Fated Fruit vissi: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
mNo edit summary
(Updating with item script templates per Gswiki:Style guide/Item scripts)
 
Line 1: Line 1:
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''Type:''' Primal
The '''Fated Fruit vissi''' is a '''primal''' vissi that is part of the [[vissi system]]. It must be placed inside an [[arcarium]] to function. As a dualistic vissi, it has two different effects, depending on what type of arcarium it is placed inside.


'''Summary:''' Nature isn't always kind, and neither is this vissi. Use it to deliver a tart, disabling blow to anyone standing in your way, or consume the bitter harvest to harden your resolve and mend your health.
Nature isn't always kind, and neither is this vissi. Use it to deliver a tart, disabling blow to anyone standing in your way, or consume the bitter harvest to harden your resolve and mend your health.


'''Aversaris arcarium effect:''' They say an apple a day keeps the doctor away, especially if you throw it hard enough. Launch this tart terror to ensure your foe is weakened... or stays away for good! The crabapple is an SMR attack, and the damage it inflicts is cold-based. This ability can be targeted via {{boldmono|{VERB} MY {ARCARIUM} AT {TARGET}}}. Costs 10 mana.
'''Location:''' Lady Maivaldius' retainers at the Inquisitor's Pennant Chase, Treehouse arena harvest these vissi, and they are available to all Elanthians in exchange for aevit.


'''Vangaris arcarium effect:''' A restorative snack for those with a thick skin... or those who desperately need one! Consume this hardened harvest to mend your health and steel your defenses; it's easier to weather the storm when you're as tough as the fruit you eat. The healing crabapple can be self-cast or directed towards someone else. This ability can be targeted via {{boldmono|{VERB} MY {ARCARIUM} AT {TARGET}}}.
: {| {{verbtable|90}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. -->

|- {{verbtableheader}}
Lady Maivaldius' retainers at the Inquisitor's Pennant Chase, Treehouse arena harvest these vissi. They are also sold for [[aevit]]. See the full [[#Upgrade Costs|upgrade costs]] below.
! scope="col" |
{{TOC limit|2}}
! scope="col" style="width: 45%" | Aversaris
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
! scope="col" style="width: 45%" | Vangaris
|tier=Tier 1 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
'''Aversaris arcarium effect:''' Sling a magical crabapple at your foe. 2 minute cooldown between uses. The crabapple is an SMR attack, and the damage it inflicts is cold-based. Costs 10 mana.

'''Vangaris arcarium effect:''' Crabapple restores 100 health and can overheal. Can be cast 1x per day. The healing crabapple can be self-cast or directed towards someone else.
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
You analyze the Fated Fruit vissi and sense that the creator has provided the following information:

The Fated Fruit vissi can be added to a vissi artifact in order to augment the artifact with custom abilities. Each vissi artifact may hold up to 5 different types of vissi, and each vissi may be upgradable by adding additional vissi of the same type to the artifact.

The Fated Fruit vissi is named {{blue|Fated Fruit}} and it is a {{blue|Primal}} vissi.

This vissi notes the following ability information:

{{blue|Using the power of crabapples to damage or heal a target. The ability (or abilities) have cooldowns. They can be used 1 times per day. }}

The vissi may have abilities you can activate by using certain verbs (RUB, TAP, PUSH, PULL, or POKE) on the vissi artifact you add them to. In order to set the activator, use ATTEND on the vissi. The vissi might not have an ability you may activate, in which case ATTEND will indicate that.

Sometimes, a vissi may have multiple abilities you can activate with the activator verbs. You can TILT the vissi to switch between them. Tilt will not respond if the vissi has only a single ability (or no abilities at all). You may only have one ability active at a time.

In addition, the vissi may have abilities with customizable messaging options. You can TURN the vissi to customize each set of options. Once on a set of options, you can TWIST the vissi to cycle through the available customizations.

Finally, some vissi may contain ambient messaging, which you can toggle on or off with COVER.

