Evermore Hollow/fishing prizes: Difference between revisions

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| scope="row" role="rowheader" | 220|| a solid white marble || Entry message: Your surroundings begin to grow pale as if the color were being drained out of everything. Once the color is gone the outlines of objects become thinner and thinner until they disappear to nothing... || Exit message: Whiteness dissolves as your surroundings shift back to normal... || Room Name: Plane of Light || Room Description: Everything is white in all directions with a barely discernible grey line that looks like it could be a horizon. The ambient light is cool and soft so as to illuminate everything without being overbearing. The footing is solid yet lacks any visible detail.
| scope="row" role="rowheader" | 220|| a solid white marble || Entry message: Your surroundings begin to grow pale as if the color were being drained out of everything. Once the color is gone the outlines of objects become thinner and thinner until they disappear to nothing... || Exit message: Whiteness dissolves as your surroundings shift back to normal... || Room Name: Plane of Light || Room Description: Everything is white in all directions with a barely discernible grey line that looks like it could be a horizon. The ambient light is cool and soft so as to illuminate everything without being overbearing. The footing is solid yet lacks any visible detail.
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| scope="row" role="rowheader" | 220|| a haon horse trinket || Entry message: Your vision becomes fuzzy, like a thick fog rolling in. As the haze begins to clear, the whinnying of a horse welcomes you, and the aroma of fresh sawdust and oiled leather rises around you || Exit message: A sad nicker bades farewell as the mists overtake you... || Room Name: Serene Stable || Room Description: Wrought iron-caged lanterns, hanging from exposed rafters crossing the peaked roof, cast a warm glow over a cobblestone aisle lightly strewn with straw. Occasionally letting out a soft nicker, horses rustle in the hay within the uniform, haon-framed stalls on either side. A polished leather saddle waits upon a stand, and oiled bridles drape from hooks on square support beams.
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| scope="row" role="rowheader" | 220|| - || Entry message: || Exit message: || Room Name: || Room Description:
| scope="row" role="rowheader" | 220|| - || Entry message: || Exit message: || Room Name: || Room Description:

Revision as of 20:58, 5 October 2022

Custom Death Messaging

Item Messaging
a miniature brown frigate * Nope, that wasn't the right move. Alastir needs aid!
a shiny golden key * Alastir is about to embrace Lorminstra; someone help!
a knotted blue cloth ragdoll * The <Profession>'s life is a dangerous one. Just ask Alastir.
a miniature slate tombstone * Alastir will no longer wake up and smell the coffee!
a shadowy dragon's tail sculpture * Alastir is chasing the tail of the shadow dragon.
a lacquered red bamboo bookmark * Alastir will never get to find out how that book he was reading ends.
a flat black plate * Alastir smells like corpse, because they are one.
a ghostly white marble effigy * Alastir dances with the spirits now!
a cracked glass tombstone * Alastir became a victim of carelessness!
a foggy glass tombstone * Alastir just took his final breath.
a broken clover-shaped tombstone * Alastir just took an unlucky hit!
a padded leather glove * Alastir bobbed when he should have weaved.
a broken terracotta pot * Alastir now has a keen personal interest in how compost is made.
a point-toed cast bronze foot * Alastir charged head first into life, but he just fell feet first into death.
a nacreous pearl bangle * Live each day to the fullest, as you might end up like Alastir.
a rusty bloodstained scimitar * Alastir died in a blaze of glory; this pleases V'tull.
a carved green crystal crypt miniature * Alastir is super dead. Guess he will sleep in his crypt tonight!
a bright orange circular tombstone * Alastir will never see another sunset!
a dried chicken foot * Alastir played chicken with death. Death won.
a miniature fjord model * Alastir is pining for the fjords.
a slender jade green needle * Alastir gives being a corpse a try.
a handful of weathered stones * Alastir has fallen.
a cup of coffee carving * Alastir could use a little pick-me-up.
a cast brass fist * Alastir has a great future as fertilizer.
a green glass lilypad * Alastir sips from the cup of death, whose waters are eternal and sweet.
a crossed-out red circle sign * Alastir didn't read the "Do Not Pass" sign!
a small lump of coprolite * Raise a glass to Alastir, who can no longer enjoy spirits... because he is one.
a crazed white-glazed amulet * That's one way to get out of paying a bar tab, Alastir.
a reticulated quartz nodule * Laugh all you want, Alastir may have died, but they died trying.
a moldering green silk cravat * Alastir is pursuing an exciting new career in the death industry as a corpse.
a fractured glass candleholder * According to the traditions of the <Race> people, let Alastir be mourned.
a cracked jadeite egg * In the end, Alastir is just another dead <Race>.
a jasper and silver-caged locket * Death be not proud, and Alastir be not alive.
a faceted pyrite horseshoe * Alastir skipped the class in adventurer's school where they covered how not to die.
a gold-set citrine medallion * The sun shone on Alastir for the last time today.
a small jet flame icon * Alastir fails at life. Maybe they'll do better in death?
a shard of tumbled seaglass * Alastir just learned a valuable lesson about actions and consequences.
a long-legged pink flamingo pin * Sing a lament for Alastir, who is gone.
a moldering piece of sheet music * Time to sing a dirge for Alastir!
a ghost white turnip * Alastir went to the turnip farm in the sky.
a sharpened aster opal needle * Alastir didn't die so much as abruptly stop living.
a cracked glass cloche * Alastir sings his swan song.
- -

