Form:Town shop: Difference between revisions
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<div id="wikiPreview" style="display: none; padding-bottom: 25px; margin-bottom: 25px; border-bottom: 1px solid #AAAAAA;"></div> |
<div id="wikiPreview" style="display: none; padding-bottom: 25px; margin-bottom: 25px; border-bottom: 1px solid #AAAAAA;"></div> |
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==Main Room/Entry== |
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{{{for template|Town shops}}} |
{{{for template|Town shops}}} |
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{| class="formtable" |
{| class="formtable" |
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! Backroom: |
! Backroom: |
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| {{{field|backroom|input type=textarea|placeholder=Optional. This should only be used if a shop offers backroom inventory, and will be set up similarly to the Inventory parameter.}}} |
| {{{field|backroom|input type=textarea|placeholder=Optional. This should only be used if a shop offers backroom inventory, and will be set up similarly to the Inventory parameter.}}} |
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|} |
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{{{end template}}} |
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==Additional Room 1== |
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{{{for template|Town shops addroom}}} |
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{| class="formtable" |
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! Room Name*: |
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| {{{field|roomname|placeholder=Required. Full room name.}}} |
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|- |
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! Directions*: |
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| {{{field|direction|placeholder=Required. Directions from prior room.}}} |
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|- |
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! Room Description*: |
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| {{{field|desc|input type=textarea|placeholder=Required. Description of the room. Please use day description only.}}} |
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|- |
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! Real Room ID: |
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| {{{field|realrnum|placeholder=Optional. Real room ID only, no "u."}}} |
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|- |
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! Lich Room Number: |
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| {{{field|rnum|placeholder=Optional. Lich room ID only.}}} |
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|- |
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! Obvious Exits: |
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| {{{field|exits|placeholder=Optional. From inside rooms only.}}} |
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|- |
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! Obvious Paths: |
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| {{{field|paths|placeholder=Optional. From outside rooms only.}}} |
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|- |
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! Sign: |
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| {{{field|sign|input=textarea|placeholder=Optional. This should be used if there is a sign in the room.}}} |
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|- |
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! Inventory*: |
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| {{{field|inventory|input type=textarea|placeholder=Required if there is inventory for sale in this room. This should be a copy and paste of the output when using ORDER, or in some cases the sign indicating a menu, as well as the customization options available.}}}The output should be preceded by <code><nowiki><pre{{log2}}></nowiki></code> and end with <code><nowiki></pre></nowiki></code>. Additionally, tables with information for each item may be input into this section utilizing templates. See the [[Gswiki:Style guide/Town shops | Town Shops Style Guide]] for information on how to handle this. |
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|- |
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! Backroom: |
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| {{{field|backroom|input type=textarea|placeholder=Optional. This should only be used if a shop offers backroom inventory, and will be set up similarly to the Inventory parameter.}}} |
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|- |
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! Specialty Design NPC: |
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| {{{field|designnpc|placeholder=Optional.}}}<br>This is to indicate if there is a specialty design NPC available in this room. This will additionally automatically transclude the specialty designs from the NPC's page to the shop. |
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|- |
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! NPC Article: |
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| {{{field|npcarticle|input type=dropdown|values=a,an,the}}}<br>Optional. To be used if the specialty design NPC displays an unnamed description, ex. a raven-haired aelotoi store clerk. |
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|} |
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{{{end template}}} |
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==Additional Room 2== |
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{{{for template|Town shops addroom}}} |
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{| class="formtable" |
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! Room Name*: |
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| {{{field|roomname|placeholder=Required. Full room name.}}} |
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|- |
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! Directions*: |
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| {{{field|direction|placeholder=Required. Directions from prior room.}}} |
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|- |
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! Room Description*: |
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| {{{field|desc|input type=textarea|placeholder=Required. Description of the room. Please use day description only.}}} |
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|- |
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! Real Room ID: |
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| {{{field|realrnum|placeholder=Optional. Real room ID only, no "u."}}} |
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|- |
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! Lich Room Number: |
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| {{{field|rnum|placeholder=Optional. Lich room ID only.}}} |
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|- |
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! Obvious Exits: |
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| {{{field|exits|placeholder=Optional. From inside rooms only.}}} |
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|- |
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! Obvious Paths: |
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| {{{field|paths|placeholder=Optional. From outside rooms only.}}} |
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|- |
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! Sign: |
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| {{{field|sign|input=textarea|placeholder=Optional. This should be used if there is a sign in the room.}}} |
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|- |
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! Inventory*: |
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| {{{field|inventory|input type=textarea|placeholder=Required if there is inventory for sale in this room. This should be a copy and paste of the output when using ORDER, or in some cases the sign indicating a menu, as well as the customization options available.}}}The output should be preceded by <code><nowiki><pre{{log2}}></nowiki></code> and end with <code><nowiki></pre></nowiki></code>. Additionally, tables with information for each item may be input into this section utilizing templates. See the [[Gswiki:Style guide/Town shops | Town Shops Style Guide]] for information on how to handle this. |
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|- |
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! Backroom: |
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| {{{field|backroom|input type=textarea|placeholder=Optional. This should only be used if a shop offers backroom inventory, and will be set up similarly to the Inventory parameter.}}} |
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|- |
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! Specialty Design NPC: |
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| {{{field|designnpc|placeholder=Optional.}}}<br>This is to indicate if there is a specialty design NPC available in this room. This will additionally automatically transclude the specialty designs from the NPC's page to the shop. |
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|- |
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! NPC Article: |
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| {{{field|npcarticle|input type=dropdown|values=a,an,the}}}<br>Optional. To be used if the specialty design NPC displays an unnamed description, ex. a raven-haired aelotoi store clerk. |
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|} |
|} |
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{{{end template}}} |
{{{end template}}} |
Latest revision as of 19:57, 5 November 2024
This is the "Town shop" form. To create a page with this form, enter the page name below; if a page with that name already exists, you will be sent to a form to edit that page.