Profession: Difference between revisions
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A [[character]]'s '''profession''' ("class") defines their general role in [[GemStone IV]]. Profession determines how often and how easily [[skill]]s may be trained per level, and the [[spell circle|spells]] which may be learned. There are currently ten professions from which to choose. |
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== Physical Professions ("Squares") == |
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*'''[[Monk]]s''' are specialists in [[unarmed combat]], enhancing their bodies with [[mental magic]] |
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*'''[[Rogue]]s''' are masters of [[stealth]] and [[AMBUSH (verb)|ambushing]], and can be expert [[locksmith]]s |
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*'''[[Warrior]]s''' are frontline, heavily armored melee fighters |
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== Magical Professions ("Pures") == |
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*'''[[Cleric]]s''' are attuned to [[spiritual magic]] aligned with [[Arkati|Light or Dark Gods]] and can raise the dead |
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*'''[[Empath]]s''' are spiritual healers with the power to manipulate living matter |
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*'''[[Sorcerer]]s''' are practitioners of destructive magic, drawing from both elemental and spiritual spheres |
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*'''[[Wizard]]s''' are masters of [[elemental magic]] and can learn to change or reverse the passage of time |
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The [[Savant]] profession has been announced as an additional profession to be released in the future. |
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== Hybrid Professions ("Semis") == |
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*'''[[Bard]]s''' are [[loresinging|loremasters]] who wield elemental magic in the form of [[Bard Base|spellsongs]] |
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*'''[[Paladin]]s''' are armored melee combatants who draw on divine spiritual force to aid their groups in battle |
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*'''[[Ranger]]s''' are expert hunters who use nature-based spiritual magic and have a [[Animal Companion|special bond]] with animals |
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Latest revision as of 20:51, 6 April 2020
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