthful countenance graced by a delicate face, a pale dusting of freckles scattered across her nose and soft, rosy cheekbones equally touched by a cascade of dusky freckles.  She has thin, lithely muscled arms and dainty wrists. Her perfectly manicured nails are brushed with matte black lacquer tipped in tiny uncut diamond studs.


She has a mix of faenor and rolaren rings of various sizes set along the slender tips of her pointed ears and a tiny diamond stud in her left nostril. Her abdomen is pierced with an unfaceted mistvein diamond.
She has a scrollwork faceted crystal stud in her left nostril and a mix of faenor and rolaren rings of various sizes set along the slender tips of her pointed ears. Her abdomen is pierced with an unfaceted mistvein diamond. She has an ornery pixie tattoo on her one wrist and a mourning pixie tattoo on the other. Her ear is graced with a tiny whimsical kraken and on her finger, a tattoo of a simple anchor. Looking closely at the kraken tattoo, you see that it curls its delicate, swirling inked tentacles playfully around the curve of her ear, trailing gracefully along the edge and slender tip.  Two mischievous eyes peek out from just behind the earlobe, iridescent ink adding a life-like, watchful depth to them, and a tiny tentacle next to them is held up in a 'halt' position.  Dainty script amidst the suckers reads, "Hush."

She has an ornery pixie tattoo on one wrist and a mourning pixie tattoo on the other. Her ear is graced with a tiny whimsical kraken tattoo and on her finger, a tattooed ring of mourblooms. On the side of her neck, you see a small, simple anchor tattoo.


==Backstory==
==Backstory==
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The Madness, as we lovingly call her, became the last of my pink fleet to grace the oceans. Alongside her, The Victory, The Serenity, The Bandit, The Gem, and The Lynx rock gently on the tide awaiting their next adventure.
The Madness, as we lovingly call her, became the last of my pink fleet to grace the oceans. Alongside her, The Victory, The Serenity, The Bandit, The Gem, and The Lynx rock gently on the tide awaiting their next adventure.


My crew and I are tightly bonded. Friendships forged at sea cannot be easily broken or dismissed. Condrysi, our Quartermaster and Navigator, often mans the helm when we sail the black from port to port. We sailed together as crewmates under our first Captain, learning the ropes together, and have been inseparable ever since. Polveiss and Khalypso handle our enemies with ease as our Master Swashbucklers. Darrgo and Dalyan, both Master Boatswains, throw planks up quickly. There is no duo more skilled at working together to get us back up and running in no time. Dalyan is also a talented locksmith and serves as our Chief Security Officer. She handles any boxes we may bring aboard and if we have unruly guests, she is more than happy to escort them off the gangplank. Glahnvis, our Master of Irons, mans the cannons and ensures any ship that steps to us will get a hull for of shrapnel before we board them. Paddye, the only Dwarf on our crew, is always drunk yet remains sober enough to provide life, should a lucky hit bring about an unexpected death. Kristalin sings songs to keep morale high and serves as our ship's cook. This crew, I would protect with my life.
My crew and I are tightly bonded. Friendships forged at sea cannot be easily broken or dismissed. Condrysi, our Quartermaster and Navigator, often mans the helm when we sail the black from port to port. We sailed together as crewmates under our first Captain, learning the ropes together, and have been inseparable ever since. Polveiss, Valensek, and Khalypso handle our enemies with ease as our Master Swashbucklers. Darrgo and Dalyan, both Master Boatswains, throw planks up quickly. There is no duo more skilled at working together to get us back up and running in no time. Dalyan is also a talented locksmith and serves as our Chief Security Officer. She handles any boxes we may bring aboard and if we have unruly guests, she is more than happy to escort them off the gangplank. Glahnvis, our Master of Irons, mans the cannons and ensures any ship that steps to us will get a hull for of shrapnel before we board them. Paddye, the only Dwarf on our crew, is always drunk yet remains sober enough to provide life, should a lucky hit bring about an unexpected death. Kristalin sings songs to keep morale high and serves as our ship's cook. This crew, I would protect with my life.


