Machtig (prime): Difference between revisions

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|town= <!--- OPTIONAL: Prime characters only, but can be used by other instances. Leave blank is NONE. --->
|town= <!--- OPTIONAL: Prime characters only, but can be used by other instances. Leave blank is NONE. --->
|town2= <!--- OPTIONAL: If character plays in multiple towns. --->
|town2= <!--- OPTIONAL: If character plays in multiple towns. --->
}}Appearance: Machtig stands at an average height with a rugged, experienced look. His tanned skin is a canvas of his adventures, and his short beard adds to his seasoned appearance. He typically wears a dark, woven poncho-style shroud, casual black pants, and dark leather boots, blending functionality with a hint of mystery. His eyes, often shadowed by the hood of his cowl, carry a thoughtful and slightly amused glint, reflecting a mind that's as sharp as his sword.
}}
In a forgotten village on the precipice of dusk, there was a swordsman named Machtig. His very name, resonant with echoes of might and power, was a tribute to his unparalleled skill with the legendary turtle sword. It was said that the blade was forged from the very shell of the ancient turtle god, blessed with unyielding strength and the wisdom of countless eons.


Background: Once a pirate sailing the high seas, Machtig's life was filled with thrill and moral ambiguity. This chapter, rich in lessons and tales, shaped him into a formidable fighter and a cynic at heart. As the tides of life turned, he ventured into mercenary work, where his sword skills were refined. However, the mercenary path, though exciting, left him with a sense of aimlessness.
Yet, Machtig was a man of contradictions. He smoked pipe weed, a habit seen by many as a distraction from the clarity required for the true way of the sword. He would argue that the smoke cleared his mind, even as the wisps veiled his thoughts from those around him and he clumsily rambled stream of conscious nonsense as though it were profound.


Current Life: Now, Machtig finds himself often wandering, taking up roles that pique his interest - from exploring unknown lands and drawing maps to hunting for treasures and working the forge. He enjoys adventuring with his comrades in the Kraken Collective. He's a man who believes in little but is drawn to the thrill of adventure and the complexity of life's battles.
The irony of Machtig's existence lay not in his habits, but in his preferences. The turtle sword, despite its sacred lineage, was to him a burden. He detested it. Its weight, both physical and metaphorical, was a constant reminder of the destiny he never chose. The village's expectations weighed heavily on him, a gravity he could neither defy nor escape.


Philosophy: Despite his friendly and kind demeanor, Machtig is a bit of a nihilist, viewing the world with skepticism and humor. He's the sort to ponder over life's big questions, often with a pipe of smokeweed in hand. His past as a pirate and mercenary has ingrained in him a sense of realism and self-reliance.
In stark contrast, he held a deep, irrational affection for the kukris, those smaller, inwardly curved short-swords, considered by most to be insignificant and unsuitable for a warrior of his stature. Kukris, in the grand tapestry of weaponry, were but a minor footnote and a side-arm at best, and Machtig's fascination with them was seen as folly.


Skills: Machtig is a master swordsman, skilled in various weapons. His arsenal includes the Turtle Sword, a heavy-bladed weapon with a turtle skull pommel, reminiscent of his pirate days; a Dark Runic Katana from his mercenary times; a High-Steel Kukri, ideal for dealing with otherworldly threats; and an Ancient Claidhmore, which he boasts as the best weapon in the world.
To watch Machtig with the kukri was to witness a child's clumsy dance with a toy. Bereft of the formal training that made him a master with a two-handed sword, his movements were ungainly and awkward. And yet, in this dance of imperfection, one could perceive a joy, a raw and genuine love for the craft, unsullied by duty or destiny.


Personality: At his core, Machtig is a paradox - a friendly cynic, a thoughtful warrior, a humorous philosopher. He's as likely to engage in a fierce battle as he is to crack a joke. Underneath his tough exterior lies a man still searching for his place in the world, a wanderer at heart, always ready for the next adventure, the next challenge, the next moment of introspection.
His peers often whispered behind his back, dismissing his obsession as the quirks of a fool. But a philosopher, were she to chronicle this, would perhaps see in Machtig the embodiment of a universal truth: the ceaseless human quest for meaning and freedom in the face of destiny's heavy hand.

Perhaps, in Machtig's clumsy twirls with the kukri and his disdain for the revered turtle sword, he was making a profound statement, challenging the world's preordained scripts and championing the cause of free will. Or perhaps he was just an idiot.

Revision as of 07:21, 23 November 2023

Machtig
Drawing by Machtig in pen and ink
Race Human
Class warrior
Profession swordsman, explorer, cartographer, treasure hunter, blacksmith
Religion nihilist
Disposition friendly
Flaw stupid,lazy
Greatest Strength good with a sword
Hobbies smoking pipeweed and debating combat tactics with Weyrs and Casinoe
Likes turtles,swords,food,treasure

Appearance: Machtig stands at an average height with a rugged, experienced look. His tanned skin is a canvas of his adventures, and his short beard adds to his seasoned appearance. He typically wears a dark, woven poncho-style shroud, casual black pants, and dark leather boots, blending functionality with a hint of mystery. His eyes, often shadowed by the hood of his cowl, carry a thoughtful and slightly amused glint, reflecting a mind that's as sharp as his sword.

Background: Once a pirate sailing the high seas, Machtig's life was filled with thrill and moral ambiguity. This chapter, rich in lessons and tales, shaped him into a formidable fighter and a cynic at heart. As the tides of life turned, he ventured into mercenary work, where his sword skills were refined. However, the mercenary path, though exciting, left him with a sense of aimlessness.

Current Life: Now, Machtig finds himself often wandering, taking up roles that pique his interest - from exploring unknown lands and drawing maps to hunting for treasures and working the forge. He enjoys adventuring with his comrades in the Kraken Collective. He's a man who believes in little but is drawn to the thrill of adventure and the complexity of life's battles.

Philosophy: Despite his friendly and kind demeanor, Machtig is a bit of a nihilist, viewing the world with skepticism and humor. He's the sort to ponder over life's big questions, often with a pipe of smokeweed in hand. His past as a pirate and mercenary has ingrained in him a sense of realism and self-reliance.

Skills: Machtig is a master swordsman, skilled in various weapons. His arsenal includes the Turtle Sword, a heavy-bladed weapon with a turtle skull pommel, reminiscent of his pirate days; a Dark Runic Katana from his mercenary times; a High-Steel Kukri, ideal for dealing with otherworldly threats; and an Ancient Claidhmore, which he boasts as the best weapon in the world.

Personality: At his core, Machtig is a paradox - a friendly cynic, a thoughtful warrior, a humorous philosopher. He's as likely to engage in a fierce battle as he is to crack a joke. Underneath his tough exterior lies a man still searching for his place in the world, a wanderer at heart, always ready for the next adventure, the next challenge, the next moment of introspection.