User:DOUG/Sandbox Template Stuff: Difference between revisions

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{{DougTest
|short = an ancient cracked leather tome
|show = This ancient-looking tome is carefully encased in a protective sleeve made of thin, transparent paper that has yellowed with age. The leather of the book binding is cracked and brittle, indicating that removing the tome from its protective cover would surely destroy the fragile artifact. Stamped into the cover of the tome is a gilded slit-pupilled eye, the gold partly flaked away.
|1 =
|loresong = As the notes of your song reach out to the tome, a dimly lit scene unfurls within your mind.


garbed in grey robes bearing a slit-pupilled eye insignia, arrive singly and in pairs at a secret workshop. They give a password to a darkly clad man at the door and are then allowed inside.


The workshop interior is filled with worktables, an expansive library, and alchemy supplies. Flickering candles provide a dim illumination.
Keep this around for a bit, as a potential TOC replacement to build reference links:


Once all are gathered, a heated and lively debate begins. It is difficult to make out exactly what they are saying, but an occasional word such as "symbol," "incantation," and "portal" can be deciphered.
<pre>== Usage ==
{{FDBL
|float = right


Your mind goes black as the vision winks out of existence.
|row1_header = * Toggle all content Holder
|row1_content = <div></div>
* <span><u class="mw-customtoggle-myNothing mw-customtoggle-myTable"">Toggle all content</u></span>
|row2 header = [[#Nothing to See Here!|<span><u class="mw-customtoggle-myNothing">Nothing to See Here!</u4></span>


You see the same workshop as before, but sense that time has passed. The sorcerers are all intent on their work. Some are busy at worktables, and others are studying texts from the library.
|row3_header = [[#Table Hiding|<span><u class="mw-customtoggle-myTable">Table Hiding</u></span>]]
|row3_content = <div></div>
* [[Link|1Text]


A small group is involved with marking magical symbols on the floor in chalk. Two act as scribes, recording the various outcomes in their journals. One of the sorcerers working with potions seems extremely pleased with her results and gathers others over to verify her findings.
}}


The vision goes dark once more.


As your song surrounds the tome, a dim vision again fills your mind.
</pre>


The woman you saw before is handing out small vials to each member of the group, while an elderly sorcerer points to his magical designs on the floor and enthusiastically explains them. As the others listen, they all become quite animated and their eyes gleam with excitement.
===Math Formula Needs===


The eldest sorcerer claps his hands to gain attention. Everyone stops what they are doing and they move to form a circle in the middle of the room. The man with the chalk erases his design and re-draws it carefully from the beginning. A younger woman raises her hands and begins an incantation.
This is a list of articles that contain <nowiki><math></math></nowiki> tags somewhere in their text. It will serve as a first pass to collect which articles might be affected by a change in math presentation methods (HTML versus LaTex).


As the chant rises to a shrill peak, everyone pours the potion from their vials on the symbol drawn in the center of their circle. The sorcerers gasp in unison as a heavy mist fills the air over the symbol. It writhes and swirls, then slowly takes on the shape of a black portal. An expression of triumph fills the faces of the assembled.
{|class="wikitable"

|-
The vision fades from your mind.
|Template:Math

|template formats HTML in a similar way to <code><math>...</math></code>. Unlike the math tag, this does not parse TeX statements so it ...
As your song envelops the tome, you see the workshop and the sorcerers gathered in a circle performing the same ritual you witnessed previously.
|1,021 bytes (134 words) - 00:27, 24 June 2017

|-
As the portal takes shape, a younger sorcerer separates from the circle and steps forward, as if he is going to pass through it. Suddenly a dark shape lunges out of the portal and wraps the sorcerer in misty black tendrils.
|Guides by Whirlin: Quickstrike & Celerity: Really Simple Math