DreamFire Panel Prizes

Item Name Item Description
a dreamfire scenery slip This scenery slip will convert your basic dreamfire panel or locked scenery panel into an imprintable scenery panel. Will not work if the panel's existing concealed illusion has been heavily customized.
a vegetable illusion style curio Your curio will change the illusion style of your dreamfire bracelet or panel to style #101-Vegetable Dance.
an apparitions illusion style carving Your carving will change the illusion style of your dreamfire bracelet or panel to style #102-Apparitions.

Gems

For a list of gems available through fishing, please see here.

Lures

Item Name
a fake glossy brown tarantula
a wiggly fake squid
a cracked glass bead lure
a sparkly fake silver fish
a wire-fringed lilac and white lure
a rubbery large bloodworm
a carved wooden tadpole lure
a pitted iron fishing hook
a glossy inky black nightcrawler

Magical Items

Item Name | Spell
a mossy ebonwood wand Grasp of the Grave (1 charge - mage rechargable)
a glowing green snail shell Rejuvenation (1 charge)
a fuzzy moss-covered ear Unpresence (1 charge - mage rechargable)
a clump of muddy lemongrass Adrenal Surge (1 charge - mage rechargable)
a glowing blue snail shell Water Walking (1 charge)
a broken algae-stained wand Grasp of the Grave (20 charges - mage rechargable)
a withered moldy slice of apple Foresight (1 charge - mage rechargable)
a tiny half-eaten grasshopper Nature's Bounty (1 charge - mage rechargable)
a slimy tendril-wrapped eyeball Eye Spy (1 charge - mage rechargable)
a glowing red snail shell Celerity (1 charge)

Memorial Brooch

Item Name
a golden blonde braided hair brooch
a silky titian braided hair brooch
a silver braided hair brooch
a dusty blonde braided hair brooch
a auburn braided hair brooch
a coarse black braided hair brooch

Memorial brooch - It responds to COVER, KISS, RUB, TILT, and TOUCH.

Memorial Hair

Item Name
a coil of braided ashen hair
a coil of braided auburn hair
a coil of braided black hair
a coil of braided brown hair
a coil of braided grey hair
a coil of braided red hair
a coil of braided silver hair
a coil of braided titian hair
a coil of braided white hair

Memorial hair - It responds to COVER, KISS, RUB, TILT, and TOUCH.

