General Store items: Difference between revisions
Jump to navigation
Jump to search
m (Swapped WIP template for stub template as page appears to not have been edited in some time. If you have more information about any of these items, please add to the article!) |
No edit summary |
||
| Line 1: | Line 1: | ||
{{stub}} |
|||
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
||
'''General Store''' is the name given to a variety of scripted items that could be purchased at the [[FMShop:Abandoned General Store|Abandoned General Store]] in [[Feywrot Mire]]. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
'''General Store''' is the name given to a variety of scripted items that could be purchased at the [[FMShop:Abandoned General Store|Abandoned General Store]] in [[Feywrot Mire]]. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
||
| Line 38: | Line 37: | ||
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
||
|item= Hiking Pack |
|item= Hiking Pack |
||
|itemsummary=A back-worn container. When worn, it has custom OPEN and CLOSE messaging and specialized PUT and GET messaging for bedrolls, weapons, and other items. |
|||
|itemsummary= {{addmetext}} |
|||
|analyze=This item is intended to be a hiking pack of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. You could OPEN, CLOSE, GET items from, or PUT items into it. |
|||
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between items. --> |
|||
|itemverbtable=YES |
|||
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
|||
|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
|||
}} |
}} |
||
:{| {{verbtable|90}} |
|||
|- {{verbtableheader|90}} |
|||
! scope="col" style="width:5em;"|Verb |
|||
! scope="col" style="width:8em;"|Condition |
|||
! scope="col"|First |
|||
! scope="col"|Third |
|||
|- |
|||
! scope="row" role="rowheader"|CLOSE |
|||
! scope="row" role="rowheader"|Worn |
|||
|You close the various compartments on your large canvas hiking pack, and tighten the straps. |
|||
|XXX closes the various compartments on her large canvas hiking pack, and tightens the straps. |
|||
|- |
|||
! scope="row" role="rowheader"|GET |
|||
! scope="row" role="rowheader"|Bedroll; pack worn |
|||
|You unstrap the patchwork cotton sleeping bag on top of your large canvas hiking pack, removing it from it. |
|||
|XXX unstraps a patchwork cotton sleeping bag on top of her large canvas hiking pack, removing it from it. |
|||
|- |
|||
! scope="row" role="rowheader"|GET |
|||
! scope="row" role="rowheader"|Weapon; pack worn |
|||
|You draw the white vultite sword from one of the straps underneath your large canvas hiking pack. |
|||
|XXX draws a white vultite sword from one of the straps underneath her large canvas hiking pack. |
|||
|- |
|||
! scope="row" role="rowheader"|GET |
|||
! scope="row" role="rowheader"|Other item; pack worn |
|||
|You unload the smooth stone from inside one of the compartments within your large canvas hiking pack. |
|||
|XXX unloads a smooth stone from inside one of the compartments within her large canvas hiking pack. |
|||
|- |
|||
! scope="row" role="rowheader"|OPEN |
|||
! scope="row" role="rowheader"|Worn |
|||
|You open the various compartments on your large canvas hiking pack, and loosen the straps. |
|||
|XXX opens the various compartments on her large canvas hiking pack, and loosen the straps. |
|||
|- |
|||
! scope="row" role="rowheader"|PUT |
|||
! scope="row" role="rowheader"|Bedroll; pack worn |
|||
|Setting the patchwork cotton sleeping bag on top of your large canvas hiking pack, you tie it into place. |
|||
|Setting a patchwork cotton sleeping bag on top of her large canvas hiking pack, XXX ties it into place. |
|||
|- |
|||
! scope="row" role="rowheader"|PUT |
|||
! scope="row" role="rowheader"|Weapon; pack worn |
|||
|You slip the white vultite sword through one of the straps underneath your large canvas hiking pack. |
|||
|XXX slips a white vultite sword through one of the straps underneath her large canvas hiking pack. |
|||
|- |
|||
! scope="row" role="rowheader"|PUT |
|||
! scope="row" role="rowheader"|Other item; pack worn |
|||
|You store the smooth stone into one of the compartments within your large canvas hiking pack. |
|||