|what we're going to do with them? Multiply... I know, super advanced math. Multiply the Weapon Speed by the Modifier. Round down. Add 10. This ...
The man screams in agony, and when the tendrils release him, he is nothing more than an unrecognizable mass of disfigured flesh, writhing on the floor. The others shout in dismay, panic etched on their faces. The tendrils reach out to each of them, consuming them one by one in turn.
|7 KB (945 words) - 12:49, 29 September 2017

|-
The eldest sorcerer has kept his wits about him and he hastily casts a warding spell to protect himself. The tendrils leave him alone and the dark shape withdraws back into the portal as the portal itself ceases to exist.
|Help:Math Templates

|of various mathematical equation elements for use in the <nowiki> math </nowiki> template. Template: Using the Asterisk for multiplication ...
The elder motions to a dark corner and a silent figure clad in black emerges from the shadows. The figure quickly takes a dagger to the hideous forms on the floor, ending their existence. Once done, he nods to the elder and prepares to leave.
|294 bytes (36 words) - 00:17, 13 October 2017

|-
The elder chants another incantation and gestures at the slayer. Blood spurts from the black-clad figure's neck in a crimson fountain. The surviving sorcerer leaves the workshop, sealing the door with magical wards, and then disappears into the night.
|Category:Math Templates

|
The vision dissolves into a haze of darkness.
|2 members (0 subcategories, 0 files) - 22:49, 12 October 2017

