Grapple critical table: Difference between revisions
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#REDIRECT[[Unbalance critical table]] |
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This table includes the [[critical]] injury messaging, status effects, stun rounds and injury levels caused by the grapple [[:Category:Damage Types|damage type]]. Grapple injuries can result from [[throwing net]]s and other ensnaring attacks. |
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The damage values ([[Hitpoint|hit points]]) in this table are [[AS]] based. [[CS]] based and special attacks will often result in damage values different than those listed below.<br> |
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Legend: |
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*A - Amputation (limb loss) |
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*F - Fatal (instant death critical) |
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*K - Knockdown |
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*R - Injury level (rank 1, 2 or 3) |
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*S - Stun w/number of rounds |
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*x - Unknown stun round |
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== HEAD == |
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{{critical table |
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|0|Slight push to the [target]'s face.|none|none |
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== NECK == |
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{{critical table |
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|0|Slight push to the [target]'s neck.|none|none |
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}} |
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== RIGHT EYE == |
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{{critical table |
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|0|Weak strike makes the [target]'s eye bloodshot.|none|none |
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}} |
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== LEFT EYE == |
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{{critical table |
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|0|Weak strike makes the [target]'s eye bloodshot.|none|none |
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|?|?|?|? |
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|?|The [target]'s left eye swells suddenly, causing great pain.|?|? |
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}} |
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== CHEST == |
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{{critical table |
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|0|Minor bruise to chest.|none|none |
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|3|Chest hit causes the [target] to spin around like a halfling after a fresh tart.|none|R1 |
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|5|Side strike shoves the [target] several feet sideways.|none K|R1 |
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|8|Oof! Sudden impact knocks the wind out of the [target].|S1|R1 |
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}} |
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== ABDOMEN == |
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{{critical table |
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|0|Feeble stomach strike.|none|none |
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|3|Stomach strike knocks the [target] backwards several feet.|none|R1 |
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|5|Invisible force gives the [target] a rabbit punch.|? K|R1 |
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}} |
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== BACK == |
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{{critical table |
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|0|Tickled the [target]'s back muscles. Minor lumbago.|none|none |
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|3|Strike to back throws the [target] off balance momentarily.|none|R1 |
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}} |
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== RIGHT ARM == |
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{{critical table |
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|0|Slight twitching in the [target]'s weapon arm.|none|none |
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|1|The [target]'s weapon arm twists oddly but snaps right back.|none|R1 |
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|3|Jarring blow to the [target]'s weapon arm.|none|R1 |
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}} |
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== LEFT ARM == |
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{{critical table |
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|0|Slight twitching in the [target]'s shield arm.|none|none |
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}} |
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== RIGHT HAND == |
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{{critical table |
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|0|Broken fingernail! How disastrous.|none|none |
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|0|The [target]'s wrist twisted slightly.|none|R1 |
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|1|Finger jams and swells.|none|R1 |
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}} |
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== LEFT HAND == |
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{{critical table |
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|0|Broken fingernail! How disastrous.|none|none |
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|0|The [target]'s wrist twisted slightly.|none|R1 |
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|1|Finger jams and swells.|none|R1 |
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}} |
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== RIGHT LEG == |
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{{critical table |
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|0|Charlie horse to the right leg! That should stop the [target].|none|none |
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|2|The [target]'s right leg jerks momentarily but snaps right back.|none|R1 |
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|4|Pop! Kneecap wrenched.|none|R1 |
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}} |
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== LEFT LEG == |
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{{critical table |
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|0|Charlie horse to the left leg! That should stop the [target].|none|none |
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|2|The [target]'s right leg jerks momentarily but snaps right back.|none|R1 |
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|4|Pop! Kneecap wrenched.|none|R1 |
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}} |
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{{Top}} |
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==See Also== |
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[[Noncorporeal critical table]] for messaging with grapple based attacks against [[Non-corporeal|Noncorporeal]] creatures. |
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[[Category:Damage Types]] |
Revision as of 18:55, 31 December 2010
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