We sail out of many ports but tend to spend most of our time between Solhaven and Kraken's Fall. Our primary work is importing salt and sugar. The trade is lucrative and provides us with a certain level of comfort. We are known to offer transportation services and enjoy storm chasing. Seeking the roughest seas the dock handler can direct us toward allows us to find the biggest, richest ships to plunder. We often invite guests to sail with us however whether we invite them a second time remains to be seen. Should you sail with us, we just ask that you stay out of our hold and that you never touch our crates or barrels. Tis best that you do not question our cargo.
We sail out of many ports but tend to spend most of our time between Solhaven and Kraken's Fall. Our primary work is importing salt and sugar. The trade is lucrative and provides us with a certain level of comfort. We are known to offer transportation services and enjoy storm chasing. Seeking the roughest seas the dock handler can direct us toward allows us to find the biggest, richest ships to plunder. We often invite guests to sail with us however whether we invite them a second time remains to be seen. Should you sail with us, we just ask that you stay out of our hold and that you never touch our crates or barrels. Tis best that you do not question our cargo.

Latest revision as of 23:44, 24 October 2024

Portrait of Nightpixie created by Nightpixie's player using ChatGPT
Portrait of Nightpixie created by Nightpixie's player using ChatGPT
[[Category:AI artwork]] Portrait of Nightpixie created by Nightpixie's player using ChatGPT
Portrait of Nightpixie created by Nightpixie's player using ChatGPT


Appearance

You see Admiral Nightpixie the Captain, a youthful Ardenai Elf, who appears shorter than average with smoke-outlined almond-shaped orchid eyes and ivory skin.  She has very long, ringleted seashell pink hair in a wild miasma of tangles. She has a youthful countenance graced by a delicate face, a pale dusting of freckles scattered across her nose and soft, rosy cheekbones equally touched by a cascade of dusky freckles.  She has thin, lithely muscled arms and dainty wrists. Her perfectly manicured nails are brushed with matte black lacquer tipped in tiny uncut diamond studs.

She has a mix of faenor and rolaren rings of various sizes set along the slender tips of her pointed ears and a tiny diamond stud in her left nostril. Her abdomen is pierced with an unfaceted mistvein diamond.

She has an ornery pixie tattoo on one wrist and a mourning pixie tattoo on the other. Her ear is graced with a tiny whimsical kraken tattoo and on her finger, a tattooed ring of mourblooms. On the side of her neck, you see a small, simple anchor tattoo.

Backstory

Nightpixie (Pixie)
Race Elf
Culture Ardenai
Hometown Wehnimer's Landing
Class Healer | Bloodletter
Profession Body Modification Artist
In-a-Word Opps!
Disposition Quirky
Demeanor Friendly
Greatest Strength Loyalty
Greatest Weakness Loyalty
Habits Coffee, Coffee, Coffee
Hobbies Brewing Coffee | Knitting | Picking Flowers
Soft Spots Animals
Likes Sailing | Hunting Pirates
Dislikes Demons
Fears The Wilds
Loyalties To Her Friends and Family
Best Friend Condrysi

Nightpixie was abandoned as a toddler in the wilds and does not remember her real parents. Wandering aimlessly with only pieces of an ancient, tattered Ardenai kilt in hand, she was found by a Faendryl Sorcerer who decided to take her home to his wife and family. While he wasn't the warmest of Faendryl, he knew his wife would not be happy with him, had he left the little one to succumb to the elements.

Since she was found at night and reminded him of a sprite, he decided to give her the name of Nightpixie. As this name reflected a general disregard for her, she prefers to be called Pixie to help her forget that she was unwanted.