|-
The tome gives you no further response.
|Category:Help:Math Templates
}}
|
|0 members (0 subcategories, 0 files) - 22:58, 12 October 2017
|-
|Combat system
|<nowiki>Ranks + \lfloor\mathrm STR /4\rfloor + \lfloor\mathrm DEX /4\rfloor</math> :<math> \mathrm Parry\ Ranks = \begin cases 10 + 0.15 \times \mathrm </nowiki>...
|35 KB (5,263 words) - 00:22, 10 October 2017
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|Redux
|will cause erroneous results. Where:<nowiki> :<math>\mathrm x = redux factor </math> :<math>\mathrm a = raw damage </math> :<math>\mathrm b = (raw damage 2 </nowiki>...
|10 KB (1,435 words) - 16:51, 26 May 2017
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|Help talk:Style
|a hiccup in communications, we get the ugly red text that <nowiki><math></nowiki> throws at us. : The image cannot have links or stylized (italicized ...
|9 KB (1,499 words) - 23:42, 12 October 2017
|-
|Help:Style
|be indented or wrapped in a box: :<code><nowiki> Equation box <math> ... </math> </nowiki></code> Multi-letter variables should be wrapped in a ...
|20 KB (3,305 words) - 18:58, 15 September 2017
|-
|Summation chart
|at which you gain a bonus. This is commonly called the "seed" (<math>\mathrm \sigma </math>). Find this rank number in the red row underneath the red ...
|4 KB (468 words) - 16:57, 26 May 2017
|-
|User:DOUG/Sandbox Transclusion Tests
|wonders of our time can include the formula<nowiki> <math>\phi_n(\kappa) = \frac 1 4\pi ... _n(R) \partial R \right \,dR</math></nowiki> And now, for something really ...
|2 KB (306 words) - 17:39, 12 October 2017
|-
|Research:Enchant (925) Formula
|<nowiki>Wizard \ spells \ known \ over \ level) + (2 (ROUND(\frac MjE 4 ))) </math> : <math> Skills \ mod = \frac EMC \ Bonus 5 + (2 \frac MIU \ Bonus </nowiki>...
|9 KB (1,406 words) - 22:29, 8 October 2017
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|Statistic
|, the raw stat is converted into a '''bonus''' by the following formula:<nowiki> :<math>\mathrm Bonus = \left \lfloor \frac \mathrm RawStat - 50 2 \right </nowiki> ...
|13 KB (1,707 words) - 19:17, 22 July 2017
|-
|Help:Wiki Markup
|TeX User's Group . </td> <td><pre><nowiki> <math>\sum_ n=0 ^\infty \frac x^n n </math> </nowiki></pre> </td> </tr> </table> Special characters</nowiki> ...
|25 KB (3,808 words) - 20:27, 31 December 2014
|-
|Celerity (506)
|in stamina cost (based on the caster's Elemental Lore: Air ranks), <math>r_p</math> is the percentage of the remaining stamina cost you'll have to pay ...
|8 KB (1,098 words) - 04:43, 17 September 2017
|-
|Material
|<nowiki>NavyBlue 15 2 =7.5 \Longrightarrow \color ForestGreen 8</math>), the <math>\color NavyBlue \text +15 </math> bonus yields 7.5 which rounds up to a </nowiki>...
|14 KB (1,911 words) - 15:54, 7 October 2017
|-
|Talk:Combat system
|necessarily more intuitive, and since the reader won't mix up <math>x</math> with <math>\times</math> if all the variables are long words it's fine to ...
|2 KB (284 words) - 19:59, 6 October 2016
|-
|Talk:Summation chart
|I didn't go for a direct translation, I tried to do some math. I'm sure it can be improved. User:VANKRASN39 VANKRASN39 ( User talk:VANKRASN39 ...
|1 KB (157 words) - 22:16, 5 October 2016
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|Trading
|selling. For example, a player with 100 ranks of trading and 32 INF bonus has <nowiki> <math>SkillBoost = Trunc \frac 200 + 32 12 = 232/12 = 19.33333 = 19 </nowiki> ...
|6 KB (711 words) - 18:52, 20 July 2017
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|Gswiki:Village pump
|because that's what Mark wanted to use, and he was in charge of the math. But yeah we need that formula extension. No one seemed to like my workaround ...
|51 KB (8,247 words) - 23:22, 12 October 2017
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|Gswiki:Requests
|18:57, 22 June 2010 (EDT) :<s>If anyone has some articles with funky math that they want prettified, let me know and I'll get on it. Otherwise, I ...
|27 KB (4,412 words) - 03:32, 16 September 2017
|-
|Guides by Whirlin: Ferns, Furs, and Ferrets: Whirlin's Guide to Rangers