Muddy Duds

Item Name Description
a fistfull of brownish pink eggshells Character has hair that hangs in lank clumps about his face and is matted with brownish pink eggshells.
a fistful of bright autumn leaves Character has hair that hangs in lank clumps about his face and is matted with bright autumn leaves.
a fistful of peat moss and loam Character has hair that hangs in lank clumps about his face and is matted with peat moss and loam.
a fistful of scraggly grey moss Character has hair that hangs in lank clumps about his face and is matted with scraggly grey moss.
a fistful of mica-flecked sand Character has hair that hangs in lank clumps about his face and is matted with mica-flecked sand.
- -

And can be altered into any of the following nouns: eggshells, leaves, loam, moss, mud, or sand.

Item Name Description
a fistful of moldy muffin crumbs Character has hair that is riddled with bits of moldy muffin crumbs and piled upon his head in a haphazardous heap.
a tangle of unraveling rope
some off-white coils of hempen twine Character has hair that is riddled with bits of coils of hempen twine and piled upon his head in a haphazardous heap.
a smattering of curling wood shavings Character has hair that is riddled with bits of curling wood shavings and piled upon his head in a haphazardous heap.
a shaggy yellow-white straw Character has hair that is riddled with bits of yellow-white straw and piled upon his head in a haphazardous heap.
some frayed bits of blue yarn Character has hair that is riddled with bits of bits of blue yarn and piled upon his head in a haphazardous heap.

It can be altered into any of the following nouns: crumbs, rope, twine, shavings, straw, or yarn.

Item Name Description
a dozen fractured black flechettes Character has hair that is rumpled into a shaggy mess with bits of fractured black flechettes sticking out of it at odd angles.
a trio of broken laje lockpicks Character has hair that is rumpled into a shaggy mess with bits of broken laje lockpicks sticking out of it at odd angles.
a series of rusty iron nails Character has hair that is rumpled into a shaggy mess with bits of rusty iron nails sticking out of it at odd angles.
- -
a series of mirror-like shards Character has hair that is rumpled into a shaggy mess with bits of mirror-like shards sticking out of it at odd angles.
- -
some splintered haon sticks Character has hair that is rumpled into a shaggy mess with bits of splintered haon sticks sticking out of it at odd angles.
a polished copper wire Character has hair that is rumpled into a shaggy mess with bits of polished copper wire sticking out of it at odd angles.

It can be altered into any of the following nouns: fletchettes, lockpicks, nails, pebbles, shards, splinters, sticks, or wire.

Rogue Guild Clasp

Item Name
a shard of jagged bloodstone
a sliver of shadowy deathstone
a sliver of warped soulstone
a spike of twisted black iron

Spell Preps

Spell Number Item Description Messaging

Minor Spirit Spell Preps

Spell Number Item Description Messaging
111 a small dark kelyn eye symbol Firework Description: rapid staccato pulses of <eye color> light
111 a glittering silver and blue orb Firework Description: an ogee arch of pale blue and silver light
111 a small jet black eye symbol Firework Description: swirling vortices of <eye color> light
111 a fabric cherry blossom Firework Description: a florid display of twinkling pink cherry blossoms
111 a hovering spectre pin Firework Description: myriad hovering spectres
111 a polychromatic lotus blossom Firework Description: waterfalls of polychromatic lotus blossoms
111 a copper and silver leaf Firework Description: a spiral of winking copper and silver leaves
111 a bile green spectre charm Firework Description: myriad bile green spectres
111 a golden crown symbol Firework Description: the golden crown symbol of Koar
111 a wave-stamped green orb Firework Description: a sea green arch of luminous waves
111 a dried zombie hand Firework Description: an enormous, clawed pale humanoid hand
111 a scarlet toy serpent Firework Description: a sinuous serpent of sharply scintillating scarlet
111 a silver-eyed peacock feather Firework Description: a tumbling cascade of silver-eyed peacock feathers
111 a small pale vaalin eye symbol Firework Description: furiously erratic flashes of <eye color> light
111 a small blue topaz eye symbol Firework Description: an awesome shock wave of <eye color> light
111 a gold and crimson orb Firework Description: a banner of gold and crimson sparks
111 a jacinthe pumpkin pin Firework Description: a glittering multitude of jacinthe pumpkins
111 a star-sparked mournbloom pin Firework Description: a deluge of star-sparked mournblooms
111 - Firework Description:

