Yegharren (script): Difference between revisions
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(Yegharren (script), a travel script, created) |
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| title = Yegharren |
| title = Yegharren |
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| author = [[User:DRIZZT-12|Adam]] |
| author = [[User:DRIZZT-12|Adam]] |
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| compat = SF/ |
| compat = SF/WFE |
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| category = Travel scripts |
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}} |
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For simplicity sake when running the script for myself I just named it "vulture". |
For simplicity sake when running the script for myself I just named it "vulture". |
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This script, even though it is just named "Yegharren" |
This script, even though it is just named "Yegharren," will take you inbetween the center of Briarstone Court in Ta'Illistim and Yegharren Valley. It will even walk a rescued child back to the city with you and ask the guard about the bounty with it before continuing to Briarstone Court. |
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On the Yegharren Valley side, the script will start in the room on the eastern side of Valley where you would start your climb (up the '''ravine''') to the Vourkha and Colossus Vulture area. When bringing back a child, the script should always be started one room west of the normal room to come back from the Valley. |
On the Yegharren Valley side, the script will start in the room on the eastern side of Valley where you would start your climb (up the '''ravine''') to the Vourkha and Colossus Vulture area. When bringing back a child, the script should always be started one room west of the normal room to come back from the Valley. |
Latest revision as of 13:21, 10 December 2015
Title: | Yegharren |
Author: | Adam |
Compatibility: | Wrayth and Wizard FE |
For simplicity sake when running the script for myself I just named it "vulture".
This script, even though it is just named "Yegharren," will take you inbetween the center of Briarstone Court in Ta'Illistim and Yegharren Valley. It will even walk a rescued child back to the city with you and ask the guard about the bounty with it before continuing to Briarstone Court.
On the Yegharren Valley side, the script will start in the room on the eastern side of Valley where you would start your climb (up the ravine) to the Vourkha and Colossus Vulture area. When bringing back a child, the script should always be started one room west of the normal room to come back from the Valley.
Anyway, enough explanation, here it is:
put look match TO Ringed by stone buildings, match FROM The level ground of the old riverbed match CHILD A moss-covered boulder as big matchwait TO: move s move s move e move e move e move e move e move e move e move ne move se move s move s move s move se move e move e move ne move ne move se move se move s move sw move e move ne put go gate move sw move se put go portcullis move s move s move out move sw move w move w move s move sw move e move se move s move se move se move se move e move se move se move se move e move e move e move se move se move se move e move e move se move se move se move se move e put go trail move n move ne move n move nw move nw move n move ne move se move e move se move e move ne move e move se exit FROM: move nw move w move n move sw move sw move nw move w move nw move sw move s move se move se move s move sw move s put go trail move w move nw move nw move nw move nw move w move w move nw move nw move nw move w move w move w move nw move nw move nw move w move nw move nw move nw move n move nw move w move ne move n move e move e move ne put go gate move n move n put go portcullis move nw move ne put go gate move sw move w move ne move n move nw move nw move sw move sw move w move w move nw move n move n move n move nw move sw move w move w move w move w move w move w move w move n move n exit CHILD: move w waitfor arrives, following you move n waitfor arrives, following you move sw waitfor arrives, following you move sw waitfor arrives, following you move nw waitfor arrives, following you move w waitfor arrives, following you move nw waitfor arrives, following you move sw waitfor arrives, following you move s waitfor arrives, following you move se waitfor arrives, following you move se waitfor arrives, following you move s waitfor arrives, following you move sw waitfor arrives, following you move s waitfor arrives, following you put go trail waitfor arrives, following you move w waitfor arrives, following you move nw waitfor arrives, following you move nw waitfor arrives, following you move nw waitfor arrives, following you move nw waitfor arrives, following you move w waitfor arrives, following you move w waitfor arrives, following you move nw waitfor arrives, following you move nw waitfor arrives, following you move nw waitfor arrives, following you move w waitfor arrives, following you move w waitfor arrives, following you move w waitfor arrives, following you move nw waitfor arrives, following you move nw waitfor arrives, following you move nw waitfor arrives, following you move w waitfor arrives, following you move nw waitfor arrives, following you move nw waitfor arrives, following you move nw waitfor arrives, following you move n waitfor arrives, following you move nw waitfor arrives, following you move w waitfor arrives, following you move ne waitfor arrives, following you move n waitfor arrives, following you move e waitfor arrives, following you move e waitfor arrives, following you move ne waitfor arrives, following you put go gate waitfor arrives, following you move n waitfor arrives, following you move n waitfor arrives, following you put go portcullis waitfor arrives, following you put ask guard about bounty pause 1 move nw move ne put go gate move sw move w move ne move n move nw move nw move sw move sw move w move w move nw move n move n move n move nw move sw move w move w move w move w move w move w move w move n move n exit