|were to pick up a long bow, you'd be firing in 2 seconds. For the math to work out, that would require a 100% increase in Damage Factor to be equal ...
|43 KB (6,778 words) - 12:40, 29 September 2017
|-
|Flimbo's Monk Guide
|8 -align=center '''225''' 9 <BR> :In the spirit of not making you do math, here's what it boils down to - Without any lores at all, at levels 5 ...
|62 KB (10,337 words) - 19:29, 6 September 2017
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|Mana
|growth into account. For professions with only one mana stat, :<math>\mathrm BaseMana = \left \lfloor \frac \mathrm StatBonus 2 \right \rfloor ...
|4 KB (638 words) - 16:57, 26 May 2017
|-
|Symbol of the Proselyte (340)
|right \rfloor + \left \lfloor \frac \mathrm Creator\ WIS\ Bonus 3 \right \rfloor </math> </center> Also, when an attack is made, it will have a ...
|8 KB (1,236 words) - 16:56, 26 May 2017
|-
|Corrupt Essence (703)
|of the spell is not friendly to other characters. Equation box <nowiki><math>\mathrm \ \ of \ targets = 1 + \frac SMC + EMC \ (lower \ one \ counts \ </nowiki>for ...
|3 KB (455 words) - 04:50, 22 July 2017
|-
|Runestaff
|Value = Parry Ranks + ⌊STR/4⌋ + ⌊DEX/4⌋ : math Parry Ranks is shown on the conversion reference table; add 10 ...
|10 KB (1,376 words) - 01:08, 24 June 2017
|-
|Padding
|≤ 6''' , otherwise it is a random number in the range math ''' 6, Padding CEP ''' with an unknown distribution. (Note: Critical weighting is ...
|14 KB (1,818 words) - 13:17, 26 September 2017
|-
|Guides by Whirlin: Pure, Archer, and War Mages Guide
|7 for +1 enhancive 905 : Seed 5 for +1 DS Elemental Lore: Explaining the Maths First thing to point out is that a lot of the Air and Earth ...
|53 KB (8,951 words) - 12:36, 29 September 2017
|-
|Template:*/doc
|generate the second equation above would be: <nowiki> equation box math A B = C </nowiki> Bulleted Lists This template may ...
|1 KB (197 words) - 23:04, 12 October 2017
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|Template:-/doc
|two following mathematical formulas: with standard minus symbol equation box math A - B = C and with template - symbol equation box ...
|947 bytes (143 words) - 00:17, 13 October 2017
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|Forging/saved posts
|you do 25 raw dmg PLUS 4 points of dmg for critical weighting is my math wrong here (if you can understand any of it, heh) or do better forge ratings ...
|25 KB (4,041 words) - 15:55, 28 June 2017
|-
|Berserk
|<nowiki>AS bonus at level 64. The bonus can be expressed as: equation box <math>\mathrm AS _ bonus = \mathrm max \left(\frac \mathrm Ranks _ gld + \left </nowiki> ...
|6 KB (995 words) - 19:42, 17 March 2017
|-
|Enchanting potion
|pour of the first step of the project.</small><section end=math /> Potion Order <section begin=order />When enchanting items with multiple ...
|10 KB (1,339 words) - 20:45, 9 October 2017
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|Kai's Smite
|\mathrm SuccessMargin 10 \right\rfloor \cdot \mathrm UACTier </math> seconds, where <math>\mathrm UACTier </math> is 1, 2, or 3 for decent, good ...
|4 KB (617 words) - 03:59, 16 July 2017
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|TEND (verb)
|past the above requirement reduce RT by 1s each, minimum 3s): <math>\mathrm Roundtime = (2 \times \mathrm Difficulty ) + (6 \times \mathrm Severity ...
|4 KB (422 words) - 17:18, 13 September 2017
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|Experience pool
|its DIS and LOG stats. The formula is: ::<math>\mathrm FieldExperiencePool=800 + LOG + DIS </math> So a character with a LOG and DIS stats ...
|12 KB (1,719 words) - 19:56, 31 December 2016
|-
|Template:Sqrt
|="border-top:1px solid; padding:0 0.1em;"> 1 </span><noinclude> Use inside the math formatting template for best results. (Don't use inside < ...
|302 bytes (38 words) - 23:21, 5 September 2017
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|Arcane Barrier (1720)
|\mathrm AS \ \mathrm or \ \mathrm MIU \ \mathrm Ranks 25 \biggr\rfloor</math> </blockquote> For example, a caster with 50 Magic Item Use ranks ...
|1 KB (159 words) - 16:48, 17 August 2017
|-
|Enchant Item (925)