Major Spirit Spell Preps

Spell Number Item Description Bread Description Flavor 1 Flavor 2
203 a petrified cracker sandwich Bread Description: a cheesy orange cracker sandwich Flavor 1: Tangy cheese flavors a pair of salty crackers filled with sweetened peanut butter. Flavor 2: Creamy sweetened peanut butter contrasts the saltiness of the cheese-flavored crackers.
203 a petrified egg-shaped tart Bread Description: a golden chicken tart Flavor 1: The satisfying flavors of buttery shortcrust filled with savory sausage, scrambled eggs, and gooey cheese brings a wakening warmth to your body. Flavor 2: Flaky crust gives way to an unctuous combination of sage-spiced sausage, creamy scrambled eggs, and tangy cheese, filling you with motivation.
203 a petrified tea leaf-shaped pastry Bread Description: a slice of pink mousse and green tea cake roll Flavor 1: Spread between the thin layers of spongy green tea cake, a sweet mousse enhanced by candied cherry blossoms manages to be both light and rich. Flavor 2: Delicate and floral, spongy green tea cake and pale pink, cherry blossom mousse are rolled together to create a treat as beautiful as it is delicious.
203 a petrified rice ball Bread Description: a sticky white rice ball Flavor 1: This tacky ball of soft rice explodes with umami as shaved beef in a sweet chili sauce is released on your tastebuds Flavor 2: Ginger, garlic, chilies, and soy combine to form a thick sauce that intermingles with soft shaved beef inside the soft ball of sticky rice.
203 a lotus seed bun Bread Description: a lotus seed bun Flavor 1: Sweetened with lotus seed paste, the steamed bun is light and fluffy with just a hint of a floral undertone. Flavor 2: The steamed bun has hints of florals and coconut, with a pop of perfectly balanced sweetness from the lotus seed paste at the center.
203 a petrified white cheddar ball Bread Description: a fried white cheddar ball laced with cayenne Flavor 1: An acidic zing arouses your tongue while the mild burn of cayenne pepper wakes up the inside of your mouth. The fried and buttery exterior releases a fueling warmth across your tastebuds. Flavor 2: Bursts of peppery cheddar mingle with rich, creamy butter in a savory blend destined to delight your senses.
203 a mist grey jellied eel Bread Description: a mist grey jellied eel Flavor 1: The jelly gives way at the slightest taste, dissolving into a sea-salty, slightly rancid goo. The chunks of eel are chewy and undercooked. Flavor 2: Chewy bits of undercooked eel slither across your tongue as the gelatin dissipates in a rush of slimy, salty goo. Just when you thought the experience was completed, undercurrents of rancid kelp and unidentified spices explode upon the palate.
203 a petrified chicken-shaped tart Bread Description: a golden chicken tart Flavor 1: Savory ham and pungent cheese wrap a satisfyingly thick grilled chicken breast encased in a golden tart. The juices from the meat have made the bottom of the tart slightly soft. Flavor 2: Juices dribble from the corner of this flaky tart filled with aromatic cheese wrapped around a sliced ham-enrobed grilled chicken breast.
203 - Bread Description: Flavor 1: Flavor 2:


Spell Number Item Description First Person: Third Person: Hidden or Invisible:
218 a slender off-white vellum First Person: You gently coax the surrounding spirits to manifest in the form of a [Spell Name]. Third Person: Alastir gently coaxes the surrounding spirits to manifest in the form of a person. Hidden or Invisible:
218 a slender off-white vellum First Person: Third Person: Hidden or Invisible:


