Shield Trample: Difference between revisions

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Revision as of 13:37, 31 December 2014

Shield Trample
Available To Warriors
Mnemonic [TRAMPLE]
Cost Base 20 (-5 Rank 1, -3 Rank 2)
Requirements Smaller shields receive a
penalty to success chances.
Prerequisites Shield Charge (at rank 2)
or CML Shield Charge (at rank 2)
Rank Cost
1 2  
2
3
4
5 10

Shield Trample is a shield specialization available to Warriors only.

Description

Instead of attempting to wound foes with a shield charge, the warrior has learned how to best send them careening into one another, knocking them down and sowing havoc on the battlefield.

Mechanics: If the warrior is successful upon attacking his primary target, it will be sent careening into another foe on the battlefield before falling to the ground. If a secondary maneuver check is passed, that foe will also be knocked down. All foes successfully affected by this maneuver will suffer Roundtime.

Messaging

Kerl raises his krodera wall shield and charges headlong towards a half-krolvin highwayman!
[Roll result: 145 (open d100: 26)]
Kerl's charge connects!
Kerl slams into the half-krolvin highwayman, who is sent careening headlong into a nearby group of combatants as he falls to the ground!

A half-elven bandit is struck!
[Roll result: 220 (open d100: 101)]
The half-elven bandit is knocked to the ground!

A gnomish brigand is struck!
[Roll result: 166 (open d100: 47)]
The gnomish brigand is knocked to the ground!

See Also