|EXP = (100 \cdot \mathrm Step\ of\ Enchant ) - \mathrm Enchanter's\ Level </math> For example, a level 50 wizard, making the third cast of an ...
|22 KB (3,483 words) - 00:41, 9 October 2017
|-
|Kelfour Edition volume I number XII
|Channeling and Channeling .............. Rhys Corwinson 13 Basic Math for GSIII ...................... Viszier Wazara 15 Living ...
|112 KB (14,366 words) - 17:59, 31 December 2014
|-
|Guides by Whirlin: Two Hander, One Hander, Archer, Pure, Two Weapon Bard Guide
|is the best shield you can use in Gemstone. Hands down. The way the math works out, you always want to sing to maintain your evasion by singing the ...
|45 KB (7,180 words) - 12:37, 29 September 2017
|-
|Talk:Mana
|OM1E5GA ( User talk:OM1E5GA talk ) 16:38, 14 April 2017 (CDT) :The math extension broke yesterday and it was reported to Wyrom, who will bring it ...
|1 KB (169 words) - 22:01, 14 April 2017
|-
|Talk:Enchanting potion
|scaling capabilities). This is the current method. equation box <nowiki> <math> \mathrm Modifiers = \mathrm MIU_ Bonus + \mathrm LOG_ Bonus + \mathrm </nowiki>...
|2 KB (276 words) - 00:07, 13 October 2017
|-
|Picking Locks
|a lock is based on the following formula: equation box<nowiki> <math>\mathrm Endroll = \Bigl (\mathrm Picking\ Locks\ Skill + \mathrm Dexterity Bonus </nowiki> ...
|4 KB (518 words) - 08:38, 17 September 2017
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|Stunning Shout (1008)
|the endroll and the bard's training in Elemental Lore, Air . <nowiki> :<math>\mathrm HPDamage = 10 + \left \lfloor \frac \mathrm Endroll - 100 4 \right </nowiki> ...
|2 KB (292 words) - 19:33, 18 August 2016
|-
|Tremors (909)
|)% penalty from a base of 5 by seed 4 summation ÷ 2. equation box <math>\mathrm Target\ EBP%\ Penalty = 5 + \frac Seed \ 4_ Earth \ Lore 2 ...
|5 KB (770 words) - 20:45, 28 May 2017
|-
|Blind (311)
|right \rfloor + \left \lfloor \frac \mathrm Religion\ Ranks 3 \right \rfloor</math> Undead and creatures that are immune to stuns cannot be ...
|2 KB (321 words) - 17:22, 18 November 2016
|-
|Limb Disruption (708)
|\lfloor 100 \cdot \frac SA \ ranks target \ level \cdot 2 \right \rfloor </math> :<small>Note: The penalty caps at 100 CS with 0 SA ranks</small ...
|4 KB (663 words) - 23:48, 1 March 2017
|-
|Balefire (713)
|and total the two values to determine the bonus. Equation box <math>\mathrm \% \ chance = (2 \cdot seed \ 1 \ skill \ bonus \ summation)_ EMC + (2 ...
|6 KB (817 words) - 15:38, 15 March 2017
|-
|Curse (715)
|power level, which cannot be lower than zero. Equation box <math>\mathrm Curse \ Power = Sorcerer \ Base \ ranks + \frac Summoning \ Lore \ ranks ...
|14 KB (2,186 words) - 03:13, 5 September 2017
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|Mental Lore, Transformation
|armor formed by Iron Skin increases by 1 per <math>5 \cdot \mathrm Seed\ 1</math> of the summation chart . ; Dragonclaw (1209) :Ranks in ...
|2 KB (276 words) - 17:06, 26 May 2017
|-
|Heal/Harm (1101)
|the spell deals 25 HP damage: <div style="margin-left:2em;"> math 15 + (0.100 × (150 - 100)) + 5 = 25 </div> Messaging class ...
|4 KB (590 words) - 19:00, 10 October 2017
|-
|Avalon
|commands for Avalon are: counter - Perform a math command on the 'c' variable. Math commands are: set add subtract multiply divide ...
|4 KB (601 words) - 21:05, 23 August 2016
|-
|Rapid Fire (515)
|\ Period=90 - \left \lfloor \frac EMC \ ranks 2.2 \right \rfloor \ seconds </math> At 100 ranks, the duration is 45 seconds, and at 200 ranks ...
|4 KB (492 words) - 16:51, 26 May 2017
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|Elemental Blade (411)
|(+45). Duration: equation box math of swings <nowiki>=</nowiki> 20 ... magical item : :: equation box math of swings <nowiki>=</nowiki> ...
|6 KB (849 words) - 19:59, 15 September 2017
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|Sanctify (1625)
|=4(\mathrm Bonding Level - 2) + \mathrm SummoningLoreRanks _ \mathrm seed \ 2 </math> Therefore, with bonding level 5 and 9 ranks of Spiritual ...
|9 KB (1,370 words) - 05:04, 4 September 2017
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|Resist Nature (620)
