Alchemist Stone: Difference between revisions

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(Created page with "<pre{{log2}}> Auction Type: Manual Auction Item: an ornate blood red jewel Current Bid/Cost: 1,000,000 silvers You note the following details about an ornate blood red jewel:...")
 
m (HOST-GSKEBECHET moved page An ornate blood red jewel to Alchemist Stone: Confirmed the proper script name for this item is Alchemist Stone per GM Xeraphina.)
(No difference)

Revision as of 08:04, 27 April 2023

Auction Type: Manual
Auction Item: an ornate blood red jewel
Current Bid/Cost: 1,000,000 silvers

You note the following details about an ornate blood red jewel:

It is a small item, under a pound.
It is estimated to be worth about 1,000,000 silvers.
It is magic resistant.

~=An Alchemist Stone=~
This item was crafted to assist with alchemy.  When pointed at an alchemy cauldron, just before using ALCHEMY SEAL, it will siphon some of the essence of the recipe.  This siphoning process preserves the current progress of the recipe and can be used on an empty cauldron to duplicate the ingredients of the stored recipe.  This process can be used once per prepared recipe and can only be used once to duplicate the ingredients in a new cauldron.  It will also only work on cauldrons belonging to the person currently attuned to it.

Additionally, the stone can be used to benefit the following classes in the following ways.
Cleric: Fives times a day it can be waved as if it were a perfect chrism gem to prepare a body for resurrection.
Empath: Twice a day, while in town, it can be waved for a regeneration-like effect.  This ability will heal all wounds, scars, and blood loss every 6 seconds for 30 seconds but will end if the empath switches rooms or engages in combat.  It cannot be used while in combat.
Sorcerer: Once a day it can be waved to morph it into a state where it can be used as if it were a fresh ag'loenar runestone and will also provide a bonus when used for scroll infusion, this state lasts for up to ten minutes.
Wizard: Once a day it can be waved to create a charging orb for use with Charge Item.  This orb will provide a bonus to charging success and mana costs.

The jewel will attune to the user when waved or pointed and will require 30 days of non-use to re-attune to another person.

-=General Information=-
Available Verbs: WAVE, POINT

The jewel is currently unattuned.