Spell Number Item Description Entry Message Exit Message Room Name Room Description
220 a solid white marble Entry message: Your surroundings begin to grow pale as if the color were being drained out of everything. Once the color is gone the outlines of objects become thinner and thinner until they disappear to nothing... Exit message: Whiteness dissolves as your surroundings shift back to normal... Room Name: Plane of Light Room Description: Everything is white in all directions with a barely discernible grey line that looks like it could be a horizon. The ambient light is cool and soft so as to illuminate everything without being overbearing. The footing is solid yet lacks any visible detail.
220 a haon horse trinket Entry message: Your vision becomes fuzzy, like a thick fog rolling in. As the haze begins to clear, the whinnying of a horse welcomes you, and the aroma of fresh sawdust and oiled leather rises around you Exit message: A sad nicker bades farewell as the mists overtake you... Room Name: Serene Stable Room Description: Wrought iron-caged lanterns, hanging from exposed rafters crossing the peaked roof, cast a warm glow over a cobblestone aisle lightly strewn with straw. Occasionally letting out a soft nicker, horses rustle in the hay within the uniform, haon-framed stalls on either side. A polished leather saddle waits upon a stand, and oiled bridles drape from hooks on square support beams.
220 - Entry message: Exit message: Room Name: Room Description:

Cleric Spell Preps

Spell Number Item Description Messaging
308 a tiny pine snowflake symbol Sensation: the bite of a winter blizzard chills your soul.
308 a dirge button Sensation: a mournful dirge echoes across your consciousness.
308 a tiny absinthe green button Sensation: you taste a rush of absinthe.
308 a frayed and fading postcard Sensation: and are full of melancholy, subtle and sweet, like a fading memory of summer.
308 a tiny oak sun symbol Sensation: the warmth of a summer's afternoon in the fields overcomes your senses.
308 a ghost white symbol Sensation: ghostly fingers brush the nape of your neck.
308 - Sensation:


Spell Number Item Description Messaging
ALL a subtle gold vellum First Person: Your skin is suffused with a subtle gold glow as you pray to your patron for assistance with [Spell Name]. Third Person: Alastir's skin is suffused with a subtle gold glow as he prays. Hidden or Invisible: A subtle gold glow appears in the air, vaguely shaped like a person.
Spell Number Item Description Messaging
318? a tiny marble tongue Raiser's view: You stand before Alastir, methodically chanting the chain of mystic phrases you were taught to summon the energy of life to your aid. After the energy builds to a frenetic level, you ball your fist and slam it down onto the center of Alastir's chest, filling him with the life force your words summoned. Deader's view: Alastir recites arcane phrases, causing the air to stir with energy. Alastir's tongue writhes in his mouth as his eyes roll back up into his head, his body slowly levitating upwards as the energy builds. Suddenly Alastir screams, sending the energy into your lifeless body. Others' view: Alastir recites arcane phrases, causing the air to stir with energy. Alastir's tongue writhes in his mouth as his eyes roll back up into his head, his body slowly levitating upwards as the energy builds. Suddenly Alastir screams, sending the energy into Dead Person's lifeless body.
Spell Number Item Description Messaging
350 a shadow-swept glowing orb First Person: Time has no meaning here where moments and eons are all the same, but it feels as though you may have been in this vast darkness forever. A few seconds or centuries pass when the darkness begins to gradually retreat, light pushing it away. The void of black softens first to charcoal, then to ash, and then finally to a bright, harsh white, and just as the light becomes blinding you are filled with a quiet understanding that you are once again alive. Others' View: Unnatural shadows swirl around and obscure Character, his form nearly consumed by the dark until a light, just as unnatural, hovers above him and pushes them away as its intensity grows into a blinding light that reveals as it fades that he is once again alive.
350 - First Person: Others' View:

