Wizard Guild (Wehnimer's Landing): Difference between revisions
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The Guild near Wehnimer's Landing is south of the town, near Melghoren's Reach. It is an imposing grey tower shrouded in mist. |
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Looks like this. |
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=== Workshop === |
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The workshop in the northwest tower is probably the most useful room, and a great place for Wizards to try enchanting, charging items, and imbedding magical items. |
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Things about this room. |
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=== Atrium === |
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The atrium in the southwest tower is a fantastic spot to relax, enjoy a view of the night sky through the crystal roof and the scents of tropical flowers. This, however, is not a node. |
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Things about this room. |
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=== Observatory === |
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Another spectacular place to view the night sky, complete with a telescope. |
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[[Image:Landing_wizard_guild.jpg|400px|left|Map of the Landing Guild]] |
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[[Category:Wizard Guild Locations]] |
[[Category:Wizard Guild Locations]] |
Revision as of 02:53, 1 February 2006
The Guild near Wehnimer's Landing is south of the town, near Melghoren's Reach. It is an imposing grey tower shrouded in mist.
Workshop
The workshop in the northwest tower is probably the most useful room, and a great place for Wizards to try enchanting, charging items, and imbedding magical items.
Atrium
The atrium in the southwest tower is a fantastic spot to relax, enjoy a view of the night sky through the crystal roof and the scents of tropical flowers. This, however, is not a node.
Observatory
Another spectacular place to view the night sky, complete with a telescope.