|frac \mathrm Spiritual\ Lore,\ Blessings\ Ranks 2 \right \rfloor</math> </center> Aura , Discipline , and Wisdom stat bonuses all play ...
|14 KB (2,125 words) - 13:27, 15 August 2017
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|Mind Jolt (706)
|it will look for another character who is not grouped to the caster. equation box <math>\mathrm \% \ chance = 2 \cdot seed \ 2 \ Demonology \ ranks ...
|2 KB (334 words) - 02:21, 5 October 2016
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|Spell burst
|(AS + MIU + HP + SA) + 0.5( Mana\ Controls + Lores) (225.0 / level) </math> Worn mana should be calculated as follows: No known spells will be ...
|5 KB (769 words) - 17:07, 26 May 2017
|-
|Carceris
|did not pass, following a war with Nonomino Behind The Scenes King Math involving a magical cauldron (the precursor of the grail) kept bubbling by ...
|7 KB (1,162 words) - 21:46, 3 July 2017
|-
|Nonomino
|C3%A2n_the_Blessed Bran the Blessed wages war with the Irish King Math, involving a https://en.wikipedia.org/wiki/Pair_Dadeni magical cauldron that ...
|5 KB (752 words) - 10:57, 3 May 2017
|-
|Warding
|(end roll greater than 100), the '''warding margin''' is defined as math ( End Roll - 100) . Additional hidden bonuses to the warding margin may ...
|9 KB (1,224 words) - 03:46, 1 September 2017
|-
|Rejuvenation (1607)/saved posts
|(1607) has been updated with a number of notable modifications. Warning: math ahead. First, the spell now functions on a 5-minute cooldown ...
|2 KB (306 words) - 19:11, 9 May 2017
|-
|Library system release (log)
|. Would you rather SEARCH for books on astrology, physics, or mathematics? search math You try to find some new sources based on promising leads in ...
|17 KB (2,749 words) - 20:51, 16 February 2016
|-
|Fash'lo'nae's Gift (1750)/saved posts
|that's a pretty big benefit. - GM Oscuro - Fleur's Math saved-post category = Magic Spells/Systems topic = Magic Systems messagenum ...
|49 KB (6,356 words) - 18:20, 29 March 2017
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|Breakage/saved posts
|rolls vs. the items durability, 1 95+ leading to another open?? Can I (not a math major) read that to mean that an item with over 200 DU and at newly ...
|29 KB (4,173 words) - 22:07, 17 March 2017
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|Forging
|a chance approximately equal to the following: Equation box math '''Probability <nowiki>=</nowiki> 500 - RANKS + " LOG Bonus" /500 Given ...
|21 KB (2,938 words) - 15:03, 13 October 2017
|-
|Fash'lo'nae's Gift (1750)
|ranks of Arcane Symbols, see Fash'lo'nae's Gift/saved posts Fleur's Math Fleur's chart . ;Examples For example, a 120 endroll (success margin = 20 ...
|4 KB (604 words) - 18:21, 29 March 2017
|-
|Web (118)
|level penalty. The chance of applying the webbed condition is Equation box math 1=<b>% chance to web = 30 + (SL:S ranks / 2) ± (level difference ...
|11 KB (1,718 words) - 16:10, 30 September 2017
|-
|Arm of the Arkati (1605)
|of the Arkati (assuming the base +10% with no additional lore bonus): : math 1=Modified DF = (.650 × 110%) = .715 Messaging class ...
|2 KB (294 words) - 23:38, 29 August 2017
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|Vigor (1616)
|Spiritual Lore, Blessings provides a Health Point bonus equal to math sqrt 2 × Skill Bonus . (Note: the formula uses skill ...
|1 KB (171 words) - 23:29, 5 September 2017
|-
|Kelfour Edition volume III number IV
|Parry down to a point (use your own Type B Hobgoblins are a little math) where the creature can just harder to hit but not much. This is ...
|115 KB (15,309 words) - 17:59, 31 December 2014
|-
|Kelfour Edition volume II number X
|, I did a too, but we won't hold our breath. clinic on combat math. Aside from the RTC with Elvanion (he apparently wanted to make sure the sun ...
|144 KB (20,413 words) - 17:59, 31 December 2014
|-
|Kelfour Edition volume II number XII
|you need in Viszier's character will be able to hunt at a article, "Basic Math for GSIII," in higher level than FGs easily though. KEv1n12 ...
|110 KB (13,045 words) - 17:59, 31 December 2014
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|Research:Open ambushing
