Alchemy dyes: Difference between revisions
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Colored '''dyes''' can be made through the General Alchemy subskill of [[Alchemy]]. These [[list of alchemy recipes|formulas]] were released on 09/16/08 as part of Alchemy Phase II. [[Alchemy hair dyes|Temporary hair dyes]] were also released using a different dye base. As of November 2014, alchemy dyes can be used on [[cobbling]] uppers. |
Colored '''dyes''' can be made through the General Alchemy subskill of [[Alchemy]]. These [[list of alchemy recipes|formulas]] were released on 09/16/08 as part of Alchemy Phase II. [[Alchemy hair dyes|Temporary hair dyes]] were also released using a different dye base. As of November 2014, alchemy dyes can be used on [[cobbling]] uppers. |
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Alchemy dye additives can be added '''only''' to alchemy dyes, however dyes purchased at [[Cobbling Guide#Getting Started|cobblers workshops]] or in the [[dyer's tent]] can be converted to alchemy dyes via the clerk in the [[dyer's tent]] by holding the non-alchemy dye in your right hand while using the {{boldmono|ORDER BOTTLE}} command. |
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<div style="float:right;">__TOC__</div> |
<div style="float:right;">__TOC__</div> |
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{| {{prettytable}} |
{| {{prettytable}} |
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==Alteration Rules== |
==Alteration Rules== |
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Some of the additives create colors that are typically against [[alteration]] rules. |
Some of the additives create colors that are typically against [[alteration]] rules. The character must provide the glowing dye to the merchant to apply to the item being worked on. Whether or not they will depends on the particular merchant, of course, because some merchants might be anti-magical or whatever and not feel they can. That's an [[IC]] stance for a merchant. The item may require more than one dose of dye. |
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Previously, there was a rule in place requiring that the alteration remain the same shade as the provided dye. With the updates to the dye system opening up the additives to almost any color, this rule is no longer applicable. |
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;Glowing scenarios: |
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# Player A has "a glowing vermilion dye" and presents a dyeable item to a merchant and requests the item's color be glowing vermilion. The GM can do this. Whether or not they will depends on the particular merchant, of course, because some merchants might be anti-magical or whatever and not feel they can. That's an [[IC]] stance for a merchant. From a rules stance, this would be allowable and if that merchant denied it ICly, you can still go elsewhere and get it done. |
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# Player A has the same dye and item but wants the color to be glowing viridian. The GM cannot do this. The color you dye it must be the color of the dye you provide. From a rules stance, this is disallowed and going elsewhere to get it done would be considered inappropriate merchant hunting. |
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# Player A has "a glowing vermilion vultite sword" and presents it to the merchant, requesting only that the word vermilion be changed to viridian. The GM cannot do this. From a rules stance, this is disallowed and going elsewhere to get it done would be considered inappropriate merchant hunting. |
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# Player A has the same sword and the same request, but also has "a glowing viridian dye". The GM can do this. From a rules stance, this would be allowable and if that merchant denied it ICly, you can still go elsewhere and get it done. |
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# Player A has "a glowing green dye" and would like "a glowing viridian vultite sword". The GM can do this. From a rules stance, this would be allowable and if that merchant denied it ICly, you can still go elsewhere and get it done. |
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;Rationale: |
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Glowing is inherently magical, by our definitions, and thus requires certain circumstances for a sustained glow on an item. Creating a dye under the alchemy system is one of those circumstances and therefore, we will definitely allow our GMs to work with supplied dyes, but only in the color supplied - since the color is a part of the alchemical dye recipe. Otherwise, a savvy player could figure out the easiest and cheapest glowing dye to make, make it in quantity, sell it or dye lots of items with it, and then have merchants change that "glowing ochre" to "glowing chartreuse" and "glowing viridian" and "glowing cerulean" and so on and so forth. This devalues the alchemy process for dyes and circumvents the glowing alteration rules. |
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The alternative is to step back away from altering with the alchemy dyes entirely, which we had allowed based on player request. I know we don't want to stop working with the supplied dyes, but we will have to work within the rules. If you bring a glowing dye of whatever color you want, as long as the merchant wants to and the item can be dyed, we'll do it, whereas before, we couldn't. This is a positive move forward, and having to supply the color you want dyed is a logical requirement given the exception to the altering rules that is being made. |