It is currently tier 1 of 5. It is empowered by 1 thread.
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Arcarium
! scope="col" style="width: 40%"|First
! scope="col" style="width: 40%"|Third
|-
|-
! scope="row" | Ability
! scope="row" role="rowheader" rowspan="2"|ATTEND {VISSI} WITH {VERB}
! scope="row" role="rowheader"|Both
| They say an apple a day keeps the doctor away, especially if you throw it hard enough. Launch this tart terror to ensure your foe is weakened... or stays away for good!
|<!-- First Person View --> {{addmetext}}
| A restorative snack for those with a thick skin... or those who desperately need one! Consume this hardened harvest to mend your health and steel your defenses; it's easier to weather the storm when you're as tough as the fruit you eat.
|<!-- Third Person View --> {{addmetext}}
|-
|-
| colspan="2" style="text-align:center"|Set the activator verb.
! scope="row" | Tier 1
| Sling a magical crabapple at your foe. 2 minute cooldown between uses.
| Crabapple restores 100 health and can overheal. Can be cast 1x per day.
|-
|-
! scope="row" role="rowheader" rowspan="2"|POKE / PULL / PUSH / RUB / TAP {ARCARIUM}
! scope="row" | Tier 2
! scope="row" role="rowheader"|Aversaris
| On failure, crabapple reduces target's DS by 25, TD by 15, and inflicts Feeble. 1.5 minute cooldown between uses.
|<!-- First Person View --> {{addmetext}}
| Crabapple restores 150 health and can overheal. Enables recipient to ignore wounds for 30 seconds. Can be cast 2x per day.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" | Tier 3
! scope="row" role="rowheader"|Vangaris
|<!-- First Person View --> {{addmetext}}
| Retains tier 2 abilities and grants one charge of Quickness to the user. 1 minute cooldown between uses.
|<!-- Third Person View --> {{addmetext}}
| Crabapple restores 200 health and can overheal. Enables recipient to ignore wounds for 30 seconds and grants 10 damage padding for 180 seconds. Can be cast 3x per day.
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Tier 2 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
'''Aversaris arcarium effect:''' On failure, crabapple reduces target's DS by 25, TD by 15, and inflicts Feeble. 1.5 minute cooldown between uses.

'''Vangaris arcarium effect:''' Crabapple restores 150 health and can overheal. Enables recipient to ignore wounds for 30 seconds. Can be cast 2x per day.

Requires 4 duplicates to upgrade from Tier 1 to Tier 2.
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Arcarium
! scope="col" style="width: 40%"|First
! scope="col" style="width: 40%"|Third
|-
|-
! scope="row" role="rowheader" rowspan="2"|POKE / PULL / PUSH / RUB / TAP {ARCARIUM}
! scope="row" | Tier 4
! scope="row" role="rowheader"|Aversaris
| Retains tier 3 abilities, and upon failure the crabapple will cause the target to become more susceptible to criticals. 45 second cooldown between uses.
|<!-- First Person View --> {{addmetext}}
| Crabapple restores 250 health and can overheal. Enables recipient to ignore wounds for 30 seconds and grants 15 damage padding for 180 seconds. Can be cast 4x per day.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" | Tier 5
! scope="row" role="rowheader"|Vangaris
|<!-- First Person View --> {{addmetext}}
| Retains tier 4 abilities and adds an additional charge of Quickness to the user. 30 second cooldown between uses.
|<!-- Third Person View --> {{addmetext}}
| Crabapple restores 300 health and can overheal. Enables recipient to ignore wounds for 30 seconds and grants 20 damage padding for 180 seconds. Can be cast 5x per day.
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Tier 3 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
'''Aversaris arcarium effect:''' Retains tier 2 abilities and grants one charge of [[Quickness]] to the user. 1 minute cooldown between uses.

'''Vangaris arcarium effect:''' Crabapple restores 200 health and can overheal. Enables recipient to ignore wounds for 30 seconds and grants 10 damage padding for 180 seconds. Can be cast 3x per day.

