Discipline: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
No edit summary
(copyedit)
Line 1: Line 1:
[[Discipline]] is both a physical and mental [[statistic]]. Discipline has effects on many systems within GemStone IV. A high Discipline aids the successful use of many Guild skills, such as [[Stun Maneuvers]], [[Berserk]], and [[Illusions]].
[[Discipline]] is the measure of a [[character|character's]] self control, determination, and sheer strength of will. It is both a physical and mental [[statistic]], and along with being used to calculate both types of [[training point]]s, it contributes directly to the amount of [[experience]] a character can store before being required to rest. Many systems within [[GemStone]] bring Discipline into consideration, more so than any other statistic. Specifically, it is known to affect the success of [[guild skill]]s such as [[Stun Maneuvers]], [[Berserk]], and [[Illusions]].

{{stub}}
== Resources ==
== External Links ==

http://www.play.net/gs4/info/stats.asp
*[http://www.play.net/gs4/info/stats.asp#discipline Discipline on Play.net]


[[Category:Stats]]
[[Category:Stats]]

Revision as of 00:16, 15 November 2006

Discipline is the measure of a character's self control, determination, and sheer strength of will. It is both a physical and mental statistic, and along with being used to calculate both types of training points, it contributes directly to the amount of experience a character can store before being required to rest. Many systems within GemStone bring Discipline into consideration, more so than any other statistic. Specifically, it is known to affect the success of guild skills such as Stun Maneuvers, Berserk, and Illusions.

External Links