Runestaff: Difference between revisions
MILQUETOAST (talk | contribs) mNo edit summary |
(corrected the effect of training on DS) |
||
Line 2: | Line 2: | ||
== Training Requirements == |
== Training Requirements == |
||
Though any amount of training in magical skills will provide runestaff [[DS]], 8 ranks of magical skills per level will generate DS approximately equal to that provided by training 1x in [[Two-Handed Weapons]]. Actual training in the Two-Handed Weapons skill is required to generate offensive [[attack strength]] with a runestaff. |
Though any amount of training in magical skills will provide runestaff [[DS]], 8 ranks of magical skills per level will generate DS approximately equal to that provided by training 1x in [[Two-Handed Weapons]]. Actual training in the Two-Handed Weapons skill is required to generate offensive [[attack strength]] with a runestaff. |
||
The runestaff itself provides 10 parry ranks. Between 0 and 4 magic ranks per level gives 15% parry ranks per magic rank, between 4 and 11 magic ranks per level it is 10% and above 11 it is 5%. Thus a 60th level character with 800 magic ranks would get 10 + 60*(4*0.15+7*0.1+2.333*.05) = 96 parry ranks. (1 parry rank is worth 1.05 DS in defensive stance) |
|||
== Advantages == |
== Advantages == |
||
The primary advantage of using a runestaff for defense versus other training paths is that the skills required are already considered to be a main part of a typical [[pure]] spell-caster's training path, and as such come at little to no additional cost to the player in terms of [[training point]]s. Runestaves are also the only form of defense which provide [[parry]] defense versus [[Bolt spell|bolt and ball spells]]. |
The primary advantage of using a runestaff for defense versus other training paths is that the skills required are already considered to be a main part of a typical [[pure]] spell-caster's training path, and as such come at little to no additional cost to the player in terms of [[training point]]s. Runestaves are also the only form of defense which provide [[parry]] defense versus [[Bolt spell|bolt and ball spells]]. |
||
Bolts are parried at half strength, so the character in the example above would have 48 parry ranks against missile attacks. |
|||
== Disadvantages == |
== Disadvantages == |
Revision as of 22:49, 12 May 2009
A runestaff is a special defensive item designed for use by pure professions. Runestaves are also treated as two-handed weapons for offensive purposes.
Training Requirements
Though any amount of training in magical skills will provide runestaff DS, 8 ranks of magical skills per level will generate DS approximately equal to that provided by training 1x in Two-Handed Weapons. Actual training in the Two-Handed Weapons skill is required to generate offensive attack strength with a runestaff.
The runestaff itself provides 10 parry ranks. Between 0 and 4 magic ranks per level gives 15% parry ranks per magic rank, between 4 and 11 magic ranks per level it is 10% and above 11 it is 5%. Thus a 60th level character with 800 magic ranks would get 10 + 60*(4*0.15+7*0.1+2.333*.05) = 96 parry ranks. (1 parry rank is worth 1.05 DS in defensive stance)
Advantages
The primary advantage of using a runestaff for defense versus other training paths is that the skills required are already considered to be a main part of a typical pure spell-caster's training path, and as such come at little to no additional cost to the player in terms of training points. Runestaves are also the only form of defense which provide parry defense versus bolt and ball spells.
Bolts are parried at half strength, so the character in the example above would have 48 parry ranks against missile attacks.
Disadvantages
Because a Runestaff is considered a two-handed weapon, it does not provide as much defense as a shield. Specifically, the bonus garnered from a Runestaff in defensive stance is comparable to a shield's, but in offensive stance the Runestaff is significanly less effective. This is because any weapon provides parry defense which decreases in effectiveness as your stance becomes more offensive.
Due to this mechanic, getting a Runestaff significantly enhanced via Enchant Item (925) is often not worth it because the bonus decreases to near-zero in offensive stance.
Magical Skills
Elemental Mana Control | Mental Mana Control |
Spiritual Mana Control | Sorcerous Lores |
Elemental Lores | Mental Lores |
Spiritual Lores | Spell Aiming |
Arcane Symbols | Magic Item Use |
Spell Research | Harness Power |
Alternate Nouns
Posted by Warden in May 2008:
- crook
- crosier
- pastoral staff
- rune staff
- scepter
- staff
External Links
- Combat Guide: Rune Staves, on Play.net