Lirion bow: Difference between revisions
m (Added log2 for analyze preformatted text) |
(Minor updates and rearranging some information per Gswiki:Style guide/Item scripts, combined some information from older "Elemental bow" article.) |
||
| (One intermediate revision by one other user not shown) | |||
| Line 1: | Line 1: | ||
<div class="alert alert-danger" style="text-align:center">'''Ranged underwent a revamp in 2020 and blessing underwent a revamp in December 2021. Until this article is updated, be sure to read [https://docs.google.com/document/d/1Z6rt_HxSgSrmAoOwhVKmlgjG5vvSkHRn8c6CConnS7U Archery Update] and [https://docs.google.com/document/d/1dHwFm8BQidYis6DwsLSR2Ue3CkzXjHOaFh_PObdJQJc Bless System Proposal 2.0]</div> <!--REMOVE ALERT MESSAGE WHEN ARTICLE UPDATED FOR CHANGES--> |
|||
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
||
'''Lirion bows''' (also known as '''Wavedancer-style elemental bows''') are a type of weapon originally designed by [[GameMaster]] |
'''Lirion bows''' (also known as '''Wavedancer-style elemental bows''') are a type of self-ammo weapon originally designed by [[GameMaster]] Khaladon for the [[Wavedancer]]. Varieties include longbows, composite bows, and crossbows. |
||
| ⚫ | All Lirion bows spontaneously generate their own ammunition. (For crossbows, this happens during {{boldmono|[[COCK]]}} with normal roundtime for the action. However, Lirion crossbows do not require cocking prior to firing, and they can simply be {{boldmono|FIREd}} as with all crossbows.) Depending on the specific item, the generated arrows/bolts may have random damage weighting, elemental flares, or no special properties. They are also all [[permabless]]ed '''except''' for the bows with poison flares. |
||
While originally Lirion bows were not capable of supporting player services, they are now able to take all player services to further enhance them. They can also be transmuted. |
|||
{{TOC limit|2}} |
{{TOC limit|2}} |
||
| ⚫ | All Lirion bows spontaneously generate their own ammunition ( |
||
==Analyze== |
==Analyze== |
||
<pre{{log2}}> |
<pre{{log2}}> |
||
| Line 10: | Line 12: | ||
Alteration Restrictions: No aesthetic restrictions. No functional alterations permitted, including lightening. |
Alteration Restrictions: No aesthetic restrictions. No functional alterations permitted, including lightening. |
||
</pre> |
</pre> |
||
==Usage== |
==Usage== |
||
| ⚫ | |||
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
||
|- {{verbtableheader}} |
|- {{verbtableheader}} |
||
! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
||
! scope="col" style="width:5em;"|Style |
! scope="col" style="width:5em;"|Style |
||
! scope="col" style="width: 45%"|First |
! scope="col" style="width: 45%"|First |
||
! scope="col" style="width: 45%"|Third |
! scope="col" style="width: 45%"|Third |
||
|- |
|||
|- |
|- |
||
! scope="row" role="rowheader" rowspan="2"|GLANCE |
! scope="row" role="rowheader" rowspan="2"|GLANCE |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| |
||
|You alternate readying your hand crossbow and relaxing your grip as you glance around the area. |
|You alternate readying your hand crossbow and relaxing your grip as you glance around the area. |
||
|Vanah alternates readying her hand crossbow and relaxing her grip as she glances around the area. |
|Vanah alternates readying her hand crossbow and relaxing her grip as she glances around the area. |
||
| Line 78: | Line 77: | ||
|} |
|} |
||
==Additional Information== |
==Additional Information== |
||
| ⚫ | |||
===Original Release Notes=== |
|||
18 bows were released aboard the Wavedancer. There were 3 of each type. |
|||
The Lirion bows came in 3 types: |
|||
# Flaring (all the flare types at the time of release, and the chance of flaring is much greater than 10 percent) |
|||
# Randomly damage weighted |
|||
# Plain arrows |
|||
Arrow enchantment ranges from +1 to +30. With the bows being +20 on release, they are a +21 to +50 weapon prior to any enhancements made. |
|||