|XXX stores a smooth stone into one of the compartments within her large canvas hiking pack. |
|||
|} |
|||
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
||
|item= Lantern |
|item= Lantern |
||
|itemsummary= |
|itemsummary= This is a light source. |
||
|analyze= This item is intended to be a lantern of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. The lantern cannot have a long or a show description, since the flame will override it. This can have a custom flame done by a skilled merchant. You could RAISE, WAVE, LIGHT, or EXTINGUISH the lantern.<!-- Only necessary if there are drastic changes in ANALYZE between items. --> |
|analyze= This item is intended to be a lantern of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. The lantern cannot have a long or a show description, since the flame will override it. This can have a custom flame done by a skilled merchant. You could RAISE, WAVE, LIGHT, or EXTINGUISH the lantern.<!-- Only necessary if there are drastic changes in ANALYZE between items. --> |
||
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
||
| Line 84: | Line 128: | ||
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
||
|item= Ration Kit |
|item= Ration Kit |
||
|itemsummary=A belt-worn container. When worn, it has custom OPEN and CLOSE messaging and specialized PUT and GET messaging for food and drink items. |
|||
|itemsummary= {{Addmetext}} |
|||
|analyze=This item is intended to be a ration kit of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. You could OPEN, CLOSE, GET items from, or PUT items into it. |
|||
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between items. --> |
|||
|itemverbtable=YES |
|||
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
|||
|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
|||
}} |
}} |
||
:{| {{verbtable|90}} |
|||
|- {{verbtableheader|90}} |
|||
! scope="col" style="width:5em;"|Verb |
|||
! scope="col" style="width:8em;"|Condition |
|||
! scope="col"|First |
|||
! scope="col"|Third |
|||
|- |
|||
! scope="row" role="rowheader"|CLOSE |
|||
! scope="row" role="rowheader"|Worn |
|||
|You close the flap on your stained canvas ration kit, securing the contents. |
|||
|XXX closes the flap on her stained canvas ration kit, securing the contents. |
|||
|- |
|||
! scope="row" role="rowheader"|GET |
|||
! scope="row" role="rowheader"|Food or drink; kit worn |
|||
|You unpack the red apple from inside one of the compartments within your stained canvas ration kit. |
|||
|XXX unpacks a red apple from inside one of the compartments within her stained canvas ration kit. |
|||
|- |
|||
! scope="row" role="rowheader"|GET |
|||
! scope="row" role="rowheader"|Other item; kit worn |
|||
|You remove the smooth stone from inside one of the compartments within your stained canvas ration kit. |
|||
|XXX removes a smooth stone from inside one of the compartments within her stained canvas ration kit. |
|||
|- |
|||
! scope="row" role="rowheader"|OPEN |
|||
! scope="row" role="rowheader"|Worn |
|||
|You open the flap on your stained canvas ration kit, exposing a number of compartments. |
|||
|XXX opens the flap on her stained canvas ration kit, exposing a number of compartments. |
|||
|- |
|||
! scope="row" role="rowheader"|PUT |
|||
! scope="row" role="rowheader"|Food or drink; kit worn |
|||
|You pack the red apple into one of the compartments within your stained canvas ration kit. |
|||
|XXX packs a red apple into one of the compartments within her stained canvas ration kit. |
|||
|- |
|||
! scope="row" role="rowheader"|PUT |
|||
! scope="row" role="rowheader"|Other item; kit worn |
|||
|You place the smooth stone into one of the compartments within your stained canvas ration kit. |
|||
|XXX places a smooth stone into one of the compartments within her stained canvas ration kit. |
|||
|} |
|||
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
||
|item= Rope |
|item= Rope |
||
|itemsummary=A handheld fluff prop with custom RAISE, RUB, PULL, and TURN messaging. |
|||
|itemsummary= {{addmetext}} |
|||
|analyze=This item is intended to be a rope of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. You could RAISE, RUB, PULL, OR TURN it. |
|||
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between items. --> |
