Wealth vissi: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Type:''' Primal |
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The '''Wealth vissi''' is a '''primal''' vissi that is part of the [[vissi system]]. It must be placed inside an [[arcarium]] to function. As a dualistic vissi, it has two different effects, depending on what type of arcarium it is placed inside. |
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Fortune favors the bold... and the heavily invested. Unleash waves of searing, molten sterling across the battlefield or entrench yourself behind a literal vestment of wealth. After all, if you can't take it with you, you might as well use it to bury your enemies. |
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'''Aversaris arcarium effect:''' Are you an investor who isn't afraid of a little market volatility? Liquefy your assets into a searing tide of molten silver and ensure your competition learns the cost of doing business. For each affected target you are empowered with temporary magma flares. The number of flares is equal to the number of targets hit. These flares can splash onto nearby creatures if they make a killing blow. This ability has a 60 second cooldown. This ability can be targeted via {{boldmono|{VERB} MY {ARCARIUM} AT {TARGET}}}. |
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'''Location:''' Currently available as a rare top-tier prize in [[Mana Trawl]], the mana-infused fishing game on Nyessem. |
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'''Vangaris arcarium effect:''' For the conservative investor, ensure your wealth stays right where you can see it. A protective coin barrier is the ultimate deterrent against a hostile takeover. Additionally, for a period of 120 seconds you are granted a magma backlash effect; if a target strikes you during this period, the effect will dissipate and the target will suffer a magma flare. This ability has a 120 second cooldown. |
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: {| {{verbtable|90}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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This vissi is only available as a possible rare, top-tier prize in [[Mana Trawl]], the mana-infused fishing game on Nyessem. See the full [[#Upgrade Costs|upgrade costs]] below. |
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! scope="col" | |
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{{TOC limit|2}} |
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! scope="col" style="width: 45%" | Aversaris |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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! scope="col" style="width: 45%" | Vangaris |
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|tier=Tier 1 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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'''Aversaris arcarium effect:''' Spend 10 silvers to unleash a wave of molten silver at your foes. Can strike up to 3 targets. For each affected target you are empowered with temporary magma flares. The number of flares is equal to the number of targets hit. These flares can splash onto nearby creatures if they make a killing blow. This ability has a 60 second cooldown. |
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'''Vangaris arcarium effect:''' Spend 10 silvers to create a defensive barrier will protect you for 120 seconds. During this period, if an attacker successfully strikes you, you will instantly be granted +10 CER critical and damage padding and a +20 health point enhancive for 30 seconds to mitigate any incoming damage. Additionally, any attackers that land a successful hit during this 30 second period will also suffer a magma flare counterattack. This ability has a 120 second cooldown. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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You analyze the Wealth vissi and sense that the creator has provided the following information: |
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The Wealth vissi can be added to a vissi artifact in order to augment the artifact with custom abilities. Each vissi artifact may hold up to 5 different types of vissi, and each vissi may be upgradable by adding additional vissi of the same type to the artifact. |
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The Wealth vissi is named {{blue|Wealth}} and it is a {{blue|Primal}} vissi. |
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This vissi notes the following ability information: |
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{{blue|This is a primal vissi that is able to either launch a brutal AOE attack or help defend against physical attacks and boost your HP. Both options equip you with temporary Magma Flares. The ability (or abilities) have cooldowns. They have a 120 second cooldown. }} |
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The vissi may have abilities you can activate by using certain verbs (RUB, TAP, PUSH, PULL, or POKE) on the vissi artifact you add them to. In order to set the activator, use ATTEND on the vissi. The vissi might not have an ability you may activate, in which case ATTEND will indicate that. |
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Sometimes, a vissi may have multiple abilities you can activate with the activator verbs. You can TILT the vissi to switch between them. Tilt will not respond if the vissi has only a single ability (or no abilities at all). You may only have one ability active at a time. |
