Don't forget: You can log in with your Play.net account

Prime HARDCORE: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
Line 1,575: Line 1,575:
| align=left| Current Highest Fame
| align=left| Current Highest Fame
| align=left| Lord Ardkor
| align=left| Lord Ardkor
| align=left| 2879874
| align=left| 2906628
|-
|-
| align=left| Highest Overall Fame
| align=left| Highest Overall Fame
| align=left| Lord Onquer
| align=left| Lord Ardkor
| align=left| 2890570
| align=left| 2906628
|}
|}



Revision as of 08:40, 17 February 2018

GemStone IV Prime HARDCORE

Welcome to GemStone IV Prime HARDCORE. This contest was created in Gemstone Platinum by Kithus/Brinret and others, and I believe there is enough interest to duplicate the even in Gemstone Prime. Much of the structure of this event will be taken directly from the Platinum instance, which is currently ongoing and can be found here: Platinum HARDCORE.The basic essence of the contest is simple. You make a new character, in GemStone IV Prime, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules.

Contest Rules

  • All participants, upon creation, must post in the GemStone IV Prime HARDCORE thread to include their HARDCORE character's name, race and profession. Said characters must be created on or after November 1st, 2017.
  • Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion. Should you wish to create a new character for the HARDCORE competition, you must select a different name than the one used previously.
  • HARDCORE characters may reroll prior to dying and keep their current name should they wish to do so. After rerolling, new level, race, and profession information should be conveyed via updating the wiki or in a message board post in the appropriate thread.
  • All HARDCORE competitors who have not yet been eliminated from the competition have the option to retire their character. Retirement allows the character to exit the competition, enabling the player to enter new competitors to the competition without having to delete their previous one. Retirement must be announced PRIOR to the HARDCORE character's elimination, and is irreversible. Leaderboard positions earned by the retired character shall remain in place as if they had been eliminated and any prizes won up to that point are theirs to keep.
  • HARDCORE characters are not to be hunted with non-HARDCORE characters. Further, while playing more than 1 HARDCORE character at a time is permitted, MAing HARDCORE characters for group hunting purposes or any other unforeseen benefits is not permitted. (No HARDCORE MA armies, please!)
  • HARDCORE characters must be self-spelled. This means no outside spells may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted. Automatic group spells such as (but not limited to) Benediction (307), Warding Sphere (310), Kai's Triumph Song (1007), and Song of Tonis (1035) are permitted when hunting with other HARDCORE characters. Group spells that remain once the character leaves the hunting group such as (but not limited to) Mass Blurs (911), Mass Colors (611), and Mass Elemental Defense (419) are not permitted.
  • The restrictions on aiding your fellow competitors has been modified to allow the use of the following (self-cast or item cast) spells: Stun Relief (108), Undisease (113), Unpoison (114), Spirit Guide (130), Calm (201), Untrammel (209), Minor Sanctuary (213), Major Sanctuary (220), Breeze (612), Celerity (506) [Group effect only], Traveler's Song (1020), Troubadour's Rally (1040), Adrenal Surge (1107), and Soothing Word (1202). Note that this list is in addition to the other spells allowed during group hunting, not in replacement thereof.
  • PvP deaths in HARDCORE typically do not eliminate a competitor assuming the act was not done in an effort to avoid death via standard game mechanics. Player deaths that DO NOT cause elimination include CvC (in-character conflicts), deaths via fumbled traps (HARDCORE locksmith deaths are considered a legitimate elimination), and accidental non-HARDCORE player deaths in town or afield. Examples include getting caught in someone’s Major E-wave or Nature’s Fury while traveling. Death at the hands of your HARDCORE hunting partner(s) is considered a legitimate elimination, accidental or otherwise.
  • When hunting with other HARDCORE characters, all members of the party should be able to gain experience from at least one of the creatures in the given area. Any member of the party may skin the corpse or loot the creature regardless of whether or not they landed the killing blow. However, loot may not be shared. Whoever performs skinning will keep the skin, and whoever loots the corpse keeps all resulting treasure. Silver/Loot may not be shared at any point once gained. Alternate taking turns skinning and/or looting should you wish to divide the spoils.
  • Should a HARDCORE character receive outside spells from another player, they may dispel themselves using any available means to include an alternate account, fellow HARDCORE characters, or non-HARDCORE characters.
  • Participation in Profession Guilds, to include giving and receiving training is permitted to include the use of both HARDCORE and Non-HARDCORE characters. MAing your training partner is not permitted.
