Spirit points: Difference between revisions
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(Moved article 'Spirit points' to 'Spirit' for consistency.) |
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#REDIRECT [[Spirit]] |
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Your [[character]]'s current and maximum spirit points can be found using the [[HEALTH (verb)|HEALTH]] command. The amount of maximum spirit points a character has is determined by that character's [[Aura]] statistic divided by 10, rounded (i.e. 95 Aura will give 10 maximum spirit.) |
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Different races will recover spirit at different intervals, or [[spirit regeneration]] rates. In addition, [[Cleric]]s and [[Empath]]s can [[MEDITATE (verb)|MEDITATE]] to gain spirit back faster, as is done with [[health]] and [[mana]]. |
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Spirit points play an integral role in many of the signs of the [[Council of Light]]. Some [[undead]] can drain spirit with a successful physical attack followed by a successful [[warding]] roll. |
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Possessing fewer spirit points than 20% of your maximum will result in a lowered [[AS]] and [[DS]]. Having fewer than 1 spirit point results in a [[spirit death]]. |
Latest revision as of 16:26, 13 August 2015
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