Growing up in a family of dark elves, wasn't easy. While one sister took care of her and protected her when she could, her other sister took great pleasure in torturing the little elf. This sibling would often break Pixie's bones when she was left in charge of her. She would starve her, scar her, and even went so far as to brand her on one occasion. She looked at the addition of Pixie to her family as a disgrace to her Faendryl heritage. Pixie now avoids her whenever possible but does occasionally sneak into her workshop to steal magical items.

It was through this hardship that Pixie learned to heal. She would mend her broken bones, remove her own scars, and used makeup to cover what could not be healed. Eventually she even learned how piercings and scars could be given with the least amount of pain. With so much mental and physical damage, she can be a little eccentric, unpredictable, quirky, loud, extraordinarily vain, and brash. She simply has no filter.

Today

While Pixie is still very afraid of the wilds and she tries to never kill critters, she loves to sail and has become an Admiral of her very own fleet of pink ships. She loves everything pink and considers the sea her home now. Pixie and her crew specialize in logistics and transportation, catering to clients with deep pockets or those in need of discretion. Their services are as reliable as they are discreet, ensuring safe delivery for even the most sensitive cargo.

She provides a diverse range of mystical and body modification services, including healing house calls, as well as piercing, branding, and scarification. Additionally, she offers bloodletting, tarot card readings, and scrying bowl sessions.

You can still sometimes find Pixie healing in whatever town she's drawn to that day. She prides herself on a fast heal and being able to tend her patients from afar. She is a bloodletter and believes a gushing wound is good for you.

Go Down the Rabbit Hole with Pixie's Diary Entries


Picture of The Madness created by Nightpixie's player using ChatGPT
Picture of The Madness created by Nightpixie's player using ChatGPT

Pixie's Diary

The Story of Trin

Embark on The Madness

The sun was shining the day I became an Admiral. I handed over an obscene amount of silver to the ship salesman in Kraken's Fall and became the proud owner of a sturdy, seaworthy Man o' War. With the deed in hand, I wandered around town making upgrades to The Silky Plum Madness. I oversaw the carving of the pink rosewood fairy figurehead and watched as they affixed her to the bow. As with all of my ships, her hull was painted pink and the Vexillology Visions shop made my pink leather signature flag.

The Madness, as we lovingly call her, became the last of my pink fleet to grace the oceans. Alongside her, The Victory, The Serenity, The Bandit, The Gem, and The Lynx rock gently on the tide awaiting their next adventure.

My crew and I are tightly bonded. Friendships forged at sea cannot be easily broken or dismissed. Condrysi, our Quartermaster and Navigator, often mans the helm when we sail the black from port to port. We sailed together as crewmates under our first Captain, learning the ropes together, and have been inseparable ever since. Polveiss, Valensek, and Khalypso handle our enemies with ease as our Master Swashbucklers. Darrgo and Dalyan, both Master Boatswains, throw planks up quickly. There is no duo more skilled at working together to get us back up and running in no time. Dalyan is also a talented locksmith and serves as our Chief Security Officer. She handles any boxes we may bring aboard and if we have unruly guests, she is more than happy to escort them off the gangplank. Glahnvis, our Master of Irons, mans the cannons and ensures any ship that steps to us will get a hull for of shrapnel before we board them. Paddye, the only Dwarf on our crew, is always drunk yet remains sober enough to provide life, should a lucky hit bring about an unexpected death. Kristalin sings songs to keep morale high and serves as our ship's cook. This crew, I would protect with my life.

We sail out of many ports but tend to spend most of our time between Solhaven and Kraken's Fall. Our primary work is importing salt and sugar. The trade is lucrative and provides us with a certain level of comfort. We are known to offer transportation services and enjoy storm chasing. Seeking the roughest seas the dock handler can direct us toward allows us to find the biggest, richest ships to plunder. We often invite guests to sail with us however whether we invite them a second time remains to be seen. Should you sail with us, we just ask that you stay out of our hold and that you never touch our crates or barrels. Tis best that you do not question our cargo.