Energy Wings: Difference between revisions
(Added the T1/OTS dark wings ANALYZE) |
|||
| (2 intermediate revisions by one other user not shown) | |||
| Line 156: | Line 156: | ||
|itemsummary= <!-- Brief explanation of what this particular item does, if any. --> |
|itemsummary= <!-- Brief explanation of what this particular item does, if any. --> |
||
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
||
You take a closer look at a dark wing-shaped pin. |
|||
{{addmetext}} |
|||
You analyze the wing-shaped pin and sense that the creator has provided the following information: |
|||
The wing-shaped pin may be freely altered, but it must adhere to its energy setting. When worn, the pin will cause wings to emerge from its bearer's back as a temporary unique feature line, or temporarily replace the wings features for Aelotoi. These features may be customized, but the wings will always be feathered, and should also reflect the energy setting of the pin. You may TOUCH the pin to toggle the feature-changing behavior. |
|||
Energy Setting: Dark |
|||
Custom Wings Description: umbrous |
|||
Custom Wings Quirk: with shadowy whorled patterns |
|||
Feature Line Toggle: OFF |
|||
The pin is currently tier 1 of 3. |
|||
The pin currently has access to the following abilities: TAP (T1 Defensive: Shadow Mantle), TURN (T1 Offensive: Shadow Barb). |
|||
The pin currently has access to the following verbs: TOUCH, REMOVE, WEAR, POKE, HUG. |
|||
You get no sense of whether or not the pin may be further lightened. |
|||
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
||
|show= <!-- ONLY for when an item has a hard-coded show. --> |
|show= <!-- ONLY for when an item has a hard-coded show. --> |
||
| Line 188: | Line 204: | ||
|- |
|- |
||
! scope="row" role="rowheader" rowspan="2"|TAP |
! scope="row" role="rowheader" rowspan="2"|TAP |
||
|<!-- First Person View --> |
|<!-- First Person View --> Your umbrous wings fold inward as shadows coil tightly around you, swallowing your outline in darkness. |
||
Cast Roundtime 3 Seconds. |
|||
|<!-- Third Person View --> {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
||
|- |
|- |
||
| Line 194: | Line 211: | ||
|- |
|- |
||
! scope="row" role="rowheader" rowspan="2"|TURN |
! scope="row" role="rowheader" rowspan="2"|TURN |
||
|<!-- First Person View --> Your umbrous wings twitch sharply, launching a barbed shard of shadow that hisses through the air toward a rolton! |
|||
|<!-- First Person View --> {{addmetext}} |
|||
[SMR result: 389 (Open d100: 122)] |
|||
The shadowy barb hardens as it pierces a rolton! |
|||
... 70 points of damage! |
|||
Heart explodes rupturing the rolton's chest. |
|||
The rolton collapses to the ground, emits a final bleat, and dies. |
|||
Cast Roundtime 3 Seconds |
|||
|<!-- Third Person View --> {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
||
|- |
|- |
||
| Line 217: | Line 240: | ||
|- |
|- |
||
! scope="row" role="rowheader" rowspan="2"|KNOCK |
! scope="row" role="rowheader" rowspan="2"|KNOCK |
||
|<!-- First Person View --> |
|<!-- First Person View --> Your umbrous wings lash outward in a wide arc, shadowy barbs tearing violently through the air around you. |
||
[SMR result: 326 (Open d100: 58)] |
|||
The dark tendrils thrash across a rolton's skin in a devastating assault! |
|||
... 55 points of damage! |
|||
The rolton's shoulder joint explodes, severing weapon arm. |
|||
The rolton bleats loudly as he slumps to the ground and cradles his wounded right foreleg. |
|||
The rolton lets out a final agonized bleat and dies. |
|||
Cast Roundtime 3 Seconds. |
|||
|<!-- Third Person View --> {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
||
|- |
|- |
||
| Line 223: | Line 253: | ||
|- |
|- |
||
! scope="row" role="rowheader" rowspan="2"|PULL |
! scope="row" role="rowheader" rowspan="2"|PULL |
||
|<!-- First Person View --> You draw your umbrous wings close as shadows seep outward from beneath them, crawling along the air around you in slow, coiling tendrils. |
|||
|<!-- First Person View --> {{addmetext}} |
|||
Cast Roundtime 3 Seconds. |
|||
|<!-- Third Person View --> {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
||
|- |
|- |
||
| Line 229: | Line 260: | ||
|- |
|- |
||
! scope="row" role="rowheader"|TILT |
! scope="row" role="rowheader"|TILT |
