Preservation (305): Difference between revisions
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|type = Utility}} |
|type = Utility}} |
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'''Preservation''', known also by its slang term '''lifekeep''', tethers the soul to the corpse after [[death]], preventing an adventuring from decaying or [[DEPART_(verb)|departing]] normally. However, one can still depart after the [[UNLINK]] |
'''Preservation''', known also by its slang term '''lifekeep''', tethers the soul to the corpse after [[death]], preventing an adventuring from decaying or [[DEPART_(verb)|departing]] normally. However, one can still depart after using the [[UNLINK (verb)]] verb. |
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Training in [[Spiritual Lore, Religion]] will add 15 seconds per rank to the duration of the spell. |
Training in [[Spiritual Lore, Religion]] will add 15 seconds per rank to the duration of the spell. |
Revision as of 23:09, 27 November 2006
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Preservation, known also by its slang term lifekeep, tethers the soul to the corpse after death, preventing an adventuring from decaying or departing normally. However, one can still depart after using the UNLINK (verb) verb.
Training in Spiritual Lore, Religion will add 15 seconds per rank to the duration of the spell.
This is the spell found in white flasks.