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=Dye Bases= |
=Dye Bases= |
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{{:dye base}} |
{{:dye base}} |
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=Dye Additives= |
=Dye Additives= |
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* In order to work with dyer's tent dye, you need to buy the dye, ORDER BOTTLE, then pour the dye additive into it. |
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{{:Dye additive}} |
{{:Dye additive}} |
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=Dyes= |
=Dyes= |
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==Amethyst violet dye== |
==Amethyst violet dye== |
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#Add 5 doses of mashed purple poppy |
#Add 5 doses of mashed purple poppy |
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#Simmer |
#Simmer |
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#Add 3 doses of powdered deep purple amethyst |
#Add 3 doses of [[List of alchemy shop inventory|powdered deep purple amethyst]] |
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#Boil |
#Boil |
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{{RE}} |
{{RE}} |
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#Add 2 doses of ground woad leaves |
#Add 2 doses of ground woad leaves |
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#Simmer |
#Simmer |
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#Add 2 doses of powdered blue spinel |
#Add 2 doses of : [[Alchemy gem collection|powdered blue spinel]] - <small>Not found in guild shops.</small> |
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#Boil |
#Boil |
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{{RE}} |
{{RE}} |
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#Add ground valerian root |
#Add ground valerian root |
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#Simmer |
#Simmer |
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#Add powdered yellow jade |
#Add [[Alchemy gem collection|powdered yellow jade ]] - <small>Not found in guild shops.</small> |
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#Boil |
#Boil |
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{{RE}} |
{{RE}} |
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#Add 2 doses of ground woad leaves |
#Add 2 doses of ground woad leaves |
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#Simmer |
#Simmer |
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#Add 2 doses of powdered blue lapis lazuli |
#Add 2 doses of [[List of alchemy shop inventory|powdered blue lapis lazuli]] |
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#Boil |
#Boil |
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{{RE}} |
{{RE}} |
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#Add 2 doses of ground alder bark |
#Add 2 doses of ground alder bark |
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#Simmer |
#Simmer |
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#Add two doses of powdered blue lapis lazuli |
#Add two doses of [[List of alchemy shop inventory|powdered blue lapis lazuli]] |
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#Boil |
#Boil |
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{{RE}} |
{{RE}} |
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#Add 5 doses of mashed coppery rain lily |
#Add 5 doses of mashed coppery rain lily |
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#Simmer |
#Simmer |
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#Add |
#Add [[Alchemy gem collection|powdered copper fang]] - <small>Not found in guild shops.</small> |
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#Boil |
#Boil |
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{{RE}} |
{{RE}} |
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#Add 2 doses of ground green fungus |
#Add 2 doses of ground green fungus |
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#Simmer |
#Simmer |
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#Add powdered uncut emerald |
#Add [[Alchemy gem collection|powdered uncut emerald]] - <small>Not found in guild shops.</small> |
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#Boil |
#Boil |
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{{RE}} |
{{RE}} |
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#Add 5 doses of mashed flaeshorn berry |
#Add 5 doses of mashed flaeshorn berry |
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#Simmer |
#Simmer |
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#Add 3 doses of pinch of gold dust |
#Add 3 doses of [[Alchemy gem collection|pinch of gold dust (whole)]] - <small>Not found in guild shops.</small> |
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#Boil |
#Boil |
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{{RE}} |
{{RE}} |
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Product = lavender blue dye}} |
Product = lavender blue dye}} |
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#Add [[translucent dye base]] |
#Add [[translucent dye base]] |
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#Add powdered purple-cap cowrie shell |
#Add [[Alchemy gem collection|powdered purple-cap cowrie shell]] - <small>Not found in guild shops.</small> |
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#Boil |
#Boil |
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{{RE}}</td></tr></table> |