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In addition, the vissi may have abilities with customizable messaging options. You can TURN the vissi to customize each set of options. Once on a set of options, you can TWIST the vissi to cycle through the available customizations. |
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Finally, some vissi may contain ambient messaging, which you can toggle on or off with COVER. |
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It is currently tier 1. The maximum tier is 5. It is empowered by 1 thread. |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Arcarium |
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! scope="col" style="width: 40%"|First |
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! scope="col" style="width: 40%"|Third |
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|- |
|- |
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! scope="row" | |
! scope="row" role="rowheader" rowspan="2"|ATTEND {VISSI} WITH {VERB} |
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! scope="row" role="rowheader" rowspan="2"|Both |
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| Are you an investor who isn't afraid of a little market volatility? Liquefy your assets into a searing tide of molten silver and ensure your competition learns the cost of doing business. |
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|<!-- First Person View --> {{addmetext}} |
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| For the conservative investor, ensure your wealth stays right where you can see it. A protective coin barrier is the ultimate deterrent against a hostile takeover. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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| colspan="2" style="text-align:center"|Set the activator verb. |
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! scope="row" | Tier 1 |
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| Spend 10 silvers to unleash a wave of molten silver at your foes. Can strike up to 3 targets. |
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| Spend 10 silvers to create a defensive barrier that offers +10 CER critical and damage padding, +20 health points for 30 seconds. |
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|- |
|- |
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! scope="row" role="rowheader" rowspan="2"|POKE / PULL / PUSH / RUB / TAP {ARCARIUM} |
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! scope="row" | Tier 2 |
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! scope="row" role="rowheader"|Aversaris |
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| Spend 9 silvers to unleash a wave of molten silver at your foes. Can strike up to 4 targets and offers a +25 bonus to SMR effectiveness. |
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|<!-- First Person View --> {{addmetext}} |
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| Spend 9 silvers to create a defensive barrier that offers +20 CER critical and damage padding, +40 health points for 30 seconds. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" | |
! scope="row" role="rowheader"|Vangaris |
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|<!-- First Person View --> {{addmetext}} |
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| Spend 8 silvers to unleash a wave of molten silver at your foes. Can strike up to 5 targets and offers a +50 bonus to SMR effectiveness. |
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|<!-- Third Person View --> {{addmetext}} |
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| Spend 8 silvers to create a defensive barrier that offers +30 CER critical and damage padding, +60 health points for 30 seconds. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 2 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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'''Aversaris arcarium effect:''' Spend 9 silvers to unleash a wave of molten silver at your foes. Can strike up to 4 targets and offers a +25 bonus to [[SMR]] effectiveness. This ability has a 60 second cooldown. |
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'''Vangaris arcarium effect:''' Spend 9 silvers to create a defensive barrier will protect you for 120 seconds. During this period, if an attacker successfully strikes you, you will instantly be granted +20 CER critical and damage padding and a +40 health point enhancive for 30 seconds to mitigate any incoming damage. Additionally, any attackers that land a successful hit during this 30 second period will also suffer a magma flare counterattack. This ability has a 120 second cooldown. |
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Requires 2 duplicates to upgrade from Tier 1 to Tier 2. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Arcarium |
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! scope="col" style="width: 40%"|First |
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! scope="col" style="width: 40%"|Third |
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|- |
|- |
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! scope="row" role="rowheader" rowspan="2"|POKE / PULL / PUSH / RUB / TAP {ARCARIUM} |
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! scope="row" | Tier 4 |
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! scope="row" role="rowheader"|Aversaris |
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| Spend 7 silvers to unleash a wave of molten silver at your foes. Can strike up to 6 targets and offers a +75 bonus to SMR effectiveness. |
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|<!-- First Person View --> {{addmetext}} |
