Form:Town shop: Difference between revisions

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(updated form for updates to templates and to account for up to two additional rooms. Let's pray that things don't blow up.)
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<div id="wikiPreview" style="display: none; padding-bottom: 25px; margin-bottom: 25px; border-bottom: 1px solid #AAAAAA;"></div>
<div id="wikiPreview" style="display: none; padding-bottom: 25px; margin-bottom: 25px; border-bottom: 1px solid #AAAAAA;"></div>
==Main Room/Entry==
{{{for template|Town shops}}}
{{{for template|Town shops}}}
{| class="formtable"
{| class="formtable"
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|-
|-
! Sign:
! Sign:
| {{{field|sign|input=textarea|placeholder=Optional. This should be used if there is a sign in the room.}}}
| {{{field|sign|input type=textarea|placeholder=Optional. This should be used if there is a sign in the room.}}}
|-
|-
! Inventory*:
! Inventory*:
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! Backroom:
! Backroom:
| {{{field|backroom|input type=textarea|placeholder=Optional. This should only be used if a shop offers backroom inventory, and will be set up similarly to the Inventory parameter.}}}
| {{{field|backroom|input type=textarea|placeholder=Optional. This should only be used if a shop offers backroom inventory, and will be set up similarly to the Inventory parameter.}}}
|}
{{{end template}}}
==Additional Room 1==
{{{for template|Town shops addroom}}}
{| class="formtable"
! Room Name*:
| {{{field|roomname|placeholder=Required. Full room name.}}}
|-
! Directions*:
| {{{field|direction|placeholder=Required. Directions from prior room.}}}
|-
! Room Description*:
| {{{field|desc|input type=textarea|placeholder=Required. Description of the room. Please use day description only.}}}
|-
! Real Room ID:
| {{{field|realrnum|placeholder=Optional. Real room ID only, no "u."}}}
|-
! Lich Room Number:
| {{{field|rnum|placeholder=Optional. Lich room ID only.}}}
|-
! Obvious Exits:
| {{{field|exits|placeholder=Optional. From inside rooms only.}}}
|-
! Obvious Paths:
| {{{field|paths|placeholder=Optional. From outside rooms only.}}}
|-
! Sign:
| {{{field|sign|input=textarea|placeholder=Optional. This should be used if there is a sign in the room.}}}
|-
! Inventory*:
| {{{field|inventory|input type=textarea|placeholder=Required if there is inventory for sale in this room. This should be a copy and paste of the output when using ORDER, or in some cases the sign indicating a menu, as well as the customization options available.}}}The output should be preceded by <code><nowiki><pre{{log2}}></nowiki></code> and end with <code><nowiki></pre></nowiki></code>. Additionally, tables with information for each item may be input into this section utilizing templates. See the [[Gswiki:Style guide/Town shops | Town Shops Style Guide]] for information on how to handle this.
|-
! Backroom:
| {{{field|backroom|input type=textarea|placeholder=Optional. This should only be used if a shop offers backroom inventory, and will be set up similarly to the Inventory parameter.}}}
|-
! Specialty Design NPC:
| {{{field|designnpc|placeholder=Optional.}}}<br>This is to indicate if there is a specialty design NPC available in this room. This will additionally automatically transclude the specialty designs from the NPC's page to the shop.
|-
! NPC Article:
| {{{field|npcarticle|input type=dropdown|values=a,an,the}}}<br>Optional. To be used if the specialty design NPC displays an unnamed description, ex. a raven-haired aelotoi store clerk.
|}
{{{end template}}}

==Additional Room 2==
{{{for template|Town shops addroom}}}
{| class="formtable"
! Room Name*:
| {{{field|roomname|placeholder=Required. Full room name.}}}
|-
! Directions*:
| {{{field|direction|placeholder=Required. Directions from prior room.}}}
|-
! Room Description*:
| {{{field|desc|input type=textarea|placeholder=Required. Description of the room. Please use day description only.}}}
|-
! Real Room ID:
| {{{field|realrnum|placeholder=Optional. Real room ID only, no "u."}}}
|-
! Lich Room Number:
| {{{field|rnum|placeholder=Optional. Lich room ID only.}}}
|-
! Obvious Exits:
| {{{field|exits|placeholder=Optional. From inside rooms only.}}}
|-
! Obvious Paths:
| {{{field|paths|placeholder=Optional. From outside rooms only.}}}
|-
! Sign:
| {{{field|sign|input=textarea|placeholder=Optional. This should be used if there is a sign in the room.}}}
|-
! Inventory*:
| {{{field|inventory|input type=textarea|placeholder=Required if there is inventory for sale in this room. This should be a copy and paste of the output when using ORDER, or in some cases the sign indicating a menu, as well as the customization options available.}}}The output should be preceded by <code><nowiki><pre{{log2}}></nowiki></code> and end with <code><nowiki></pre></nowiki></code>. Additionally, tables with information for each item may be input into this section utilizing templates. See the [[Gswiki:Style guide/Town shops | Town Shops Style Guide]] for information on how to handle this.
|-
! Backroom:
| {{{field|backroom|input type=textarea|placeholder=Optional. This should only be used if a shop offers backroom inventory, and will be set up similarly to the Inventory parameter.}}}
|-
! Specialty Design NPC:
| {{{field|designnpc|placeholder=Optional.}}}<br>This is to indicate if there is a specialty design NPC available in this room. This will additionally automatically transclude the specialty designs from the NPC's page to the shop.
|-
! NPC Article:
| {{{field|npcarticle|input type=dropdown|values=a,an,the}}}<br>Optional. To be used if the specialty design NPC displays an unnamed description, ex. a raven-haired aelotoi store clerk.
|}
|}
{{{end template}}}
{{{end template}}}

Latest revision as of 19:57, 5 November 2024

This is the "Town shop" form. To create a page with this form, enter the page name below; if a page with that name already exists, you will be sent to a form to edit that page.