{{RE}}</td></tr></table> |
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#Add 3 doses of ground shadowlace moss |
#Add 3 doses of ground shadowlace moss |
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#Simmer |
#Simmer |
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#Add 3 doses of powdered olivine faenor-bloom |
#Add 3 doses of [[Alchemy gem collection|powdered olivine faenor-bloom]] - <small>Not found in guild shops.</small> |
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#Boil |
#Boil |
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{{RE}} |
{{RE}} |
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#Add 2 doses of ground orchil lichen |
#Add 2 doses of ground orchil lichen |
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#Simmer |
#Simmer |
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#Add two doses of powdered polished red coral |
#Add two doses of [[Alchemy gem collection|powdered polished red coral]] - <small>Not found in guild shops.</small> |
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#Boil |
#Boil |
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{{RE}} |
{{RE}} |
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#Add 3 doses of mashed stargazer lily |
#Add 3 doses of mashed stargazer lily |
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#Simmer |
#Simmer |
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#Add 2 doses of powdered swirling |
#Add 2 doses of [[Alchemy gem collection|powdered swirling aetherstone]] - <small>Not found in guild shops.</small> |
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#Boil |
#Boil |
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{{RE}} |
{{RE}} |
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{{GA |
{{GA |
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|Uses = |
|Uses = |
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|Rank taught = |
|Rank taught = 54 |
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|Rank end = |
|Rank end = |
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|Location = }}</td> |
|Location = }}</td> |
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#Add 5 doses of mashed red passionflower |
#Add 5 doses of mashed red passionflower |
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#Simmer |
#Simmer |
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#Add powdered uncut ruby |
#Add [[Alchemy gem collection|powdered uncut ruby]] - <small>Not found in guild shops.</small> |
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#Boil |
#Boil |
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{{RE}} |
{{RE}} |
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#Add two doses of ground blue moss |
#Add two doses of ground blue moss |
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#Simmer |
#Simmer |
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#Add powdered blue sapphire |
#Add [[List of alchemy shop inventory|powdered blue sapphire]] |
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#Boil |
#Boil |
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{{RE}} |
{{RE}} |
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#Add mashed orange begonia |
#Add mashed orange begonia |
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#Simmer |
#Simmer |
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#Add powdered ruby-lined nassa shell |
#Add [[Alchemy gem collection|powdered ruby-lined nassa shell]] - <small>Not found in guild shops.</small> |
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#Boil |
#Boil |
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{{RE}} |
{{RE}} |
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#Add 3 doses of ground alder bark |
#Add 3 doses of ground alder bark |
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#Simmer |
#Simmer |
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#Add 2 doses of powdered white chalcedony |
#Add 2 doses of [[Alchemy gem collection|powdered white chalcedony]] - <small>Not found in guild shops.</small> |
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#Boil |
#Boil |
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{{RC2 mid|Width = 315}} |
{{RC2 mid|Width = 315}} |
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#Add 3 doses of ground alder bark |
#Add 3 doses of ground alder bark |
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#Simmer |
#Simmer |
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#Add two doses of powdered white clam shell |
#Add two doses of [[Alchemy gem collection|powdered white clam shell]] - <small>Not found in guild shops.</small> |
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#Boil |
#Boil |
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{{RE}} |
{{RE}} |
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#Add 2 doses of ground woad leaves |
#Add 2 doses of ground woad leaves |
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#Simmer |
#Simmer |
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#Add two doses of powdered turquoise stone |
#Add two doses of [[List of alchemy shop inventory|powdered turquoise stone]] |
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#Boil |
#Boil |
||
{{RE}} |
{{RE}} |
Latest revision as of 22:27, 8 June 2024
Colored dyes can be made through the General Alchemy subskill of Alchemy. These formulas were released on 09/16/08 as part of Alchemy Phase II. Temporary hair dyes were also released using a different dye base. As of November 2014, alchemy dyes can be used on cobbling uppers.
