Newly Unliving Registry: Difference between revisions

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{{Questinfo
{{work-in-progress}}
|quest=The Newly Unliving Registry
|type=Temporary
|pageintro=This quest is only available during [[Ebon Gate]] and serves as the introductory quest for the festival grounds in [[Evermore Hollow]]. It is not part of the formal {{boldmono|QUEST}} system or mechanics. It was introduced in 2022.
|realm=[[Evermore Hollow]]
|reward=[[Shadowy leatherbound guidebook]]
}}
==Details==
{{Spoiler}}
{{Spoiler}}
{{TOCright}}
{{TOCright}}
===Guidebook===
'''The Newly Unliving Registry''' is the introduction quest for the new [[Ebon Gate]] festival grounds, [[Evermore Hollow]]. This quest was introduced in 2022.

==Guidebook==
The quest begins at the Evermore Hollow town hall where a '''skeletal town hall clerk''' awaits to help the adventurer begin their quest. A [[shadowy leatherbound guidebook]], the key component of the quest, can be found there on the counter.
The quest begins at the Evermore Hollow town hall where a '''skeletal town hall clerk''' awaits to help the adventurer begin their quest. A [[shadowy leatherbound guidebook]], the key component of the quest, can be found there on the counter.


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Each chapter can be completed individually, and they do not need to be completed in the order they are found in the guidebook.
Each chapter can be completed individually, and they do not need to be completed in the order they are found in the guidebook.


==Chapter One==
===Chapter One===


Chapter one is completed when the guidebook is acquired and read. It could be considered a bit of a “gimme” quest.
Chapter one is completed when the guidebook is acquired and read. It could be considered a bit of a “gimme” quest.


==Chapter Two==
===Chapter Two===


The next chapter, two, takes the adventurer about town and introduces them to some of the towns shopkeepers.
The next chapter, two, takes the adventurer about town and introduces them to some of the towns shopkeepers.


==Chapter Three==
===Chapter Three===


This chapter involves a visit to the Evermore Hotel to have a conversation with one of its spooky employees.
This chapter involves a visit to the Evermore Hotel to have a conversation with one of its spooky employees.


==Chapter Four==
===Chapter Four===


Chapter four takes the quester to the neighborhood of Fate’s Holding.
Chapter four takes the quester to the neighborhood of Fate’s Holding.


==Chapter Five==
===Chapter Five===


The fifth chapter begins at Innocent’s End with a playful assistant.
The fifth chapter begins at Innocent’s End with a playful assistant.


==Chapter Six==
===Chapter Six===


A visit to the legionnaire of Vigil’s End offers insight into the memorialization of his people.
A visit to the legionnaire of Vigil’s End offers insight into the memorialization of his people.


==Chapter Seven==
===Chapter Seven===


This chapter takes the adventurer on a chilly visit to the neighborhood of Winterbriar.
This chapter takes the adventurer on a chilly visit to the neighborhood of Winterbriar.


==Chapter Eight==
===Chapter Eight===


Chapter eight finds the quester visting the marshy neighborhood of Moorlyn in search of truth and justice.
Chapter eight finds the quester visting the marshy neighborhood of Moorlyn in search of truth and justice.


==Chapter Nine==
===Chapter Nine===


A visit to a sorrowful spirit in the Graveyard Temporalis is the order of business for chapter nine.
A visit to a sorrowful spirit in the Graveyard Temporalis is the order of business for chapter nine.


==Chapter Ten==
===Chapter Ten===


Bittermere Woods is home to another blue spirit, and the adventurer will be going to see it during chapter ten.
Bittermere Woods is home to another blue spirit, and the adventurer will be going to see it during chapter ten.


==Chapter Eleven==
===Chapter Eleven===


Take a ride with a river boatsman for in this chapter.
Take a ride with a river boatsman for in this chapter.


==Chapter Twelve==
===Chapter Twelve===


Chapter twelve brings the quester face to face with something scary in Ember Ridge orchard. Hold on to your hats!
Chapter twelve brings the quester face to face with something scary in Ember Ridge orchard. Hold on to your hats!


==Chapter Thirteen==
===Chapter Thirteen===


Still in the orchard, in this chapter the adventurer will find a traditional and rewarding experience as they get into the spirit of this final chapter.
Still in the orchard, in this chapter the adventurer will find a traditional and rewarding experience as they get into the spirit of this final chapter.


==Epilogue==
===Epilogue===

Once all the chapters have been completed, the epilogue will be available for perusal.


Once all the chapters have been completed, the epilogue will be available for perusal.
{{stub}}
{{stub}}
[[Category:Evermore Hollow]]
[[Category:Evermore Hollow]]
[[Category:Temporary quests]]

Latest revision as of 09:42, 15 September 2026

The Newly Unliving Registry
Type Temporary
Realm Evermore Hollow
Rewards Shadowy leatherbound guidebook

The Newly Unliving Registry is a temporary quest, which is only available during certain durations. This quest is only available during Ebon Gate and serves as the introductory quest for the festival grounds in Evermore Hollow. It is not part of the formal QUEST system or mechanics. It was introduced in 2022.

Details

THIS PAGE CONTAINS SPOILERS

Guidebook

The quest begins at the Evermore Hollow town hall where a skeletal town hall clerk awaits to help the adventurer begin their quest. A shadowy leatherbound guidebook, the key component of the quest, can be found there on the counter.

The guidebook is divided into thirteen chapters and an epilogue. These chapters help introduce the adventurer to the Evermore Hollow grounds. The grounds include a central town, several individual neighborhoods, a forest, an orchard, a graveyard, and a river. Each chapter in the guidebook focuses on a specific area of Evermore Hollow, and most of the quests for an area can generally be completed in that area.

Each chapter can be completed individually, and they do not need to be completed in the order they are found in the guidebook.

Chapter One

Chapter one is completed when the guidebook is acquired and read. It could be considered a bit of a “gimme” quest.

Chapter Two

The next chapter, two, takes the adventurer about town and introduces them to some of the towns shopkeepers.

Chapter Three

This chapter involves a visit to the Evermore Hotel to have a conversation with one of its spooky employees.

Chapter Four

Chapter four takes the quester to the neighborhood of Fate’s Holding.

Chapter Five

The fifth chapter begins at Innocent’s End with a playful assistant.

Chapter Six

A visit to the legionnaire of Vigil’s End offers insight into the memorialization of his people.

Chapter Seven

This chapter takes the adventurer on a chilly visit to the neighborhood of Winterbriar.

Chapter Eight

Chapter eight finds the quester visting the marshy neighborhood of Moorlyn in search of truth and justice.

Chapter Nine

A visit to a sorrowful spirit in the Graveyard Temporalis is the order of business for chapter nine.

Chapter Ten

Bittermere Woods is home to another blue spirit, and the adventurer will be going to see it during chapter ten.

Chapter Eleven

Take a ride with a river boatsman for in this chapter.

Chapter Twelve

Chapter twelve brings the quester face to face with something scary in Ember Ridge orchard. Hold on to your hats!

Chapter Thirteen

Still in the orchard, in this chapter the adventurer will find a traditional and rewarding experience as they get into the spirit of this final chapter.

Epilogue

Once all the chapters have been completed, the epilogue will be available for perusal.

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