Fasthr's Reward (115): Difference between revisions
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{{defensive_spell |
{{defensive_spell |
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|name = Fasthr's Reward |
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|number = 115 |
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|mnemonic = FASREWARD |
|mnemonic = FASREWARD |
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|type = Special |
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|base_dur = 600 Seconds |
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|availability = [[Self-cast]], Special |
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'''Fasthr's Reward''' is a reward granted by the Arkati of Liabo to Fasthr. It occasionally allows the caster a second chance to defend against a failed warding. |
'''Fasthr's Reward''' is a reward granted by the Arkati of Liabo to Fasthr. It occasionally allows the caster a second chance to defend against a failed warding. |
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==Factors Affecting Fasthr's Reward== |
==Factors Affecting Fasthr's Reward== |
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The chance for activation is based on the sphere of the spell whose warding roll was failed. |
The chance for activation is based on the sphere of the spell whose warding roll was failed. |
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* There is a 50% chance of activation against a spiritual sphere spell |
* There is a 50% chance of activation against a [[spiritual]] [[sphere]] spell. |
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* There is a 25% chance of activation against a semi-spiritual sphere spell (for example, [[ |
* There is a 25% chance of activation against a semi-spiritual sphere spell (for example, [[Sorcerer Base]]). |
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* There is a 12.5% chance of activation against a non-spiritual sphere spell (for example, [[Wizard Base]]) |
* There is a 12.5% chance of activation against a non-spiritual sphere spell (for example, [[Wizard Base]]). |
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Activation of the spell, regardless of the outcome of the second warding roll, causes the spell to terminate. |
Activation of the spell, regardless of the outcome of the second warding roll, causes the spell to terminate. |
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* The spell can be cast at others for a 2 minute duration that is not [[refreshable]]. |
* The spell can be cast at others for a 2 minute duration that is not [[refreshable]]. |
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Revision as of 04:51, 4 September 2006
Fasthr's Reward is a reward granted by the Arkati of Liabo to Fasthr. It occasionally allows the caster a second chance to defend against a failed warding.
Factors Affecting Fasthr's Reward
The chance for activation is based on the sphere of the spell whose warding roll was failed.
- There is a 50% chance of activation against a spiritual sphere spell.
- There is a 25% chance of activation against a semi-spiritual sphere spell (for example, Sorcerer Base).
- There is a 12.5% chance of activation against a non-spiritual sphere spell (for example, Wizard Base).
Activation of the spell, regardless of the outcome of the second warding roll, causes the spell to terminate.
- The spell can be cast at others for a 2 minute duration that is not refreshable.
Fasthr's Reward (115) | |
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Mnemonic | [FASREWARD] |
Base Duration | 600 Seconds |
Added Duration | |
Span | Refreshable |
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