Alchemy dye additives can be added only to alchemy dyes, however dyes purchased at cobblers workshops or in the dyer's tent can be converted to alchemy dyes via the clerk in the dyer's tent by holding the non-alchemy dye in your right hand while using the ORDER BOTTLE command.
Colors Available | ||||||||
Dye Base | Dye Additive | Red | Orange & Yellow | Green | Blue | Pink & Purple | Brown | Monochrome |
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Translucent | Brilliant | Cranberry red | Bright yellow | Dark green | Azure | Amethyst violet | Brown | Grey |
Limpid | Glimmering | Dark red | Chartreuse yellow | Emerald green | Cerulean blue | Pink | Tan | Silvery |
Clear | Glittering | Light red | Golden | Light green | Cobalt blue | Purple | Tawny brown | Slate grey |
Glowing | Ruby red | Goldenrod yellow | Olivine | Dark blue | Rainbow | Coppery | Cream white | |
Radiant | Scarlet | Honey yellow | Indigo | Rosy pink | White | |||
Shimmering | Light ginger | Lavender blue | Black | |||||
Shining | Orange | Light blue | ||||||
Sparkling | Pale yellow | Periwinkle blue | ||||||
Sapphire blue | ||||||||
Turquoise blue |
Some of the colors are independent from those available in the Dyer's tents; others overlap. This is an oversight that will eventually be resolved with the removal of any alchemy color from the dyer's tents. For most formulas, it is faster and less expensive to purchase the dyes in the tent than to make these dyes.
Example:
You pour a few test drops of white vial of dye on your leather tome. The results are good, and you can tell the dye will transform it into a cream white leather tome if you poured some more on it. >pour my dye on my tome You pour your white vial of dye on your leather tome, completely coating the item. The liquid soon dries, leaving you with a cream white leather tome. That was the last of the dye. >tap tome You tap a cream white leather tome, which is in your right hand.
The item will retain the material it INSPECTs as.
If the item is scripted or otherwise special and will not take the dye; it will run off during the initial pour. The dye will not be wasted.
Alteration Rules
Some of the additives create colors that are typically against alteration rules. The character must provide the glowing dye to the merchant to apply to the item being worked on. Whether or not they will depends on the particular merchant, of course, because some merchants might be anti-magical or whatever and not feel they can. That's an IC stance for a merchant. The item may require more than one dose of dye.
Previously, there was a rule in place requiring that the alteration remain the same shade as the provided dye. With the updates to the dye system opening up the additives to almost any color, this rule is no longer applicable.
Dye Bases
Translucent dye base
Translucent dye base is the base that all simple dye recipes will start with. It needs to be made in order to make any of the simple colored dyes.
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Limpid dye base
Limpid dye base is the base that the more complicated dye recipes will start with. It needs to be made in order to make any of the more complicated colored dyes.
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Clear dye base
Clear dye base is the base that the most complicated dye formulas and the dye additives will start with. It needs to be made in order to make any of the most complicated colored dyes or additives.
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Dye Additives
- In order to work with dyer's tent dye, you need to buy the dye, ORDER BOTTLE, then pour the dye additive into it.
Brilliant dye additive
The formula for brilliant dye additive was learned in the Library; no rank information is known.
To create a brilliant dye, pour the brilliant dye additive in the completed dye. Both adjectives are combined (e.g. "a glittering light red vial of dye"). The dyed item will also have both adjectives
>pour add in my dye You pour the additive into your green vial of dye. As the two substances blend together, the dye slowly transforms into a brilliant green vial of dye.
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Glimmering dye additive
The formula for glimmering dye additive was found on a parchment; no rank information is known.
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Glittering dye additive
The formula for glittering dye additive was found on a parchment; no rank information is known.
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Blue diamonds are found exclusively on Teras Isle |
Glowing dye additive
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Charcoal grey haze indicates success Glowing green lichen on Roomdata |
Radiant dye additive
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Shimmering dye additive
The formula for shimmering dye additive was found in the Library; no rank information is known.