  • Participation in Societies, to include tasks requiring the direct involvement of other characters is permitted, as is the use of both HARDCORE and Non-HARDCORE characters to complete said tasks. MAing the required participants is not permitted, nor is the use of non-HARDCORE characters to make certain tasks easier, such as razing Warcamps.
  • The Artisan Skill Fletching is permitted beginning at level 0. Crafting and Forging of no more than two weapon types is permitted once the HARDCORE character has reached level 20. Training in Cobbling and the remaining weapon types is permitted once the character reaches level 40.
  • The use of secondary characters for the purposes of locker storage, audience repetitions, experience gain, or any other benefit is not permitted.
  • Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop, including character-to-character sales. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. Use of the pawnshop is allowed. However, no attempts should be made to knowingly buy or sell items to purposefully supply HARDCORE characters.
  • The taking or use of items left on the town bench, donation bin, or other communal containers is not permitted, though HARDCORE characters are free to donate items. HARDCORE characters may not take or make use of any items or silver found laying on the ground unless generated by the game itself (truffles, smooth stones, etc). One exception to this rule is that HARDCORE characters may take acorns from the Town Square bench (or containers on/near it) should the need arise.
  • Items from a grand auction, Duskruin, Delirium Manor or other "pay to play", or "1 win per account" sources are not permitted. Items from Reim are permitted but only from your daily free Reim run. Prizes obtained from OOG competitions or rewards such as (but not limited to) the Premium Monthly Submission contest, Indiegogo campaigns, GM/Gamehost/Mentor rewards, and CHE/MHO rewards are not permitted.
  • GM Merchant services, including premium only merchants, are allowed in all forms with the exception of the types of festivals outlined in the rules above. Raffles run by GMs or CHE/MHO organizations are also permitted. Participation and prizes involving all manner of games run by GMs are allowed to be entered by HARDCORE characters. Participation in games or competitions run by CHE/MHOs, groups, or individuals are allowed only if the chance of success is not guaranteed. The HARDCORE character may not receive spells, services, or hunt in groups with NON-HARDCORE characters during the course of these games. Prizes may be accepted for winning said games, but not solely for participation. Always remember the spirit of the HARDCORE competition and use your best judgement when participating in such activities.
  • No outside services from OTHER CHARACTERS are allowed. This includes:
    • Armor skills
    • Artisan Skills
    • Blessing
    • Enchanting/Ensorcelling/Elemental Resistance
    • Healing
    • Locksmithing (See HARDCORE Locksmithing Exception)
    • Mass spells
    • Society or Adventure Guild resources (Pelts, Gems, Herbs, etc)
  • NOTE: The use of Bards for the purposes of Loresinging is permitted.
  • HARDCORE characters are permitted to open the boxes of other HARDCORE characters. The HARDCORE locksmith may not accept rewards for their efforts beyond the experience gained. Scarabs and trap components are considered the property of the locksmith. As mentioned elsewhere, HARDCORE locksmiths may also offer their services to non-HARDCORE clients as well.
  • The use of Login rewards for both standard and F2P HARDCORE characters is permitted.
  • Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt. Also any death that is a required part of a task that may or may not exist for a specific society is exempt.
  • GemStone IV Prime HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed. However, F2P HARDCORE characters may purchase and make use of F2P specific Simucoin items such as (but not limited to) experience, society, inventory, and silver passes. Doing so only disqualifies the F2P HARDCORE character from receiving any extra bonuses associated with the rewards for being a F2P account.
  • HARDCORE F2P characters are allowed to make use of other characters, MA'd or otherwise, to bypass the silver and inventory restrictions inherent to the account status. Approved uses of alternate characters are holding silver, exchanging silver into bank notes, and holding items. However, choosing to make use of these methods disqualifies the F2P character from the silver bonus for achieving levels 20, 40, 70, and 100.
  • Gemstone IV Prime HARDCORE characters cannot use any mechanically beneficial item or service obtained via Premium Points, nor can HARDCORE characters use the free X a day Premium spell items.
  • GemStone IV Prime HARDCORE characters shall at a minimum toggle on the ability to view their level in their profiles. It is recommended that the Strongest Foe toggle also be set, as well as any other appplicable toggles such as Warcamps, Lock, Trap, Guild, and Society

Rewards

The biggest reward is the honor and prestige from your fellow GemStone IV Prime HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:

