Crowbill: Difference between revisions

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The '''crowbill''' is classified as a [[Blunt Weapons|blunt weapon]] that is a descendant of the pick. It is constructed with a spike or dagger-like blade set at a right angle to the haft. In addition to [[Crush critical table|crushing]] damage, it is also a [[Puncture critical table|piercing]] weapon. The crowbill has a shorter [[Roundtime|roundtime]] compared to other blunt weapons, but the increase in speed is offset by its lower [[Damage factor|damage factors]] and [[Attack versus Defense|AvDs]] versus more heavily armored defenders.
The '''crowbill''' is classified as a [[Blunt Weapons|blunt weapon]] that is a descendant of the pick. It is constructed with a spike or dagger-like blade set at a right angle to the haft. In addition to [[Crush critical table|crushing]] damage, it is also a [[Puncture critical table|piercing]] weapon. The crowbill has a shorter [[Roundtime|roundtime]] compared to other blunt weapons, but the increase in speed is offset by its lower [[Damage factor|damage factors]] and [[Attack versus Defense|AvDs]] versus more heavily armored defenders.


To be effective with the crowbill it is strongly recommended that the user train in the [[Blunt Weapons|blunt weapon skill]].
To be effective with the crowbill, the user must train in the [[Blunt Weapons|blunt weapon skill]].
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==Alternate Names==
==Alternate Names==


*'''hakapik'''
*None
*'''skull-piercer'''


==Game Mechanics==
==Game Mechanics==
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==References==
==References==
*[http://www.play.net/gs4/info/armory/missileweapons.asp#Crowbill Official Documentation >> Crowbill]
*[https://www.play.net/gs4/info/armory/concussion.asp#Crowbill Official Documentation >> Crowbill]


[[Category:Weapons]]
[[Category:Weapons]]

Latest revision as of 17:09, 22 July 2021

The crowbill is classified as a blunt weapon that is a descendant of the pick. It is constructed with a spike or dagger-like blade set at a right angle to the haft. In addition to crushing damage, it is also a piercing weapon. The crowbill has a shorter roundtime compared to other blunt weapons, but the increase in speed is offset by its lower damage factors and AvDs versus more heavily armored defenders.

To be effective with the crowbill, the user must train in the blunt weapon skill.

Alternate Names

  • hakapik
  • skull-piercer

Game Mechanics

Weapon AG Cloth Leather Scale Chain Plate RT Min RT Damage Type STR/DU
AsG 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Crowbill DF .350 .250 .200 .150 .125 3 3 Puncture/Crush 65/250
AvD 40 36 35 34 33 30 28 26 24 30 26 22 18 20 14 8 2

The standard crowbill has a weight of 5 lbs.

Note: To edit this table go to Template:Weapon table crowbill

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References