Not all of the bows released on the Wavedancer had the Lirion bow script. Released alongside the Lirion bows were chaos bows (varies in enchant, highly sighted, morphs), racial bows (nicely sighted for most, awesome for halflings and sylvans), and the speed crossbows (cock in 3 seconds). |
|||
===Ammunition=== |
|||
| ⚫ | The exact enchantment of the arrows/bolts can vary randomly per shot between +1 and +30. Lirion bows have at least +20 base enchantment, so the final (bow + arrow) bonus can vary between +21 and +50. Enchanting a Lirion bow beyond the base will lead to less variation: for example, a +30 bow will have a final bonus between +31 and +50. |
||
Unlike other ranged weapons, the maximum is '''not''' capped at +50. Since the ranged review in December 2021, the cap for a Lirion bow still keeps the weapon enchant at +50, but the arrows are still further enchanted. Any enchant from the arrows that leads to an enchant over +50 is halved. So a 10x Lirion bow would result in a range of +50-65 AS bonus. |
|||
===Script Updates=== |
|||
Elemental bows underwent significant changes in December 2021. These are documented in the following update notes: |
|||
* [https://docs.google.com/document/d/1Z6rt_HxSgSrmAoOwhVKmlgjG5vvSkHRn8c6CConnS7U Archery Update] |
|||
* [https://docs.google.com/document/d/1dHwFm8BQidYis6DwsLSR2Ue3CkzXjHOaFh_PObdJQJc Bless System Proposal 2.0] |
|||
===Combat Example=== |
|||
<pre{{log2}}> |
<pre{{log2}}> |
||
Droit draws back on his ruic long bow and a straight ruic arrow appears. |
|||
Droit fires a straight ruic arrow at a Grimswarm giant soldier! |
Droit fires a straight ruic arrow at a Grimswarm giant soldier! |
||
AS: +544 vs DS: +217 with AvD: +20 + d100 roll: +79 = +426 |
AS: +544 vs DS: +217 with AvD: +20 + d100 roll: +79 = +426 |
||
| Line 86: | Line 109: | ||
</pre> |
</pre> |
||
===Poison Bow=== |
|||
| ⚫ | The exact enchantment of the arrows/bolts can vary randomly per shot between +1 and +30. Lirion bows have at least +20 base enchantment, so the final (bow + arrow) bonus can vary between +21 and +50. Enchanting a Lirion bow beyond the base will lead to less variation: for example, a +30 bow will have a final bonus between +31 and +50 |
||
Among self-ammo bows, Lirion bows are currently the only type that include poison as one of the possible flare types. |
|||
Poison flares occur invisibly on approximately 50% of shots, dealing damage ranging from 30 to 80, which is refreshable upon subsequent hits. It was confirmed during player testing that it refreshes, does not stack, on subsequent hits. |
|||
Status effect flares - including bind, blind, stun, and prone - also act as poison flares. |
|||
===Potential Bugs=== |
|||
Holy flares associated with a tier 6 Sanctification are intended but currently non-functional; GM consultations ongoing. There have been referrals made to GMs regarding the non-functional S6 Holy fire flares, which is a known issue affecting many self-ammo bows. |
|||
==See Also== |
|||
* [[Banthis bow]] |
|||
* [[Uska bow]] |
|||
</td><td> |
</td><td> |
||
{{iteminfo |
{{iteminfo |
||
|type= |
|type=Mechanical <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
||
|itemclass= |
|itemclass=Weapon <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
||
|itemtype= |
|itemtype=Bow <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
||
|itemtype2=Crossbow |
|||
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
||
|ld= |
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
||
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
||
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
||
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
||
|origmerch= |
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
||
|releasevenue= |
|releasevenue=Wavedancer <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
||
|releaseyear= |
|releaseyear=2005 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
||
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
||
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
||
| Line 118: | Line 154: | ||
}} |
}} |
||
{{itemverb |