Requires 120 duplicates to upgrade from Tier 2 to Tier 3.
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Arcarium
! scope="col" style="width: 40%"|First
! scope="col" style="width: 40%"|Third
|-
|-
! scope="row" role="rowheader" rowspan="2"|POKE / PULL / PUSH / RUB / TAP {ARCARIUM}
! scope="row" | Additional Note
! scope="row" role="rowheader"|Aversaris
| The crabapple will be an SMR attack, and the damage it inflicts will be cold-based.<br><br>Costs 10 mana.
|
| The healing crabapple can be self-cast or directed towards someone else.
|<!-- Third Person View --> {{addmetext}}
|}'''Tiering Costs:'''<br> Tier 1: 1 copy (Base item)<br> Tier 2: 5 copies (Requires +4 duplicates)<br> Tier 3: 125 copies (Requires +120 duplicates)<br> Tier 4: 3,125 copies (Requires +3,000 duplicates)<br> Tier 5: 12,500 copies (Requires +9,375 duplicates)
|-
! scope="row" role="rowheader"|Vangaris
| Invoking your Fated Fruit vissi, you summon a gently glowing crabapple and nod your head before tossing it skyward. You deftly catch it with your mouth as your face adopts a healthy flush. [You have gained 200 health, leaving you with an overheal of 200. Additionally, you can now ignore any wounds for 30 seconds, and you have 10 points of damage padding for 180 seconds.]<br>Cast Roundtime 3 Seconds.<br><br>Invoking your Fated Fruit vissi, you summon a gently glowing crabapple and nod your head towards Woven, sending the ethereal missile hurtling towards him. Rather than colliding, the crabapple is absorbed by his body, leaving Woven revivified as his face adopts a healthy flush.<br>Cast Roundtime 3 Seconds.
|<!-- Third Person View --> {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Tier 4 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
'''Aversaris arcarium effect:''' Retains tier 3 abilities, and upon failure the crabapple will cause the target to become more susceptible to criticals. 45 second cooldown between uses.


'''Vangaris arcarium effect:''' Crabapple restores 250 health and can overheal. Enables recipient to ignore wounds for 30 seconds and grants 15 damage padding for 180 seconds. Can be cast 4x per day.


Requires 3,000 duplicates to upgrade from Tier 3 to Tier 4.
;This Vissi can be used to target another player for healing.
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
<pre{{log2}}>
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
G>attend fated vissi to rub
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
You select rub as an activator for a Fated Fruit vissi.
}}
G>
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
G>rub my van arc
|- {{verbtableheader|90}}
Invoking your Fated Fruit vissi, you summon a gently glowing crabapple and nod your head before tossing it skyward. You deftly catch it with your mouth as your face adopts a healthy flush. [You have gained 200 health, leaving you with an overheal of 200. Additionally, you can now ignore any wounds for 30 seconds, and you have 10 points of damage padding for 180 seconds.]
! scope="col" style="width:5em;"|Verb
Cast Roundtime 3 Seconds.
! scope="col" style="width:5em;"|Arcarium
G>
! scope="col" style="width: 40%"|First
G>rub my van arc at woven
! scope="col" style="width: 40%"|Third
Invoking your Fated Fruit vissi, you summon a gently glowing crabapple and nod your head towards Woven, sending the ethereal missile hurtling towards him. Rather than colliding, the crabapple is absorbed by his body, leaving Woven revivified as his face adopts a healthy flush.
|-
Cast Roundtime 3 Seconds.
! scope="row" role="rowheader" rowspan="2"|POKE / PULL / PUSH / RUB / TAP {ARCARIUM}
</pre>
! scope="row" role="rowheader"|Aversaris
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Vangaris
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Tier 5 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
'''Aversaris arcarium effect:''' Retains tier 4 abilities and adds an additional charge of [[Quickness]] to the user. 30 second cooldown between uses.


