Wizard Guild (Wehnimer's Landing): Difference between revisions

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The Guild near Wehnimer's Landing is south of the town, near Melghoren's Reach. It is an imposing grey tower shrouded in mist.
Looks like this.


=== Room one ===
=== Workshop ===


The workshop in the northwest tower is probably the most useful room, and a great place for Wizards to try enchanting, charging items, and imbedding magical items.
Things about this room.


=== Room two ===
=== Atrium ===


The atrium in the southwest tower is a fantastic spot to relax, enjoy a view of the night sky through the crystal roof and the scents of tropical flowers. This, however, is not a node.
Things about this room.

=== Observatory ===

Another spectacular place to view the night sky, complete with a telescope.

[[Image:Landing_wizard_guild.jpg|400px|left|Map of the Landing Guild]]


[[Category:Wizard Guild Locations]]
[[Category:Wizard Guild Locations]]

Revision as of 02:53, 1 February 2006

The Guild near Wehnimer's Landing is south of the town, near Melghoren's Reach. It is an imposing grey tower shrouded in mist.

Workshop

The workshop in the northwest tower is probably the most useful room, and a great place for Wizards to try enchanting, charging items, and imbedding magical items.

Atrium

The atrium in the southwest tower is a fantastic spot to relax, enjoy a view of the night sky through the crystal roof and the scents of tropical flowers. This, however, is not a node.

Observatory

Another spectacular place to view the night sky, complete with a telescope.

Map of the Landing Guild