Minor Elemental Spell Preps

Major Elemental Spell Preps

Spell Number Item Description Description: LOOK description:
511 a tiny enruned disk Description: the enruned Alastir disk LOOK description: Lines of runes have been carved into the surface of the disk.
511 a tiny glaesine disk Description: the glaesine Alastir disk streaked with cobalt veins LOOK description: The translucent, glaesine surface of the disk is streaked with a series of deep cobalt inclusions.
511 a tiny repousse copper disk Description: the repousse copper Alastir disk raised in leafy designs LOOK description: An all-over foliated design wraps the disk, hammered from the other side of the burnished copper form.
511 a tiny obsidian disk Description: the obsidian Alastir disk LOOK description: Chunks of sharp-edged obsidian form the shape of the disk.
511 a tiny enruned brass disk Description: the brass Alastir disk engraved with runes LOOK description: Thousands of tiny runes have been engraved into the brass surface of the disk.
511 a tiny bolt-etched disk Description: the sparking Alastir disk LOOK description: Slivers of silvery blue electricity run across the surface of the disk.
511 a tiny malachite disk Description: the malachite Alastir disk LOOK description: Black clouds interrupt the deep green in the malachite of this disk.
511 a tiny cloud-covered disk Description: the mist-hazed Alastir disk LOOK description: Clouds of mist billow out from and conceal the disk, leaving only a faint outline of its form visible.
511 a tiny ice-covered disk Description: the ice-covered Alastir disk LOOK description: Sheets of glacial blue ice cover the disk, leaving only a small opening for storage.
511 a tiny granite disk Description: the granite Alastir disk LOOK description: Craggy slabs of grey and silver granite are fused around the surface of the disk.
511 - Description: LOOK description:

Ranger Spell Preps

Spell Number Item Description Swarm: Description:
615 an azure cuckoo bee Swarm: a glinting swarm of azure cuckoo bees Description: Ambient light glints off the metallic bodies of the cuckoo bees, their forms arced to accentuate their stingers. A threatening hum emanates from the throng as their black-veined, translucent violet wings rapidly beat. The wasp-like insects swirl in a droning, azure cloud of agitation.
615 a metallic blue scarab Swarm: a clamorous swarm of metallic blue scarabs Description: The ground ripples like a metallic sea as thousands of blue scarabs rapidly clatter over each other, snapping their pincers in a frenetic frenzy eager for flesh. The sound is deafening as they clamber over their target, seeking any vulnerability in their defenses.
615 - Swarm: Description:

Sorcerer Spell Preps

Spell Number Item Description Appendage 1: Appendage 2: Appendage 3:
709 a sinuous rubbery grey tentacle Appendage 1: a sticky gelantinous tentacle Appendage 2: a blubbery pale pink tentacle Appendage 3: a tiny rubbery tentacle
709 a crumbling grey stone arm Appendage 1: a cracked pink marble limb with smooth fingers Appendage 2: a gritty sandstone appendage with thick fingers Appendage 3: a small roughly chiseled arm
709 - Appendage 1: Appendage 2: Appendage 3:

Wizard Spell Preps

Spell Number Item Description First Person Messaging Third Person Messaging Hidden or Invisible:
ALL a rivulet-inked vellum First Person: Rivulets of glowing mana trickle from your fingertips as you call the elements to prepare [Spell Name]. Third Person: Rivulets of glowing mana trickle from Alastir's fingertips as he calls the elements to his aid. Hidden or Invisible: Rivulets of glowing mana trickle in midair.
ALL - First Person: Third Person: Hidden or Invisible:


Spell Number Item Description First Person Messaging Third Person Messaging
901 a silvery blue small bolt token You fling a tiny bolt of silver blue lightning at a giant rat! Alastir flings a tiny bolt of silver blue lightning at a giant rat!
903 a small cloud token You direct a fierce, stinging plume of liquid at a giant rat! Alastir directs a fierce, stinging plume of liquid at a giant rat!
903 a tiny waterspout token You jet a high-pressure water stream at a giant rat! Alastir jets a high-pressure water stream at a giant rat!
904 an amorphous blob token You lob an amorphous blob of acid at a giant rat! Alastir lobs an amorphous blob of acid at a giant rat!
906 a crackling flame token You belch a plume of crackling fire at a giant rat! Alastir belches a plume of crackling fire at a giant rat!
906 a flame-edged cinderous token You propel a fierce gout of flames at a giant rat! Alastir propels a fierce gout of flames at a giant rat!
910 a purple whip token You whip a crackling bolt of purple lightning at a giant rat! Alastir whips a crackling bolt of purple lightning at a giant rat!
1707 a cinereous steam token You stream a sibilant surge of cinereous steam at a giant rat! Alastir streams a sibilant surge of cinereous steam at a giant rat!
1710 a chartreuse acid token You direct a chartreuse jet of spitting acid at a giant rat! Alastir directs a chartreuse jet of spitting acid at a giant rat!
9xx - - -