  • Upon reaching level 20 a GemStone IV Prime HARDCORE character can show their Lord/Lady title to Glanvis for a 1 million silver reward payable to a non-HARDCORE character of their choice. The first character to achieve this level will receive a reward of 2 million silver.
  • Upon reaching level 40 a GemStone IV Prime HARDCORE character can show their Great Lord/Lady title to Glanvis for a 5 million silver reward payable to a non-HARDCORE character of their choice. The first character to achieve this level will receive a reward of 10 million silver.
  • Upon reaching level 70 a GemStone IV Prime HARDCORE character can show their High Lord/Lady title to Glanvis for a 10 million silver reward payable to a non-HARDCORE character of their choice. The first character to achieve this level will receive a reward of 20 million silver.
  • Upon reaching level 100 a GemStone IV Prime HARDCORE character can show their Grand Lord/Lady title to Glanvis for a 25 million silver reward payable to a non-HARDCORE character. The first character to achieve this level will receive a reward of 50 million silver and the adulation of his peers! Additionally the HARDCORE character is now exempt from deletion on death.
  • F2P HARDCORE characters will be awarded the same silver prize as the first character to reach each level milestone regardless of their time to reach said level range (20, 40, 70, 100). Use of F2P only Simucoin items such as spell or society passes is allowed, as is the use of other characters to bypass silver and inventory limitations. However, doing so disqualifies the HARDCORE character from receiving the F2P reward bonus.

HARDCORE Adventurers Questing

To see the increasingly long list of Adventurers Questing, click on [Expand] to the right!

HARDCORE - Inactive Adventurers

To see the list of Adventurers enjoying a well-deserved rest, click on [Expand] to the right!

Fallen HARDCORE Heroes

To see the increasingly long list of Fallen HARDCORE Heroes, click on [Expand] to the right!

HARDCORE Leaderboards

Level Achievements Name Level
Current Highest Level Lord Ardkor 34
Highest Level Ever Achieved Lord Ardkor 34
Title Achievement Name
First Lord/Lady Lord Halier
First Great Lord/Lady
First High Lord/Lady
First Grand Lord/Lady
Monetary Achievements Name
First to One Million Silvers Lord Ardkor
First to Five Million Silvers Lord Onquer
First to Ten Million Silvers
First to Fifteen Million Silvers
Fame Achievements Name Fame
First to One Million Fame Lord Ardkor
First to Five Million Fame
First to Ten Million Fame
Current Highest Fame Lord Ardkor 2906628
Highest Overall Fame Lord Ardkor 2906628
Lumnis Competition Achievements Name Place Experience
Highest Placement Lord Ardkor 47th 19906
Warcamp Achievements Name(level) Number
First to Raze a Warcamp Bargin (4)
Highest Number of Warcamps Razed Engler 6
Voln Achievements Name Number
First to "uncountable" spins of Voln globe
Adventurer's Guild Achievements Name Task Variant
First to 100 Adventurer's Guild Tasks in Any Variant Lord Ardkor Procure Gems
First to 500 Adventurer's Guild Tasks in Any Variant
First Expeditioniary/Quester Lord Ardkor
First Epic Adventurer/Campaign Leader
Society Achievements Name
First Voln Master Lord Ardkor
This Space is Intentionally Left Blank Flygr
First Sunfist Master
Artisan Skill Achievements Name
First Master Fletcher Demeth
First Master Craftsman
First Master Blacksmith
First Master Forger
First Master Cobbler
Profession Guild Achievements Name
First Master of Any Guild Skill Lady Khrayla (Berserk)
First Guildmaster - Profession