|if you are 75, maybe only up to say 20 ranks. The last time I did the math, when I was about level 75, I could achieve a say 75% success rate vs legs ...
|9 KB (1,483 words) - 19:20, 7 August 2017
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|Gswiki:Village pump/Archive 003
|:Anshou User User talk:Anshou Talk ) 08:48, 6 May 2006 (PDT) :: The <math> tags also seem to be a wikimedia extention, though, I don't know how ...
|13 KB (2,092 words) - 21:06, 3 January 2015
|-
|Gswiki:Village pump/Archive 006
|you ask. In short, this particular file will allow us to utilize math functions in KP, allowing values to be manipulated to, for example, calculate ...
|32 KB (5,232 words) - 20:25, 17 March 2015
|-
|Talk:Evade
|. Hence, the Dodge DS formula is here. Besides, not a whole lot of math is given on the 'outright avoidance' of an attack. In other words: I ...
|1 KB (214 words) - 01:32, 1 January 2015
|-
|User:DOOMDUCK
|first entry would probably be Geekery, and the very last "Reasons to Enjoy Pure Math." If you're a Mathematician, please don't hurt me, or attempt to ...
|495 bytes (91 words) - 20:15, 31 December 2014
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|Rotflares/saved posts
|a judge on how effective the damage was. It's mostly to throw any math people off. Bow You nock an arrow in your diseased rotbow. A sickly ...
|18 KB (3,095 words) - 12:40, 24 September 2017
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|Template:GuidesByWhirlin
|Guide (WIP) Guides by Whirlin: Quickstrike & Celerity: Really Simple Math Quickstrike & Celerity Guides By Whirlin: How to Reim Reim ...
|1 KB (180 words) - 12:53, 29 September 2017
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|Guides by Whirlin: So you want to be a pure? Whirlin's Guide to Sorcerers
|temporary silence. However, given the short duration of only 15 seconds, the math on the TD pushdown makes it generally not worth casting as an opener ...
|33 KB (5,276 words) - 12:39, 29 September 2017
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|A beginner's guide to playing a wizard
|.asp '''attributes guide''' gives some insight into the absolute horrors of math and preplanning that could be undertaken when attempting to create a ...
|54 KB (8,457 words) - 16:59, 10 August 2016
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|Archales' bard guide
|cause the weapon to immediately stop attacking. These formulas are based on math I did on a napkin while drinking at the tavern. Sonic Disruption ...
|37 KB (6,479 words) - 02:35, 24 February 2016
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|User:DOUG/Sandbox Combat Stuff
|go over each type in a bit of detail, and there's a lot of math involved. Fortunately, the combat resolution system handles all that for you, but you ...
|37 KB (6,273 words) - 02:58, 16 March 2015
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|A beginner's guide to combat
|go over each type in a bit of detail, and there's a lot of math involved. Fortunately, the combat resolution system handles all that for you, but you ...
|38 KB (6,329 words) - 04:12, 23 July 2017
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|Spirit Beast/saved posts
|Sympathy, Bleed, Airwall, Bone Shield, and more cool stuff. Doing the math, a legendary beast's maximum enhanced stat could reach 220 provided that ...
|40 KB (6,833 words) - 04:29, 18 April 2017
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|Haste (535)/saved posts
|/ 5) - (EL:A_Ranks / 5))) / 100). As is typical in Gemstone math, all fractions truncate. saved-post category = Wizards topic = Wizard Spells ...
|2 KB (353 words) - 20:33, 30 March 2017
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|Core Tap (950)
|number of targets is 5 + (EMC skill bonus / 50). Equation box math Total Targets <nowiki>=</nowiki> 5 + EMC<sub><small>Skill</small></sub>/50 ...
|7 KB (913 words) - 16:48, 31 August 2017
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|Ebon Gate 2017/teasers
|30 available spells, thats a LOT of possible combinations to remember. Maybe my "mathing" helper could figure that out I agree on the "counting as 3 ...
|40 KB (6,796 words) - 04:13, 6 October 2017
|-
|}