Spell Number Item Description First Person Messaging Third Person Messaging Hidden or Invisible:
912 a pale zephyr-inked vellum First Person: Breezes whip with increasing strength at your clothing as you prepare [Spell Name], gathering the air into a vicious gale. Third Person: Breezes whip with increasing strength at Alastir's clothing as he gathers the air into a vicious gale. Hidden or Invisible: Breezes whip with increasing strength through the area.
920 a bronze whistle-drawn vellum First Person: Preparing [Spell Name], you let out a sharp whistle. Third Person: Alastir lets out a sharp whistle. Hidden or Invisible: A sharp whistle pierces the air.
9xx - First Person: Third Person: Hidden or Invisible:

Bard Spell Preps

Empath Spell Preps

Spell Number Item Description First Person Messaging Third Person Messaging Hidden or Invisible Messaging
ALL a bloodshot eye-drawn vellum First Person: You are filled with the deep comprehension and power of [Spell Name] no sooner than you think upon it, scanning your mind for the knowledge in an instant. Third Person: Alastir's eyes shake rapidly from side to side. Hidden or Invisible:
ALL - First Person: Third Person: Hidden or Invisible:

Monk Spell Preps

Spell Number Item Description First Person Messaging Third Person Messaging Hidden or Invisible Messaging
ALL a shimmering mandala-inked vellum First Person: As you visualize a mandala to represent the [Spell Name] spell in your mind, you project its image into a nebulous, shimmering form before you. Third Person: A shimmering mandala forms in front of Alastir. Hidden or Invisible: You see a shimmering mandala hang in the air briefly.
1212 a folded dark ecru vellum First Person: You whisper a melodic mantra for the [Spell Name] spell. Third Person: Alastir whispers a melodic mantra.. Hidden or Invisible: You hear a melodic whisper.
1212 a rough iron grey vellum First Person: Using the vocal cords deep in your throat, you build a low guttural chant of the [Spell Name] spell. Third Person: Using the vocal cords deep in his throat, Alastir begins a low guttural chant. Hidden or Invisible: You hear a low guttural chant.

