Duskruin Treasure Trove/prize list February 2021: Difference between revisions
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!style="width: 50%;"| '''ITEM DETAILS''' |
!style="width: 50%;"| '''ITEM DETAILS''' |
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This cape is part of the Shield Cape Collection from Duskruin Arena. It is Tier 5.</pre> |
This cape is part of the Shield Cape Collection from Duskruin Arena. It is Tier 5.</pre> |
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Revision as of 23:38, 19 February 2021
Treasure Trove is located in a building at Bloodriven Village at room 26868. (mapping in this area is quirky but ;go2 trove
will take you there)
a sap-covered pine and brick building go pine building
Introduction
The Treasure Trove will be open to hold special token raffles featuring Jackpot Tier items during Duskruin, drawing once a day near 10pm Eastern time. There is one raffle a day. When the item you want to try to win is featured on the shelf, use "a silver raffle token" to enter. Each token is good for 1 use. Items will not cost any silver if you win.
There is a limit of one Treasure Trove Raffle win per account for the duration of this Duskuin event.
Tokens can be found by anyone in bonus loot drops in the Arena, Sewer, and the Heist.
Tokens can only be used in the Treasure Trove drawings by characters on a paid subscription.
In the Treasure Trove Building, look on the shelf for the current raffle item, and on the tray for a preview of items that will be randomly selected for the next raffles. You can INSPECT the items on both surfaces for more information.
The TownCrier LNet channel will announce the winner when it draws and what the next item on the shelf is.
The HELP Command is specialized in the Treasure Trove Room to give you Treasure Trove info!
Wiki Page instructions for contributors
There's a commented template to add the Trove items at the very end of the page when you select to edit this page or the Trove section. That lets you put a new item into the table without fuss. Copy/Paste it for new items. Please edit missing information as needed. In the unlikely event there are multiple items, just list it once, and winners can be placed in a comma separated list in the Winner column.
Analyze
a silver raffle token
You analyze your silver raffle token and sense that the creator has provided the following information: This token will give you entry to a Treasure Trove raffle! This token currently has 1 charge. A raffle token will be destroyed when: - all charges have been depleted, or - you win a raffle, regardless of how many charges are left. Your silver raffle token is from Duskruin Arena and can only be used for Treasure Trove raffles at that event. In addition, tokens are event-specific and must be used during the event from which it was obtained. [Type HELP when in the Treasure Trove area for more information.]
Editor's Note: You literally type HELP inside the Trove and read all you need to know, as listed below:
Rules / HELP
Via the HELP command while in the trove room...
>~*~*~*~*~*~*~* THE TREASURE TROVE *~*~*~*~*~*~*~*~ Welcome to The Treasure Trove! ~~ HOW THIS WORKS ~~ - Find a raffle token somewhere in this realm. In many cases, these tokens will drop from games and/or event activities. In other cases, these tokens may be purchasable. Refer to information provided about the particular event for further details. - Look on the display shelf. This is the current item up for raffle. Raffles will not run between 2 AM and noon, Eastern time, so if the shelf is empty, it is because the Treasure Trove is currently inactive and will "wake up" outside of those designated times. (Please note: the "wake up" time may vary by as much as 30 minutes from day-to-day.) - Look on the circular tray. This holds the next item(s) up for raffle. The "next" selection is random. - If you are interested in being included in the raffle for the item on the tray, insert (DROP) your token in the wooden drawer for a chance to win the raffle. - You can LOOK at the cabinet and the drawer to get important information about the Treasure Trove. ~~ HOW DOES A RAFFLE TOKEN WORK? ~~ - Raffle tokens have 1 use. - DROP your raffle token into a token drawer. You can enter a raffle as many times as you want. ~~ WHAT IF I WIN A RAFFLE? ~~ - If you win a raffle, you (and only you) will be messaged that you won (if you're online), noting the item that you won. This item MUST be picked up before the next raffle item draws. If you fail to pick up the item, both the item and the token used for the raffle will be forfeit. - Winning accounts will be locked from raffle participation for 336 hours (14 days). ~~ HOW OFTEN WILL RAFFLES OCCUR? ~~ - When the Treasure Trove is awake (not between the hours of 2AM and noon, Eastern time,) raffles will draw every 1440 minutes [24 hour(s)]. A raffle will not start (ie: no item moved to the shelf) if its draw time would fall during the sleep hours. ~~ CAN I SELL MY RAFFLE TOKEN? ~~ - Maybe! Depending on the event, it's possible that an NPC will buy-back your tokens. Look for an attendant near the Treasure Trove and ASK him/her about TOKEN to get more information. ~~ ANYTHING ELSE I NEED TO KNOW? ~~ - In some cases, participation in the Treasure Trove may require some kind of pass. For Ebon Gate, either a Games Pass is required, or you must be participating in Deep Sea Diving. If you are participating in the latter, you will be eligible for 7 hours (real time) to use your tokens with your first dive. This eligibility doesn't refresh with each entry to diving, so it will need to be refreshed after the eligibility period ends. The Games Pass and Deep Sea Diving entry licenses can be obtained in the SimuCoin store.