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| Spend 7 silvers to create a defensive barrier that offers +40 CER critical and damage padding, +80 health points for 30 seconds. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" | |
! scope="row" role="rowheader"|Vangaris |
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|<!-- First Person View --> {{addmetext}} |
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| Spend 5 silvers to unleash a wave of molten silver at your foes. Can strike up to 7 targets and offers a +100 bonus to SMR effectiveness. The wave also affects adjacent rooms. |
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|<!-- Third Person View --> {{addmetext}} |
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| Spend 5 silvers to create a defensive barrier that offers +50 CER critical and damage padding, +100 health points for 30 seconds. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 3 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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'''Aversaris arcarium effect:''' Spend 8 silvers to unleash a wave of molten silver at your foes. Can strike up to 5 targets and offers a +50 bonus to SMR effectiveness. This ability has a 60 second cooldown. |
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'''Vangaris arcarium effect:''' Spend 8 silvers to create a defensive barrier will protect you for 120 seconds. During this period, if an attacker successfully strikes you, you will instantly be granted +30 CER critical and damage padding and a +60 health point enhancive for 30 seconds to mitigate any incoming damage. Additionally, any attackers that land a successful hit during this 30 second period will also suffer a magma flare counterattack. This ability has a 120 second cooldown. |
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Requires 6 duplicates to upgrade from Tier 2 to Tier 3. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Arcarium |
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! scope="col" style="width: 40%"|First |
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! scope="col" style="width: 40%"|Third |
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|- |
|- |
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! scope="row" role="rowheader" rowspan="2"|POKE / PULL / PUSH / RUB / TAP {ARCARIUM} |
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! scope="row" | Additional Note |
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! scope="row" role="rowheader"|Aversaris |
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| For each affected target you are empowered with temporary magma flares. The number of flares is equal to the number of targets hit. These flares can splash onto nearby creatures if they make a killing blow. |
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|<!-- First Person View --> {{addmetext}} |
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| Additionally, for a period of 120 seconds you are granted a magma backlash effect; if a target strikes you during this period, the effect will dissipate and the target will suffer a magma flare. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" |
! scope="row" role="rowheader"|Vangaris |
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|<!-- First Person View --> {{addmetext}} |
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| This ability has a 60 second cooldown. |
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|<!-- Third Person View --> {{addmetext}} |
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| This ability has a 120 second cooldown. |
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|} |
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|}'''Tiering Costs:'''<br> Tier 1: 1 copy (Base item)<br> Tier 2: 3 copies (+2 duplicates)<br> Tier 3: 9 copies (+6 duplicates)<br> Tier 4: 23 copies (+14 duplicates)<br> Tier 5: 45 copies (+22 duplicates) |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 4 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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'''Aversaris arcarium effect:''' Spend 7 silvers to unleash a wave of molten silver at your foes. Can strike up to 6 targets and offers a +75 bonus to SMR effectiveness. This ability has a 60 second cooldown. |
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'''Vangaris arcarium effect:''' Spend 7 silvers to create a defensive barrier will protect you for 120 seconds. During this period, if an attacker successfully strikes you, you will instantly be granted +40 CER critical and damage padding and a +80 health point enhancive for 30 seconds to mitigate any incoming damage. Additionally, any attackers that land a successful hit during this 30 second period will also suffer a magma flare counterattack. This ability has a 120 second cooldown. |
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[[Category:Items]] |
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[[Category:Mechanical item scripts]] |
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Requires 14 duplicates to upgrade from Tier 3 to Tier 4. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Arcarium |
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! scope="col" style="width: 40%"|First |
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! scope="col" style="width: 40%"|Third |
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|- |
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! scope="row" role="rowheader" rowspan="2"|POKE / PULL / PUSH / RUB / TAP {ARCARIUM} |