All Circle Spell Preps

Spell Number Item Description First Person Messaging Third Person Messaging Hidden or Invisible Messaging
All a tiny mouse-inked vellum First Person: More than a little frightened, you timidly incant the words for [Spell Name]. Third Person: Looking almost frightened, Character timidly incants the words for [Spell Name]. Hidden or Invisible: You hear a timid voice nearby.
All an inky black-colored vellum First Person: Cupping your fingers before you, the tips suddenly darkening to an inky black, you murmur a prayer to the dead, enticing them to aid you in casting [Spell Name]. Third Person: Cupping his fingers before him, the tips suddenly darkening to inky blackness, Alastir murmurs a prayer to the dead that is an entreaty for aid. Hidden or Invisible: From within the surrounding darkness, a prayer to the dead drifts by.
All a gradient ebon and blue vellum First Person: You unconsciously hold your breath as you silently intone the words for [Spell Name], letting it out only after the spell is prepared. Third Person: Alastir releases an audible breath of air, something between a gasp and a sigh. Hidden or Invisible: You hear a quiet gasp from somewhere close.
All a muted grey vellum First Person: You mumble the incantation for [Spell Name] to yourself. Third Person: Alastir mumbles something to himself. Hidden or Invisible: Someone mumbles something nearby.
All a textured stone grey vellum First Person: From somewhere deep below you, the earth rumbles threateningly as you prepare [Spell Name]. Third Person: The earth rumbles threateningly from somewhere deep below Alastir. Hidden or Invisible: The earth rumbles threateningly.
All an ashen hand-shaped vellum First Person: Spreading your fingers wide, you hold your hands over the ground and draw forth the cold certainty of death. Shadows rise to your bidding, interlacing with your power as you cast [Spell Name]. Third Person: Spreading his fingers wide, Alastir holds his hands over the ground, and a sudden chill fills the air as shadows rise to his bidding. Hidden or Invisible:
All a wisp-inked vellum First Person: You whisper arcane incantations as you prepare to cast [Spell Name], and the air about you swirls with ghostly wisps of power. Third Person: Alastir whispers arcane incantations, and the air about him swirls with ghostly wisps of power. Hidden or Invisible: Whisperings of arcane incantations fill the air as ghostly wisps of power drift out of the shadows.
All a bubble-swirled vellum First Person: Iridescent bubbles swirl from your hands like effervescent cyclones before abruptly popping in unison as you finish preparing [Spell Name]. Third Person: Iridescent bubbles swirl from Alastir's hands like effervescent cyclones before abruptly popping in unison. Hidden or Invisible: Two effervescent cyclones of iridescent bubbles swirl in the air before abruptly popping in unison.
All a white and icy blue vellum First Person: A chill breeze reminiscent of autumn swirls about your form as you prepare to cast [Spell Name]. Third Person: A chill breeze swirls about Alastir as he gestures and utters a phrase of magic. Hidden or Invisible:
All a frayed drab grey vellum First Person: You chant the phrases for [Spell Name], your droning intonations carrying a somber but determined quality. Third Person: Alastir chants a droning phrase, his intonation carrying a somber but determined quality. Hidden or Invisible: You hear some somber incantations nearby.
All a shadow-inked vellum First Person: Swaying slightly, you hum an ancient hymnal that causes the shadows to gather to you. Whispering in your ear, the voices of the dead lend their chorus to your hum and aid you in casting [Spell Name]. Third Person: Swaying slightly, Alastir hums an ancient hymnal that causes the shadows to stretch towards him. Soft at first, whispers from unseen visitors lend their voice to his humming as he completes his spell. Hidden or Invisible: Rising from the shadows, an ancient hymnal fills the air and grows into a cryptic chorus before abating.
All a night blue star-covered vellum First Person: Invoking the virtues of the stars, you prepare to cast [Spell Name]. Swirls of constellations appear beneath your skin as you finish your incantation. Third Person: Alastir invokes the virtues of the stars, swirls of constellations appearing momentarily beneath his skin as his power coalesces. Hidden or Invisible: From the shadows, someone invokes the virtues of the stars.
All a ghostly white mask-drawn vellum First Person: Concentrating on the morbidity of death, you draw forth its dark powers as you weave your hands in the somatic patterns needed to cast [Spell Name]. Third Person: Weaving his hands in a complicated pattern, Alastir face suddenly darkens as a ghostly death mask pinches his features into a haunting visage. As he finishes his casting, the mask slips from his features. Hidden or Invisible:
All a rippled multicolored vellum First Person: As you begin the incantation for [Spell Name], the ground beneath you ripples with multihued elemental mana, slowly unfurling into wispy tendrils of colorful light. Third Person: The ground beneath Alastir ripples with multihued elemental mana, slowly unfurling into wispy tendrils of colorful light. Hidden or Invisible: The ground ripples with multihued elemental mana that slowly unfurls into wispy tendrils of colorful light.
All a shimmering pale vellum First Person: Shimmering runes for [Spell Name] appear in the air before you, then explode into a shower of sparks. Third Person: Shimmering runes appear in the air before Alastir, then explode into a shower of sparks. Hidden or Invisible: Shimmering runes appear in the air, then explode into a shower of sparks.
All a slim shadowy black vellum First Person: Your vision darkens over as you murmur the incantation for [Spell Name]. Third Person: Alastir murmurs a chant as a shadowy film darkens his eyes. Hidden or Invisible: You hear a quiet murmured chant nearby.
All - First Person: Third Person: Hidden or Invisible: