Temporalis Segmented Spider Toy: Difference between revisions

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(Updating with templates per Gswiki:Style guide/Item scripts. This article is still a stub and is missing third person messaging. The analyze may also be incomplete. If you have it, please add to it!)
 
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
The '''Temporalis Segmented Spider Toy''' is a lightly scripted toy spider. It can be randomly found alongside a variety of other items when searching the graveyard crevice located in [[Evermore Hollow]], during [[Ebon Gate]].
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{{TOC limit|2}}
==Analyze==
<pre{{log2}}>You analyze the ebonwood toy spider and sense that the creator has provided the following information:

Temporalis Segmented Spider Toy
Temporalis Segmented Spider Toy


Found in a crevice in the Graveyard Temporalis, a [segmented spider long desc] is a simple toy fashioned of some kind of wood.
Found in a crevice in the Graveyard Temporalis, a segmented ebonwood toy spider connected by red yarn is a simple toy fashioned of some kind of wood.

Its limbs are segmented, and it must be some kind of spider or tarantula.
Its limbs are segmented, and it must be some kind of spider or tarantula.

Alterations are fine so long as the above is adhered to.
Alterations are fine so long as the above is adhered to.


Verbs: HUG, PUSH, SHAKE, THROW
Verbs: HUG, PUSH, SHAKE, THROW</pre>
==Usage==

{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
You determine that you could not wear the spider.
|- {{verbtableheader|90}}

! scope="col" style="width:5em;"|Verb
It looks like this item has been mainly crafted out of wood, an extremely common material.
! scope="col" style="width: 45%"|First

! scope="col" style="width: 45%"|Third

|-
1st person
! scope="row" role="rowheader"|HUG

| You draw a [segmented spider long desc] close, its many legs clicking neatly into place along your shoulder as you hug it. With a soft sigh, you rest your cheek against its painted body, the smooth surface cool beneath your skin.
HUG
|<!-- Third Person View --> {{addmetext}}

|-
You draw a [segmented spider long desc] close, its many legs clicking neatly into place along your shoulder as you hug it.  With a soft sigh, you rest your cheek against its painted body, the smooth surface cool beneath your skin.
! scope="row" role="rowheader"|PUSH

| You give your segmented toy spider a firm push, sending its segmented legs bouncing in the air as if it were skittering forward. The motion is clumsy yet deliberate, lending it a comical appearance.
PUSH
|<!-- Third Person View --> {{addmetext}}

|-
You give your segmented toy spider a firm push, sending its segmented legs bouncing in the air as if it were skittering forward.  The motion is clumsy yet deliberate, lending it a comical appearance.
! scope="row" role="rowheader"|SHAKE

| You give your segmented toy spider a sharp shake, its segmented legs rattling together in a dry clatter that sounds like tiny bones striking against each other. It jerks in your grasp, its painted body swinging loosely from side to side.
SHAKE
|<!-- Third Person View --> {{addmetext}}

|-
You give your segmented toy spider a sharp shake, its segmented legs rattling together in a dry clatter that sounds like tiny bones striking against each other.  It jerks in your grasp, its painted body swinging loosely from side to side.
! scope="row" role="rowheader"|THROW

| You toss your segmented toy spider forward, its segmented legs flailing wildly as it arcs through the air. With a sudden tug, the toy jerks back, snapping into your grasp as though pulled by an unseen string.
THROW
|<!-- Third Person View --> {{addmetext}}

|}
You toss your segmented toy spider forward, its segmented legs flailing wildly as it arcs through the air.  With a sudden tug, the toy jerks back, snapping into your grasp as though pulled by an unseen string.
</td><td>
{{iteminfo
|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass=Miscellaneous <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype=Toy <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue=Ebon Gate <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear=2025 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions=Its limbs are segmented, and it must be some kind of spider or tarantula. <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb=HUG <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2=PUSH
|verb3=SHAKE
|verb4=THROW
}}
</td></tr></table>

Latest revision as of 10:15, 28 October 2025

The Temporalis Segmented Spider Toy is a lightly scripted toy spider. It can be randomly found alongside a variety of other items when searching the graveyard crevice located in Evermore Hollow, during Ebon Gate.

UncutGem.pngThis article is a Stub. You can help GSWiki by expanding it.


Analyze

You analyze the ebonwood toy spider and sense that the creator has provided the following information:

Temporalis Segmented Spider Toy

Found in a crevice in the Graveyard Temporalis, a segmented ebonwood toy spider connected by red yarn is a simple toy fashioned of some kind of wood.
Its limbs are segmented, and it must be some kind of spider or tarantula.
Alterations are fine so long as the above is adhered to.

Verbs: HUG, PUSH, SHAKE, THROW

Usage

Verb First Third
HUG You draw a [segmented spider long desc] close, its many legs clicking neatly into place along your shoulder as you hug it. With a soft sigh, you rest your cheek against its painted body, the smooth surface cool beneath your skin. This section has not been added yet; please add to it now!
PUSH You give your segmented toy spider a firm push, sending its segmented legs bouncing in the air as if it were skittering forward. The motion is clumsy yet deliberate, lending it a comical appearance. This section has not been added yet; please add to it now!
SHAKE You give your segmented toy spider a sharp shake, its segmented legs rattling together in a dry clatter that sounds like tiny bones striking against each other. It jerks in your grasp, its painted body swinging loosely from side to side. This section has not been added yet; please add to it now!
THROW You toss your segmented toy spider forward, its segmented legs flailing wildly as it arcs through the air. With a sudden tug, the toy jerks back, snapping into your grasp as though pulled by an unseen string. This section has not been added yet; please add to it now!
Temporalis Segmented Spider Toy Information
Type Fluff
Item Classification Miscellaneous
Item(s) Applied to Toy
Alterable Yes
Light/Deep
Original Release Venue Ebon Gate
Original Release Year 2025
Restrictions Its limbs are segmented, and it must be some kind of spider or tarantula.
Item Verbs
HUG PUSH SHAKE THROW