'''Vangaris arcarium effect:''' Crabapple restores 300 health and can overheal. Enables recipient to ignore wounds for 30 seconds and grants 20 damage padding for 180 seconds. Can be cast 5x per day.
[[Category:Items]]

[[Category:Mechanical item scripts]]
Requires 9,375 duplicates to upgrade from Tier 4 to Tier 5.
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Arcarium
! scope="col" style="width: 40%"|First
! scope="col" style="width: 40%"|Third
|-
! scope="row" role="rowheader" rowspan="2"|POKE / PULL / PUSH / RUB / TAP {ARCARIUM}
! scope="row" role="rowheader"|Aversaris
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Vangaris
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
==Additional Information==
===Upgrade Costs===
:Tier 1: 1 copy (Base item)
:Tier 2: 5 copies (+4 duplicates)
:Tier 3: 125 copies (+120 duplicates)
:Tier 4: 3,125 copies (+3,000 duplicates)
:Tier 5: 12,500 copies (+9,375 duplicates}
==See Also==
* [[Vissi system]]
</td><td>
{{iteminfo
|type=Mechanical <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass=Miscellaneous <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype=Vissi <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue=The Inquisitor <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear=2026 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber=5 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock=Vissi <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript=Arcarium <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb=ATTEND <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2=POKE
|verb3=PULL
|verb4=PUSH
|verb5=RUB
|verb6=TAP
}}
</td></tr></table>
[[Category:Vissi system]]
[[Category:Vissi system]]

Latest revision as of 08:34, 30 June 2026

The Fated Fruit vissi is a primal vissi that is part of the vissi system. It must be placed inside an arcarium to function. As a dualistic vissi, it has two different effects, depending on what type of arcarium it is placed inside.

Nature isn't always kind, and neither is this vissi. Use it to deliver a tart, disabling blow to anyone standing in your way, or consume the bitter harvest to harden your resolve and mend your health.

Aversaris arcarium effect: They say an apple a day keeps the doctor away, especially if you throw it hard enough. Launch this tart terror to ensure your foe is weakened... or stays away for good! The crabapple is an SMR attack, and the damage it inflicts is cold-based. This ability can be targeted via {VERB} MY {ARCARIUM} AT {TARGET}. Costs 10 mana.

Vangaris arcarium effect: A restorative snack for those with a thick skin... or those who desperately need one! Consume this hardened harvest to mend your health and steel your defenses; it's easier to weather the storm when you're as tough as the fruit you eat. The healing crabapple can be self-cast or directed towards someone else. This ability can be targeted via {VERB} MY {ARCARIUM} AT {TARGET}.

Lady Maivaldius' retainers at the Inquisitor's Pennant Chase, Treehouse arena harvest these vissi. They are also sold for aevit. See the full upgrade costs below.

Tier 1

Aversaris arcarium effect: Sling a magical crabapple at your foe. 2 minute cooldown between uses. The crabapple is an SMR attack, and the damage it inflicts is cold-based. Costs 10 mana.

Vangaris arcarium effect: Crabapple restores 100 health and can overheal. Can be cast 1x per day. The healing crabapple can be self-cast or directed towards someone else.

Analyze

You analyze the Fated Fruit vissi and sense that the creator has provided the following information:

The Fated Fruit vissi can be added to a vissi artifact in order to augment the artifact with custom abilities.  Each vissi artifact may hold up to 5 different types of vissi, and each vissi may be upgradable by adding additional vissi of the same type to the artifact.

The Fated Fruit vissi is named Fated Fruit and it is a Primal vissi.

This vissi notes the following ability information:

Using the power of crabapples to damage or heal a target.  The ability (or abilities) have cooldowns.  They can be used 1 times per day.  

The vissi may have abilities you can activate by using certain verbs (RUB, TAP, PUSH, PULL, or POKE) on the vissi artifact you add them to.  In order to set the activator, use ATTEND on the vissi.  The vissi might not have an ability you may activate, in which case ATTEND will indicate that.

Sometimes, a vissi may have multiple abilities you can activate with the activator verbs.  You can TILT the vissi to switch between them.  Tilt will not respond if the vissi has only a single ability (or no abilities at all).  You may only have one ability active at a time.

In addition, the vissi may have abilities with customizable messaging options.  You can TURN the vissi to customize each set of options.  Once on a set of options, you can TWIST the vissi to cycle through the available customizations.

Finally, some vissi may contain ambient messaging, which you can toggle on or off with COVER.