HARDCORE Profession Achievements

Sorcerer Achievements Name Level Fame
Current Highest Level Sorcerer Lord Halier 24
Highest Level Ever Achieved Lord Halier 24
Current Highest Famed Sorcerer Lord Halier 1377531
Highest Overall Famed Sorcerer Lord Halier 1377531
First T5 Ensorcell
Wizard Achievements Name Level Fame
Current Highest Level Wizard Lord Rattas 22
Highest Level Ever Achieved Lord Onquer 28
Current Highest Famed Wizard Lord Rattas 1366905
Highest Overall Famed Wizard Lord Onquer 2890570
First 7x Enchant
Cleric Achievements Name Level Fame
Current Highest Level Cleric Lord Ardkor 34
Highest Level Ever Achieved Lord Ardkor 34
Current Highest Famed Cleric Lord Ardkor 2879874
Highest Overall Famed Cleric Lord Ardkor 2879874
First Commune
Empath Achievements Name Level Fame
Current Highest Level Empath Lady Asheldia 29
Highest Level Ever Achieved Lady Asheldia 29
Current Highest Famed Empath Lady Asheldia 1432941
Highest Overall Famed Empath Lady Asheldia 1432941
First Regeneration
Ranger Achievements Name Level Fame
Current Highest Level Ranger Caitis 12
Highest Level Ever Achieved Kachon 17
Current Highest Famed Ranger Caitis 121010
Highest Overall Famed Ranger Kachon 257154
First with Fully Bonded Animal Companion
Paladin Achievements Name Level Fame
Current Highest Level Paladin Sindaras 17
Highest Level Ever Achieved Sindaras 17
Current Highest Famed Paladin Sindaras 379868
Highest Overall Famed Paladin Sindaras 379868
First with Fully Bonded Weapon
Bard Achievements Name Level Fame
Current Highest Level Bard Stinkets 14
Highest Level Ever Achieved Stinkets 14
Current Highest Famed Bard Stinkets 216077
Highest Overall Famed Bard Stinkets 216077
First to Summon Singing Sword
Warrior Achievements Name Level Fame
Current Highest Level Warrior Lady Khrayla 24
Highest Level Ever Achieved Lady Khrayla 24
Current Highest Famed Warrior Lady Khrayla 605826
Highest Overall Famed Warrior Lady Khrayla 605826
First with Fully Bonded Weapon
Rogue Achievements Name Level Difficulty Modifier Fame
Current Highest Level Rogue Flygr 14
Highest Level Ever Achieved Flygr 14
Hardest Lock Picked Kabah -190
Hardest Trap Disarmed *Retiree* -111
Current Highest Famed Rogue Flygr 244687
Highest Overall Famed Rogue *Retiree* 301163
Monk Achievements Name Level Fame
Current Highest Level Monk Anaguar 23
Highest Level Ever Achieved Anaguar 23
Current Highest Famed Monk Anaguar 990062
Highest Overall Famed Monk Anaguar 990062
First to Achieve Maximized Perfect Self

HARDCORE Free-to-Play (F2P) Leaderboards

F2P Level Achievements Name Level
Current Highest Level Egard 12
Highest Level Ever Achieved Mazikean 16
F2P Title Achievements Name
First Lord/Lady
F2P Adventurer's Guild Achievements Name
First to 100 Tasks - Any Variant
First Expeditionary/Quester
F2P Fame Achievements Name Fame
Highest Current Fame Egard 141958
Highest Overall Fame Maazikeen 578193

HARDCORE Community Competitions

Community Contest Name 1st Place Contestant
November 2017 Outfit Competition Tannellen
Community Contest Name Winning Contestant Winning Contestant
November 2017 Baubles and Heirlooms Competition Lord Ardkor Mirienda
Community Contest Name Winning Contestant Runner-up
December & January 2017/2018 One Man's Trash Competition Lord Ardkor Ainumorco
Community Contest Name Winning Contestant
January 2018 MHO Crest Design Competition Aisenit
Seasonal Competition Month First Place Overall Finisher Second Place Overall Finisher First Place F2P Finisher Second Place F2P Finisher
January Maazikeen Rattas Mazakeene Owsom

HARDCORE Pain Olympics

A "competition" to see who can survive a given attack with the largest endroll for each type of damage. To qualify, your character must have survived the encounter.

Natural Weapons

Current Leader
Onquer
A massive troll king claws at you!
AS: +512 vs DS: +371 with AvD: +37 + d100 roll: +32 = +210
... and hits for 24 points of damage!
Awkward slash to your stomach!
Everyone needs another belly button.

Blunt Weapons

Current Leader
Borral
A forest troll swings a cudgel at you!
AS: +201 vs DS: +0 with AvD: +18 + d100 roll: +67 = +286
... and hits for 71 points of damage!
Flesh ripped from your back, muscles exposed.
You are stunned for 2 rounds!

Elemental Strike

Current Leader
Thirildin
A glimmering opalescent scarab releases a radiant burst of energy towards you!
  CS: +134 - TD: +39 + CvA: +17 + d100: +98 - -5 == +215
  Warding failed!
A glimmering opalescent scarab blasts you for 20 points of damage.
   ... 55 points of damage!
   Hideously bright electrical bolt sends left leg into another universe.  Happy traveling.
You fall screaming to the ground grasping your mangled left leg!
   You are stunned for 7 rounds!
Chittering noisily, the opalescent scarab disappears once more into the box.
Roundtime: 20 sec.

External Links