Elemental Lore, Earth: Difference between revisions
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[[Elemental Lore]] |
[[Elemental Lore]] |
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[[Category:Lores] |
[[Category:Lores]] |
Revision as of 15:23, 4 July 2006
Major Elemental
- Training in Earth Lore increases the AS bonus granted by this spell beginning with +1 at four ranks and maxing out with +16 at 184 ranks. Uses the Summation Chart, with four as the Seed.
- Training in Earth Lore increases the damage factor by .001 up to 50 ranks, whereupon it changes to a .0005 increase.
- Training in Earth Lore opens up commands with this spell that are otherwise unavailable. To use Slap, Clench, and Pound on like level creatures you need to have xx, xx, and 1.8x ranks per level, respectively.
- Training in Earth Lore increases the shatter point: the amount of damage Stone Skin can absorb in a single hit without shattering.
Wizard Base
- Training in Earth Lore allows you to hit multiple targets with a single cast of the spell. The chance for a second strike is equal to your Earth lore skill, and a third strike is equal to your Earth Lore skill - 100. Each extra strike costs an extra 5 mana.
Sorcerer Base
- Despite being a Sorcerer spell, Dark Catalyst is affected only by Elemental Lores. All four Lores affect only the damage from the respective element during Dark Catalyst's cycle. It is not based on the Summation Chart, but instead on a mysterious equation. It is known, however, that returns for this spell from training in Elemental Lores diminish after ten ranks.