Latest revision as of 13:13, 27 November 2019

This item was a prize from the Hunt for History.

Item

an ancient cracked leather tome

Show

This ancient-looking tome is carefully encased in a protective sleeve made of thin, transparent paper that has yellowed with age. The leather of the book binding is cracked and brittle, indicating that removing the tome from its protective cover would surely destroy the fragile artifact. Stamped into the cover of the tome is a gilded slit-pupilled eye, the gold partly flaked away.

End Test

Loresong

As the notes of your song reach out to the tome, a dimly lit scene unfurls within your mind.

garbed in grey robes bearing a slit-pupilled eye insignia, arrive singly and in pairs at a secret workshop. They give a password to a darkly clad man at the door and are then allowed inside.

The workshop interior is filled with worktables, an expansive library, and alchemy supplies. Flickering candles provide a dim illumination.

Once all are gathered, a heated and lively debate begins. It is difficult to make out exactly what they are saying, but an occasional word such as "symbol," "incantation," and "portal" can be deciphered.

Your mind goes black as the vision winks out of existence.

You see the same workshop as before, but sense that time has passed. The sorcerers are all intent on their work. Some are busy at worktables, and others are studying texts from the library.

A small group is involved with marking magical symbols on the floor in chalk. Two act as scribes, recording the various outcomes in their journals. One of the sorcerers working with potions seems extremely pleased with her results and gathers others over to verify her findings.

The vision goes dark once more.

As your song surrounds the tome, a dim vision again fills your mind.

The woman you saw before is handing out small vials to each member of the group, while an elderly sorcerer points to his magical designs on the floor and enthusiastically explains them. As the others listen, they all become quite animated and their eyes gleam with excitement.

The eldest sorcerer claps his hands to gain attention. Everyone stops what they are doing and they move to form a circle in the middle of the room. The man with the chalk erases his design and re-draws it carefully from the beginning. A younger woman raises her hands and begins an incantation.

As the chant rises to a shrill peak, everyone pours the potion from their vials on the symbol drawn in the center of their circle. The sorcerers gasp in unison as a heavy mist fills the air over the symbol. It writhes and swirls, then slowly takes on the shape of a black portal. An expression of triumph fills the faces of the assembled.

The vision fades from your mind.

As your song envelops the tome, you see the workshop and the sorcerers gathered in a circle performing the same ritual you witnessed previously.

As the portal takes shape, a younger sorcerer separates from the circle and steps forward, as if he is going to pass through it. Suddenly a dark shape lunges out of the portal and wraps the sorcerer in misty black tendrils.

The man screams in agony, and when the tendrils release him, he is nothing more than an unrecognizable mass of disfigured flesh, writhing on the floor. The others shout in dismay, panic etched on their faces. The tendrils reach out to each of them, consuming them one by one in turn.

The eldest sorcerer has kept his wits about him and he hastily casts a warding spell to protect himself. The tendrils leave him alone and the dark shape withdraws back into the portal as the portal itself ceases to exist.

The elder motions to a dark corner and a silent figure clad in black emerges from the shadows. The figure quickly takes a dagger to the hideous forms on the floor, ending their existence. Once done, he nods to the elder and prepares to leave.

The elder chants another incantation and gestures at the slayer. Blood spurts from the black-clad figure's neck in a crimson fountain. The surviving sorcerer leaves the workshop, sealing the door with magical wards, and then disappears into the night.

The vision dissolves into a haze of darkness.

The tome gives you no further response.