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! scope="row" role="rowheader"|Aversaris |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Vangaris |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 5 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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'''Aversaris arcarium effect:''' Spend 5 silvers to unleash a wave of molten silver at your foes. Can strike up to 7 targets and offers a +100 bonus to SMR effectiveness. The wave also affects adjacent rooms. This ability has a 60 second cooldown. |
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'''Vangaris arcarium effect:''' Spend 5 silvers to create a defensive barrier will protect you for 120 seconds. During this period, if an attacker successfully strikes you, you will instantly be granted +50 CER critical and damage padding and a +100 health point enhancive for 30 seconds to mitigate any incoming damage. Additionally, any attackers that land a successful hit during this 30 second period will also suffer a magma flare counterattack. This ability has a 120 second cooldown. |
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Requires 22 duplicates to upgrade from Tier 4 to Tier 5. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Arcarium |
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! scope="col" style="width: 40%"|First |
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! scope="col" style="width: 40%"|Third |
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|- |
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! scope="row" role="rowheader" rowspan="2"|POKE / PULL / PUSH / RUB / TAP {ARCARIUM} |
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! scope="row" role="rowheader"|Aversaris |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Vangaris |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|} |
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==Additional Information== |
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===Upgrade Costs=== |
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:Tier 1: 1 copy (Base item) |
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:Tier 2: 3 copies (+2 duplicates) |
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:Tier 3: 9 copies (+6 duplicates) |
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:Tier 4: 23 copies (+14 duplicates) |
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:Tier 5: 45 copies (+22 duplicates) |
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==See Also== |
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* [[Vissi system]] |
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</td><td> |
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{{iteminfo |
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|type=Mechanical <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass=Miscellaneous <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype=Vissi <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue=The Inquisitor <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear=2026 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber=5 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock=Vissi <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript=Arcarium <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb=ATTEND <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2=POKE |
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|verb3=PULL |
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|verb4=PUSH |
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|verb5=RUB |
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|verb6=TAP |
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}} |
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</td></tr></table> |
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[[Category:Vissi system]] |
[[Category:Vissi system]] |
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Latest revision as of 08:57, 30 June 2026
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The Wealth vissi is a primal vissi that is part of the vissi system. It must be placed inside an arcarium to function. As a dualistic vissi, it has two different effects, depending on what type of arcarium it is placed inside. Fortune favors the bold... and the heavily invested. Unleash waves of searing, molten sterling across the battlefield or entrench yourself behind a literal vestment of wealth. After all, if you can't take it with you, you might as well use it to bury your enemies. Aversaris arcarium effect: Are you an investor who isn't afraid of a little market volatility? Liquefy your assets into a searing tide of molten silver and ensure your competition learns the cost of doing business. For each affected target you are empowered with temporary magma flares. The number of flares is equal to the number of targets hit. These flares can splash onto nearby creatures if they make a killing blow. This ability has a 60 second cooldown. This ability can be targeted via {VERB} MY {ARCARIUM} AT {TARGET}. Vangaris arcarium effect: For the conservative investor, ensure your wealth stays right where you can see it. A protective coin barrier is the ultimate deterrent against a hostile takeover. Additionally, for a period of 120 seconds you are granted a magma backlash effect; if a target strikes you during this period, the effect will dissipate and the target will suffer a magma flare. This ability has a 120 second cooldown. This vissi is only available as a possible rare, top-tier prize in Mana Trawl, the mana-infused fishing game on Nyessem. See the full upgrade costs below. Tier 1Aversaris arcarium effect: Spend 10 silvers