Banshee flares: Difference between revisions

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#redirect [[Banshee flare]]
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Banshee flares improve TD by 10-50 for a short time.

Trigger example::

Person gestures at you.<br>
CS: +301 - TD: <b>+215</b> + CvA: -9 + d100: +53 - +5 == +125<br>
Warding failed!<br>

<b>The air thickens and begins to swirl around you.</b>

Effect example::

Person gestures at you.<br>
Your carved glowbark shield emits a deafening wail as a bright red glow erupts from its surface, surrounding you!<br>
CS: +301 - TD: <b>+265</b> + CvA: -9 + d100: +49 - +5 == +71<br>
Warded off!

<b>The bright red glow surrounding you shatters into tiny swirling motes that gradually fade away.</b>

==Banshee Flares - RtCF 2013<br>==
Service: Adding 'banshee flares' to existing shields<br>
Slots per run: 3<br>
Merchant: Vemeon<br>
Location: Eastern Arm, room 16<br>
Method of choosing: Raffle Saturday at 8pm<br>
Cost: TBD, likely varies depending on the item<br>
Eligibility: Shields cannot have existing scripts or special abilities<br>
Restrictions and notes: Banshee flares appeared on pre-made shields at the 2006 Ebon Gate auction. In that instance, the shields flared to add +50 to the bearer's DS and TD when targeted with a warding spell. This bonus lasts for 10 seconds, and has a 1 in 6 chance to activate when targeted with the spell.<br>

[[Category:Armor Enhancements]]
[[Category: Merchant Services]]

Latest revision as of 18:57, 25 February 2016

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