It is currently tier 1 of 5.  It is empowered by 1 thread.

Usage

Verb Arcarium First Third
ATTEND {VISSI} WITH {VERB} Both This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Set the activator verb.
POKE / PULL / PUSH / RUB / TAP {ARCARIUM} Aversaris This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Vangaris This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 2

Aversaris arcarium effect: On failure, crabapple reduces target's DS by 25, TD by 15, and inflicts Feeble. 1.5 minute cooldown between uses.

Vangaris arcarium effect: Crabapple restores 150 health and can overheal. Enables recipient to ignore wounds for 30 seconds. Can be cast 2x per day.

Requires 4 duplicates to upgrade from Tier 1 to Tier 2.

Usage

Verb Arcarium First Third
POKE / PULL / PUSH / RUB / TAP {ARCARIUM} Aversaris This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Vangaris This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 3

Aversaris arcarium effect: Retains tier 2 abilities and grants one charge of Quickness to the user. 1 minute cooldown between uses.

Vangaris arcarium effect: Crabapple restores 200 health and can overheal. Enables recipient to ignore wounds for 30 seconds and grants 10 damage padding for 180 seconds. Can be cast 3x per day.

Requires 120 duplicates to upgrade from Tier 2 to Tier 3.

Usage

Verb Arcarium First Third
POKE / PULL / PUSH / RUB / TAP {ARCARIUM} Aversaris This section has not been added yet; please add to it now!
Vangaris Invoking your Fated Fruit vissi, you summon a gently glowing crabapple and nod your head before tossing it skyward. You deftly catch it with your mouth as your face adopts a healthy flush. [You have gained 200 health, leaving you with an overheal of 200. Additionally, you can now ignore any wounds for 30 seconds, and you have 10 points of damage padding for 180 seconds.]
Cast Roundtime 3 Seconds.

Invoking your Fated Fruit vissi, you summon a gently glowing crabapple and nod your head towards Woven, sending the ethereal missile hurtling towards him. Rather than colliding, the crabapple is absorbed by his body, leaving Woven revivified as his face adopts a healthy flush.
Cast Roundtime 3 Seconds.
This section has not been added yet; please add to it now!

Tier 4

Aversaris arcarium effect: Retains tier 3 abilities, and upon failure the crabapple will cause the target to become more susceptible to criticals. 45 second cooldown between uses.

Vangaris arcarium effect: Crabapple restores 250 health and can overheal. Enables recipient to ignore wounds for 30 seconds and grants 15 damage padding for 180 seconds. Can be cast 4x per day.

Requires 3,000 duplicates to upgrade from Tier 3 to Tier 4.

Usage

Verb Arcarium First Third
POKE / PULL / PUSH / RUB / TAP {ARCARIUM} Aversaris This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Vangaris This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 5

Aversaris arcarium effect: Retains tier 4 abilities and adds an additional charge of Quickness to the user. 30 second cooldown between uses.

Vangaris arcarium effect: Crabapple restores 300 health and can overheal. Enables recipient to ignore wounds for 30 seconds and grants 20 damage padding for 180 seconds. Can be cast 5x per day.

Requires 9,375 duplicates to upgrade from Tier 4 to Tier 5.

Usage

Verb Arcarium First Third
POKE / PULL / PUSH / RUB / TAP {ARCARIUM} Aversaris This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Vangaris This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Additional Information

Upgrade Costs

Tier 1: 1 copy (Base item)
Tier 2: 5 copies (+4 duplicates)
Tier 3: 125 copies (+120 duplicates)
Tier 4: 3,125 copies (+3,000 duplicates)
Tier 5: 12,500 copies (+9,375 duplicates}

See Also

Fated Fruit vissi Information
Type Mechanical
Item Classification Miscellaneous
Item(s) Applied to Vissi
Alterable
Light/Deep
Original Release Venue The Inquisitor
Original Release Year 2026
Tiered Yes
Number of Tiers 5
How to Unlock Vissi
Corresponding Item Scripts Arcarium
Item Verbs
ATTEND POKE PULL PUSH
RUB TAP