Enchanter: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
m (fixed spelling)
No edit summary
Line 1: Line 1:
Some [[wizard]]s specialize specifically in enchanting (that is, the use of the [[Enchant Item (925)]] spell. This is not a completely separate type of wizard, however; many [[Pure Mage]]s and [[War Mage]]s also are expert at enchanting.
Some experienced [[wizard]]s specialize in enchanting (that is, the extensive use of the [[Enchant Item (925)]] spell, while others merely dabble in it, or may not perform enchanting at all. Therefore, this is not a truly separate type of wizard; many [[Pure Mage]]s as well as [[War Mage]]s are expert at enchanting.


Recommended [[stat]]s and [[skill]]s for a serious enchanter are high [[Strength]] and [[Constitution]] (to elimiante potential [[encumberance]] penalties from heavy items such as chain or plate armors), and heavy training in [[Magic Item Use]] and [[Arcane Symbols]].
Recommended [[stat]]s and [[skill]]s for a serious enchanter are high [[Strength]] and [[Constitution]] (to elimiante potential [[encumberance]] penalties from heavy items such as chain or plate armors), and heavy training in [[Magic Item Use]] and [[Arcane Symbols]].


Due to the various training strategies, [[War Mage]]s tend to have a slightly easier time enchanting heavier items (such as chain or plate armors), while [[Pure Mage]]s tend to have a slightly easier time with high levels of enchantment. However, these are only tendencies and can be easily overcome by training (especially on the part of [[War Mage]]s, as the factors usually in their favor are stat-based, while the [[Pure Mage]]'s usual advantage is mainly training-based).
Some training in [[Trading]] and gaining [[citizenship]] in a town may also be helpful, in their potential to reduce the prices of [[enchanting potions]] and items that are to be enchanted.

Some training in [[Trading]] and gaining [[citizenship]] in a town may also be helpful, in their potential to reduce the prices of [[enchanting potions]] and items that are to be enchanted. This becomes more important as the enchanter increases the quantity of items they are enchanting.

The spell [[Enchant Item (925)]] is the only absolutely required skill for an enchanter, and as such, it is possible to devote some or all of a [[wizard]]'s time to enchanting once the [[wizard]] reaches level 25 and is capable of learning the spell. There is, however, an increased risk of failure if the wizard's [[Elemental Mana Control]] skill is below 100.

Revision as of 15:02, 12 October 2008

Some experienced wizards specialize in enchanting (that is, the extensive use of the Enchant Item (925) spell, while others merely dabble in it, or may not perform enchanting at all. Therefore, this is not a truly separate type of wizard; many Pure Mages as well as War Mages are expert at enchanting.

Recommended stats and skills for a serious enchanter are high Strength and Constitution (to elimiante potential encumberance penalties from heavy items such as chain or plate armors), and heavy training in Magic Item Use and Arcane Symbols.

Due to the various training strategies, War Mages tend to have a slightly easier time enchanting heavier items (such as chain or plate armors), while Pure Mages tend to have a slightly easier time with high levels of enchantment. However, these are only tendencies and can be easily overcome by training (especially on the part of War Mages, as the factors usually in their favor are stat-based, while the Pure Mage's usual advantage is mainly training-based).

Some training in Trading and gaining citizenship in a town may also be helpful, in their potential to reduce the prices of enchanting potions and items that are to be enchanted. This becomes more important as the enchanter increases the quantity of items they are enchanting.

The spell Enchant Item (925) is the only absolutely required skill for an enchanter, and as such, it is possible to devote some or all of a wizard's time to enchanting once the wizard reaches level 25 and is capable of learning the spell. There is, however, an increased risk of failure if the wizard's Elemental Mana Control skill is below 100.