a very large sign In the Common language, it reads: * The item on the shelf is the current raffle item. Items on the tray will be raffled next, selected randomly after the current raffle ends. Items with no raffle entrants will be removed from raffle circulation and will not return. * You may enter a raffle as many times as you like, provided you have eligible tokens. (Raffle tokens obtained from Duskruin Arena may not be used for the Treasure Trove at other events like Ebon Gate.) * Raffle wins will block the entire household from winning another raffle for the duration of this event. * Failure to pick up a won raffle item before the next raffle is drawn will result in a forfeiture of the win. Pick up your item as soon as you are notified to avoid item loss. * Raffles have no limit on entries. * Entrants living in free homes (F2P) cannot participate in these raffles. * [Type HELP for more information.]
Raffle Items List
ITEM NAME | ITEM DETAILS | ITEM STATUS |
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a serpentine fireleaf scepter crowned with a talon of dragonfire quartz (Sigil Staff) | It imparts a bonus of +30 more than usual. It appears to weigh about 4 pounds. The scepter requires skill in twohanded weapons to use effectively. It appears to be a modified rune staff. It looks like this item has been mainly crafted out of fireleaf. Special Property Details: This is a tier 3 Sigil Staff. Tier 1: a standard scepter with some special messaging 2: has dispel flares up to 1 spell and allows spells to be TRANSFERred from scrolls onto itself, number of spells the scepter can hold are unlocked separately (up to 6 spells), currently holds 1 spells 3: dispel flares include up to 2 spells and cause disruption damage if no spells are active, can be WAVEd at a target to dispel 1-3 spells (requires 500 mana to have been spent casting spells to fuel the ability and has a 5 minute cooldown), and adds special LOOK messaging Unlocked verbs: draw, hug, invoke, point, read, spin, transfer, touch, wave The scepter can have the color or quality of its sigils and magic effects customized with a descriptive word or phrase. Various messaging will include this custom setting. The current setting is: red-hot incarnadine Messaging using this custom setting must make sense in the following context examples: a/an [adjective] sigil [adjective] energy/sparks/tendrils/haze Customization should remain simple, nothing so complex as to require a comma. Examples of functional customization choices: pale, dark, bright, shadowy, fiery, blue-green, coruscating violet, silver and gold Examples of nonfunctional customization choices: shapes, anything that is not an adjective, anything lengthy enough to require a comma for grammatical purposes Try to keep it to three words or less, and if three words, see prior rules. ('silver and gold' works, 'red, blue, and green' does not because of sentence structures, 'incandescent viridian and gold-speckled cerulean' is long enough to be cumbersome) When in doubt, use a distinct color. The random runes that are displayed when the scepter is spun can also be customized to any list of words. The current setting is: flame,heat,wildfire,Phoen,desert,volcano,lava,dragon,pyre,conflagration,inferno,cinder,ember |
On the Shelf -- (draws at 9pm EST on 2/20) |
a tapered eonake lance with a wickedly sharp point | It imparts a bonus of +40 more than usual. It is a holy item. It appears to weigh about 12 pounds. It is masterfully weighted to inflict more damage than a normal weapon of its type. The lance requires skill in polearms to use effectively. It looks like this item has been mainly crafted out of eonake. Special Property Details: This item has nothing more of note. |
Won by Hoy |
a patinated hazel easel inlaid with ivory nightingales (Artist's Easel) | It appears to weigh about 3 pounds. A patinated hazel easel inlaid with ivory nightingales cannot store anything inside of it at all. It also appears that a very small amount can be stored on the easel. The easel can not be worn. It looks like this item has been mainly crafted out of wood. Special Property Details: This item can be freely altered, but it must remain an "easel". Long descriptions are okay; no shows. It may not be lightened/deepened. Current verbs: ATTEND, CLEAN, CLOSE, COVER, HUG, LICK, NUDGE, OPEN, PONDER, PRAISE, PROD (shows styles), PULL, RUB, and TURN (player and custom). Easels at this tier have unlimited canvas, and painters receive reduced roundtime when painting. If you are holding a suitable paintbrush, you can PAINT EASEL to paint pictures! As you paint more pictures, your skill will progress, and you will create more elaborate paintings. Your easel must be on the ground in order to paint. If you progress far enough in your painting skill, and you have an unlocked easel, you can: Tier 1: paint a portrait of another person using pre-written styles. Tier 2: design your own custom paintings. (Please note that this tier will be rare.) HUG the hazel easel to view the syntax for special Master Painter commands. This is a Tier 2 version of the easel and it contains an unlimited supply of canvas. Painters will also receive a reduction to RT when painting. The easel is currently Tier 2. (0|1|2) |
Won by Baruz |
a madder-stained faewood asaya topped with a sphere of polished sandruby | Stained with madder in a gradient of hues from goldenrod to deep burgundy, the grain of the faewood that comprises this towering runestaff has been polished to gleaming perfection. At the top, an intricately wrought nest of fine vaalin wire cradles a fiery sandruby. It imparts a bonus of +40 more than usual. It allows a caster to occasionally focus their magical prowess for a single cast. It appears to weigh about 4 pounds. The asaya requires skill in twohanded weapons to use effectively. It appears to be a modified rune staff. It looks like this item has been mainly crafted out of faewood. |