to unleash a wave of molten silver at your foes. Can strike up to 3 targets. For each affected target you are empowered with temporary magma flares. The number of flares is equal to the number of targets hit. These flares can splash onto nearby creatures if they make a killing blow. This ability has a 60 second cooldown. Vangaris arcarium effect: Spend 10 silvers to create a defensive barrier will protect you for 120 seconds. During this period, if an attacker successfully strikes you, you will instantly be granted +10 CER critical and damage padding and a +20 health point enhancive for 30 seconds to mitigate any incoming damage. Additionally, any attackers that land a successful hit during this 30 second period will also suffer a magma flare counterattack. This ability has a 120 second cooldown.AnalyzeYou analyze the Wealth vissi and sense that the creator has provided the following information: The Wealth vissi can be added to a vissi artifact in order to augment the artifact with custom abilities. Each vissi artifact may hold up to 5 different types of vissi, and each vissi may be upgradable by adding additional vissi of the same type to the artifact. The Wealth vissi is named Wealth and it is a Primal vissi. This vissi notes the following ability information: This is a primal vissi that is able to either launch a brutal AOE attack or help defend against physical attacks and boost your HP. Both options equip you with temporary Magma Flares. The ability (or abilities) have cooldowns. They have a 120 second cooldown. The vissi may have abilities you can activate by using certain verbs (RUB, TAP, PUSH, PULL, or POKE) on the vissi artifact you add them to. In order to set the activator, use ATTEND on the vissi. The vissi might not have an ability you may activate, in which case ATTEND will indicate that. Sometimes, a vissi may have multiple abilities you can activate with the activator verbs. You can TILT the vissi to switch between them. Tilt will not respond if the vissi has only a single ability (or no abilities at all). You may only have one ability active at a time. In addition, the vissi may have abilities with customizable messaging options. You can TURN the vissi to customize each set of options. Once on a set of options, you can TWIST the vissi to cycle through the available customizations. Finally, some vissi may contain ambient messaging, which you can toggle on or off with COVER. It is currently tier 1. The maximum tier is 5. It is empowered by 1 thread. Usage
Tier 2Aversaris arcarium effect: Spend 9 silvers to unleash a wave of molten silver at your foes. Can strike up to 4 targets and offers a +25 bonus to SMR effectiveness. This ability has a 60 second cooldown. Vangaris arcarium effect: Spend 9 silvers to create a defensive barrier will protect you for 120 seconds. During this period, if an attacker successfully strikes you, you will instantly be granted +20 CER critical and damage padding and a +40 health point enhancive for 30 seconds to mitigate any incoming damage. Additionally, any attackers that land a successful hit during this 30 second period will also suffer a magma flare counterattack. This ability has a 120 second cooldown. Requires 2 duplicates to upgrade from Tier 1 to Tier 2.Usage
Tier 3Aversaris arcarium effect: Spend 8 silvers to unleash a wave of molten silver at your foes. Can strike up to 5 targets and offers a +50 bonus to SMR effectiveness. This ability has a 60 second cooldown. Vangaris arcarium effect: Spend 8 silvers to create a defensive barrier will protect you for 120 seconds. During this period, if an attacker successfully strikes you, you will instantly be granted +30 CER critical and damage padding and a +60 health point enhancive for 30 seconds to mitigate any incoming damage. Additionally, any attackers that land a successful hit during this 30 second period will also suffer a magma flare counterattack. This ability has a 120 second cooldown. Requires 6 duplicates to upgrade from Tier 2 to Tier 3.Usage
Tier 4Aversaris arcarium effect: Spend 7 silvers to unleash a wave of molten silver at your foes. Can strike up to 6 targets and offers a +75 bonus to SMR effectiveness. This ability has a 60 second cooldown. Vangaris arcarium effect: Spend 7 silvers to create a defensive barrier will protect you for 120 seconds. During this period, if an attacker successfully strikes you, you will instantly be granted +40 CER critical and damage padding and a +80 health point enhancive for 30 seconds to mitigate any incoming damage. Additionally, any attackers that land a successful hit during this 30 second period will also suffer a magma flare counterattack. This ability has a 120 second cooldown. Requires 14 duplicates to upgrade from Tier 3 to Tier 4.Usage
Tier 5Aversaris arcarium effect: Spend 5 silvers to unleash a wave of molten silver at your foes. Can strike up to 7 targets and offers a +100 bonus to SMR effectiveness. The wave also affects adjacent rooms. This ability has a 60 second cooldown. Vangaris arcarium effect: Spend 5 silvers to create a defensive barrier will protect you for 120 seconds. During this period, if an attacker successfully strikes you, you will instantly be granted +50 CER critical and damage padding and a +100 health point enhancive for 30 seconds to mitigate any incoming damage. Additionally, any attackers that land a successful hit during this 30 second period will also suffer a magma flare counterattack. This ability has a 120 second cooldown. Requires 22 duplicates to upgrade from Tier 4 to Tier 5.Usage
Additional InformationUpgrade Costs
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