|||
|itemverbtable=YES |
|||
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
|||
|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
|||
}} |
}} |
||
:{| {{verbtable|90}} |
|||
|- {{verbtableheader|90}} |
|||
! scope="col" style="width:5em;"|Verb |
|||
! scope="col"|First |
|||
! scope="col"|Third |
|||
|- |
|||
! scope="row" role="rowheader"|PULL |
|||
|You grab both ends of your coiled straw rope and pull it taut. |
|||
|XXX grabs both ends of her coiled straw rope and pulls it taut. |
|||
|- |
|||
! scope="row" role="rowheader"|RAISE |
|||
|You twirl your coiled straw rope in a circular motion overhead. |
|||
|XXX twirls her coiled straw rope in a circular motion overhead. |
|||
|- |
|||
! scope="row" role="rowheader"|RUB |
|||
|You run a hand down the length of your rope. |
|||
|XXX runs a hand down the length of her rope. |
|||
|- |
|||
! scope="row" role="rowheader"|TURN |
|||
|You wrap the coiled straw rope around your hand and tightly grip it. |
|||
|XXX wraps the coiled straw rope around her hand and tightly grips it. |
|||
|} |
|||
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
||
|item= Torch |
|item= Torch |
||
|itemsummary= |
|itemsummary= This is a light source. |
||
|analyze= This item is intended to be a torch of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. The torch cannot have a long or a show description, since the flame will override it. This can have a custom flame done by a skilled merchant. You could RAISE, WAVE, LIGHT, or EXTINGUISH the torch.<!-- Only necessary if there are drastic changes in ANALYZE between items. --> |
|analyze= This item is intended to be a torch of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. The torch cannot have a long or a show description, since the flame will override it. This can have a custom flame done by a skilled merchant. You could RAISE, WAVE, LIGHT, or EXTINGUISH the torch.<!-- Only necessary if there are drastic changes in ANALYZE between items. --> |
||
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
||
Revision as of 19:08, 5 August 2026
|
General Store is the name given to a variety of scripted items that could be purchased at the Abandoned General Store in Feywrot Mire. BedrollBedrolls were first introduced at Ebon Gate 2012. They have the AllMine script which allows the owner to place the bedroll on the ground and interact with it. They have additional interactions such as a special room description interaction with pup tents.
The creator has also provided the following information: This item is intended to be a bedroll of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it.
Hiking PackA back-worn container. When worn, it has custom OPEN and CLOSE messaging and specialized PUT and GET messaging for bedrolls, weapons, and other items.
This item is intended to be a hiking pack of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. You could OPEN, CLOSE, GET items from, or PUT items into it.
LanternThis is a light source.
This item is intended to be a lantern of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. The lantern cannot have a long or a show description, since the flame will override it. This can have a custom flame done by a skilled merchant. You could RAISE, WAVE, LIGHT, or EXTINGUISH the lantern.
The silver lantern isn't lit. The silver lantern burns with a steady flame.
Ration KitA belt-worn container. When worn, it has custom OPEN and CLOSE messaging and specialized PUT and GET messaging for food and drink items.
This item is intended to be a ration kit of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. You could OPEN, CLOSE, GET items from, or PUT items into it.
RopeA handheld fluff prop with custom RAISE, RUB, PULL, and TURN messaging.
This item is intended to be a rope of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. You could RAISE, RUB, PULL, OR TURN it.
TorchThis is a light source.
This item is intended to be a torch of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. The torch cannot have a long or a show description, since the flame will override it. This can have a custom flame done by a skilled merchant. You could RAISE, WAVE, LIGHT, or EXTINGUISH the torch.
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||