{{itemverb |
||
| ⚫ | |||
|verb= GLANCE |
|||
|verb2= |
|verb2=FIRE |
||
|verb3= |
|verb3=GLANCE |
||
|verb4= |
|verb4=LACE |
||
|verb5= |
|verb5=PULL |
||
|verb6= |
|verb6=PUSH |
||
|verb7= |
|verb7=POKE |
||
|verb8=POINT |
|||
| ⚫ | |||
|verb9=RUB |
|||
|verb10=TOSS |
|||
}} |
}} |
||
</td></tr></table> |
</td></tr></table> |
||
Latest revision as of 07:16, 23 July 2025
|
Lirion bows (also known as Wavedancer-style elemental bows) are a type of self-ammo weapon originally designed by GameMaster Khaladon for the Wavedancer. Varieties include longbows, composite bows, and crossbows. All Lirion bows spontaneously generate their own ammunition. (For crossbows, this happens during COCK with normal roundtime for the action. However, Lirion crossbows do not require cocking prior to firing, and they can simply be FIREd as with all crossbows.) Depending on the specific item, the generated arrows/bolts may have random damage weighting, elemental flares, or no special properties. They are also all permablessed except for the bows with poison flares. While originally Lirion bows were not capable of supporting player services, they are now able to take all player services to further enhance them. They can also be transmuted. AnalyzeThis is a Poison Lirion Bow. It will create poison witchwood ammunition. Verb Traps: GLANCE, LACE, POINT, POKE, PULL, PUSH, RUB, TOSS, REMOVE, and WEAR Alteration Restrictions: No aesthetic restrictions. No functional alterations permitted, including lightening. Usage
Additional InformationFluff verb traps are identical to Ingrained Quality Bows. Original Release Notes18 bows were released aboard the Wavedancer. There were 3 of each type. The Lirion bows came in 3 types:
Arrow enchantment ranges from +1 to +30. With the bows being +20 on release, they are a +21 to +50 weapon prior to any enhancements made. Not all of the bows released on the Wavedancer had the Lirion bow script. Released alongside the Lirion bows were chaos bows (varies in enchant, highly sighted, morphs), racial bows (nicely sighted for most, awesome for halflings and sylvans), and the speed crossbows (cock in 3 seconds). AmmunitionThe exact enchantment of the arrows/bolts can vary randomly per shot between +1 and +30. Lirion bows have at least +20 base enchantment, so the final (bow + arrow) bonus can vary between +21 and +50. Enchanting a Lirion bow beyond the base will lead to less variation: for example, a +30 bow will have a final bonus between +31 and +50. Unlike other ranged weapons, the maximum is not capped at +50. Since the ranged review in December 2021, the cap for a Lirion bow still keeps the weapon enchant at +50, but the arrows are still further enchanted. Any enchant from the arrows that leads to an enchant over +50 is halved. So a 10x Lirion bow would result in a range of +50-65 AS bonus. Script UpdatesElemental bows underwent significant changes in December 2021. These are documented in the following update notes: Combat ExampleDroit draws back on his ruic long bow and a straight ruic arrow appears. Droit fires a straight ruic arrow at a Grimswarm giant soldier! AS: +544 vs DS: +217 with AvD: +20 + d100 roll: +79 = +426 ... and hits for 72 points of damage! Loud *crack* as the giant soldier's sternum breaks! Poison BowAmong self-ammo bows, Lirion bows are currently the only type that include poison as one of the possible flare types. Poison flares occur invisibly on approximately 50% of shots, dealing damage ranging from 30 to 80, which is refreshable upon subsequent hits. It was confirmed during player testing that it refreshes, does not stack, on subsequent hits. Status effect flares - including bind, blind, stun, and prone - also act as poison flares. Potential BugsHoly flares associated with a tier 6 Sanctification are intended but currently non-functional; GM consultations ongoing. There have been referrals made to GMs regarding the non-functional S6 Holy fire flares, which is a known issue affecting many self-ammo bows. See Also |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||