Won by Gattolar |
a razor-sharp dark urnon lockpick with a bloodwood handle | It is a lockpick of unknown quality. It is a small item, under a pound. It looks like this item has been mainly crafted out of urnon. Special Property Details: This item is scripted, but I am unable to provide specific information about it. |
Won by Greys |
a folded scarlet canvas tent | Unlocked It appears to weigh about 7 pounds. It looks like this item has been mainly crafted out of cloth. Special Property Details: This is a canvas tent. It must remain a canvas tent. You can have a long description only for the standing version of the tent as long as the description includes "canvas tent." The interior of the tent may be changed by some merchants, but remember that we're roughing it. No frilly silky pillows! This is camping! |
Won by Unknown (possibly unclaimed and lost) |
a verdigrised copper vat on stubby mithril legs (Animated cauldron) | It appears to weigh about 5 pounds. It looks like this item has been mainly crafted out of bronze. Special Property Details: This item is scripted, but I am unable to provide specific information about it. |
Won by Tydeis |
a pair of navy cordovan boots with silver-stitched welts | It imparts a bonus of +40 more than usual. It appears to weigh about 2 pounds. The navy cordovan boots are suitable for use in unarmed combat. The boots can be worn on the feet. The boots appear to serve some purpose. It looks like this item has been mainly crafted out of leather. Special Property Details: The navy cordovan boots contains a special flare. It can be freely altered. You can roar, flip, and tap the boots. |
On the Tray |
a layered thin ebon linen cape heavy with byssus and corbeau needlework (Shield Capes) | It appears to weigh about 9 pounds. It is estimated that a layered thin ebon linen cape heavy with byssus and corbeau needlework can store a significant amount with enough space for any number of items. The cape can be worn, hanging it from the shoulders. The cape appears to serve some purpose. It looks like this item has been mainly crafted out of cloth. Special Property Details: This cape is part of the Shield Cape Collection from Duskruin Arena. It is Tier 5. |
On the Tray |
a vaalin-bound silver harness (Magic Sling) | It provides a boost of 10 to Mana Recovery. The harness looks to have almost innumerable charges remaining. It will persist after its last charge is depleted. It is a small item, under a pound. It is estimated that a vaalin-bound silver harness can store a medium amount with enough space for one item. The harness can be worn on the back. The harness appears to serve some purpose. It looks like this item has been mainly crafted out of silver. Special Property Details: Your silver harness is part of the Elemental Magic Sling group and will provide fancy messaging based on your Elemental lore trainings. It has 4 tiers of 4 tiers unlocked at this time. It will also allow for the following verbs to be used on it: Cover, drop, get, nudge, pull, push, tap, touch, and whisper. Restrictions on this are a little complicated when it comes to altering. It can have a show description only as one of the unlock tiers will allow it to display the weapon it carries. If you GIRD SET (weapon) and use READY LIST to select harness as your SHEATH, then GIRD, READY, SHEATH and STOW give the special messaging of Magic Sling. At the higher tiers the Elemental Magic Sling will randomize stow/draw messaging. You have special GIRD and STOW mechanics that are activated by whisper. Your silver harness has a password of fathom. Enhancive: rechargeable |
On the Tray |
some elaborately stitched crimson gloves | It imparts a bonus of +30 more than usual. It is a small item, under a pound. The crimson gloves are suitable for use in unarmed combat. The gloves can be worn on the hands. The gloves appear to serve some purpose. It looks like this item has been mainly crafted out of leather. Special Property Details: These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SMRv2 attacks a certain number of times per day. Alteration instructions: These crimson gloves MUST remain gloves (the noun cannot be changed for any reason, or the script will fail). While the script can handle alterations aside from that (to include a SHOW), it's important to note that the script will always show (and use in the messaging) a buckle used to cinch the gloves around the wrist. This means no forearm- or elbow-length gloves. The material of the buckle can be changed by any merchant willing to do so. These crimson gloves are attuned to fire. If your elemental ATTUNEment matches this, then your gloves will be more mechanically effective. Note that water attunement syncs with cold flares, and both air and lightning attunement sync with electricity flares. These gloves can be activated 10 times a day using CLENCH. When activated, the gloves can execute elemental attacks using WAVE. This ability remains active for 45 seconds. Once the last charge has been expended, the gloves will be fully recharged the following day. These crimson gloves currently have 0 charges remaining. SNAP and CLAP are fluff verbs which only function when the wearer's attunement matches the element of the gloves. |
On the Tray |
a serrated mithril bladestaff sashed with argent-threaded raven flyrsilk | +30, special flare, may be polearm flares |
Teaser
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