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Soft pink haze indicates success Petrified shadowstalk on RoomdataShimmertime shards are found in Elven Nations |
Shining dye additive
The formula for shining dye additive was found in the Library; no rank information is known.
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Sparkling dye additive
The formula for sparkling dye additive was found in the Library; no rank information is known.
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Dyes
Amethyst violet dye
- This color is a unique shade not available in the Dyer's tents, though amethyst purple is available.
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Azure dye
- This color may also be purchased in the WL Cobbling shop
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Cluster of woad leaves on Roomdata |
Black dye
This color is also available in the Dyer's tents.
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Bright yellow dye
This color is also available in the Dyer's tents.
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Brown dye
- This color may also be purchased in the Cysaegir cobbling shop
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Chartreuse yellow dye
- This color is a unique color not available in the Dyer's tents.
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Valerian root on Roomdata |
Cerulean blue dye
- This color is a unique color not available in the Dyer's tents.
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Woad leaves on Roomdata |
Cobalt blue dye
This color is also available in the Dyer's tents.
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Alder bark on Roomdata |
Coppery dye
This color is also available in the Dyer's tents.
The formula was discovered in the Library, so no rank information is available.
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Cranberry red dye
- This is a unique color not available in the Dyer's tents.
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Cream white dye
- This color is a unique color not available in the Dyer's tents.
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Dark blue dye
- This color is a unique color not available in the Dyer's tents.
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Dark green dye
This color is also available in the Dyer's tents.
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Dark red dye
This color is also available in the Dyer's tents.
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Emerald green dye
- This color is a unique color not available in the Dyer's tents.
This formula was discovered in the Library; no rank information is available.
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Golden dye
- This color is also available in the Cysaegir cobbling shop
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Goldenrod yellow dye
- This color is a unique color not available in the Dyer's tents.
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Grey dye
This color is also available in the Dyer's tents.
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Honey yellow dye
This color is also available in the Dyer's tents.
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This formula is learned at rank 24 of General Alchemy.
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Indigo dye
This color is also available in the Dyer's tents.
This formula was learned in the Library; no rank information is known.
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Woad leaves on Roomdata |
Lavender blue dye
This color is also available in the Dyer's tents.
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Light blue dye
- This color is a unique color not available in the Dyer's tents.
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Light ginger dye
- This color is a unique color not available in the Dyer's tents.
This formula was learned in the Library, so no rank information is available.
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Ginger root on Roomdata |
Light green dye
- This color is a unique color not available in the Dyer's tents.
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Light red dye
This color is also available in the Dyer's tents.
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Olivine dye
- This color is a unique color not available in the Dyer's tents.
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Orange dye
- This color is a unique color not available in the Dyer's tents.
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Pale yellow dye
This color is also available in the Dyer's tents.
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Periwinkle blue dye
This color is also available in the Dyer's tents.
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Orchil lichen on Roomdata |
Pink dye
- This color is also available in the Cysaegir cobbling shop
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Purple dye
This color is also available in the Dyer's tents.
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Rainbow dye
- This color is a unique color not available in the Dyer's tents.
This formula was learned in the Library; no rank information is available.
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Rosy pink dye
This color is also available in the Dyer's tents.
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Note: The primrose used is not yellow primrose. |
Ruby red dye
This color is also available in the Dyer's tents.
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Sapphire blue dye
This color is also available in the Dyer's tents.
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Scarlet dye
- This color is also available in the Cysaegir cobbling shop
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Silvery dye
- This color may also be purchased in the backroom of the Cysaegir cobbling shop
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Slate grey dye
This color is also available in the Dyer's tents.
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Alder bark on Roomdata |
Tan dye
- This color is a unique color not available in the Dyer's tents.
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Tawny brown dye
- This color is a unique color not available in the Dyer's tents.
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Onion skin on Roomdata |
Turquoise blue dye
This color is also available in the Dyer's tents.
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Woad leaves on Roomdata |
White dye
This color is also available in the Dyer's tents.
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