||
|<!-- First Person View --> |
|<!-- First Person View --> A foul haze seeps from your umbrous wings with shadowy whorled patterns, clinging low and heavy to the ground. |
||
|<!-- Third Person View --> {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
||
|- |
|- |
||
! scope="row" role="rowheader"|WAVE |
! scope="row" role="rowheader"|WAVE |
||
|<!-- First Person View --> |
|<!-- First Person View --> Your umbrous wings bristle sharply, barbs lifting and quivering with hostile intent. |
||
|<!-- Third Person View --> {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
||
|} |
|} |
||
Latest revision as of 03:57, 10 February 2026
|
Energy Wings come in two different versions: light and dark. They provide mechanical benefits based on their attunement, and they can be unlocked twice. Energy Wings are pin-worn and appear in the unique feature line. They also have fluff messaging related to their attunement. When worn, they replace the unique feature line with:
This appearance varies depending on how the wings are customized and is phrased identically for both Light and Dark wings. Aelotoi will have their wing description and trait replaced instead of their unique feature line. Energy Wings debuted at the February 2026 Duskruin event. They were designed by GM Kenstrom and coded by GM Mestys. Both wings and unlock certificates are sold in Pinions and Pulse. Light Wings
The wing-shaped pin may be freely altered, but it must adhere to its energy setting. When worn, the pin will cause wings to emerge from its bearer's back as a temporary unique feature line, or temporarily replace the wings features for Aelotoi. These features may be customized, but the wings will always be feathered, and should also reflect the energy setting of the pin. You may TOUCH the pin to toggle the feature-changing behavior.
Energy Setting: Light
Custom Wings Description: luminous
Custom Wings Quirk: with gilt-hued specks of light
Feature Line Toggle: ON
The pin is currently tier 3 of 3.
The pin currently has access to the following abilities: TAP (T1 Defensive: Luminous Flight), TURN (T1 Offensive: Radiant Pulse), PULL (T2 Defensive: Prismatic Aegis), KNOCK (T2 Offensive: Blast of Brilliance), PUSH (T3 Defensive: Wings of Warding), FOLD (T3 Offensive: Blinding Reprisal).
The pin currently has access to the following verbs: TOUCH, REMOVE, WEAR, POKE, HUG, WAVE, TILT, PROD, RAISE.
This section has not been added yet; please add to it now!
Dark Wings
You take a closer look at a dark wing-shaped pin.
You analyze the wing-shaped pin and sense that the creator has provided the following information:
The wing-shaped pin may be freely altered, but it must adhere to its energy setting. When worn, the pin will cause wings to emerge from its bearer's back as a temporary unique feature line, or temporarily replace the wings features for Aelotoi. These features may be customized, but the wings will always be feathered, and should also reflect the energy setting of the pin. You may TOUCH the pin to toggle the feature-changing behavior.
Energy Setting: Dark
Custom Wings Description: umbrous
Custom Wings Quirk: with shadowy whorled patterns
Feature Line Toggle: OFF
The pin is currently tier 1 of 3.
The pin currently has access to the following abilities: TAP (T1 Defensive: Shadow Mantle), TURN (T1 Offensive: Shadow Barb).
The pin currently has access to the following verbs: TOUCH, REMOVE, WEAR, POKE, HUG.
You get no sense of whether or not the pin may be further lightened.
Additional InformationThe success formula for these is only based on your level and the tier of the item. Standard enhancive limits apply. All of the offensive abilities are SMR. All the cooldowns kick in on activation. The 90-second cooldown starts as soon as you activate. Both wings cannot be worn at the same time, and having two sets of wings (Light and Dark) offers no additional mechanical benefit. Cooldown for all the abilities are item-based and player-based, so you won't benefit in that regard for having multiple. Incompatible ItemsFor non aelotoi, anything that takes up the unique feature field will block the wings from being able to use the unique feature slot. Items that block the wings from being seen in inventory:
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||