Talk:Ambush: Difference between revisions

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(Perception in Ambush and High level requirement for ambush?)
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:As a user of TWC, I know that the second strike of an aimed attack always follows a progression -- If the left arm is severed, the next strike hits the right arm, if the right arm is severed, the next strike hits the left arm, etc. Most hits, after the body part can no longer be damaged by aiming, but still exist after the damage, default back to the chest, such as the head, neck, back, and abdomen. However, unaimed strikes, the off-hand doesn't follow this progression, it hits someplace else, at random. I have noticed shots hit the intended body part, but the off-hand strike not hit the proper progression, which tells me that, the answer to your question is "yes." Just keep in mind that certain body parts are harder to hit (IE, the eyes) and don't show up as often on the random hits, either. Therefore, your 80% for the head might be much lower for the eyes. Also, ambush affects your open swing about half as much as it affects an "ambush" swing from hiding. For the open swing, three skills determine your chance of hitting where you aim: [[Perception]], [[Ambush]], and [[Combat Maneuvers]]. -[[User:BELATHUS|Belathus]] 17:28, 24 March 2006 (PST)
:As a user of TWC, I know that the second strike of an aimed attack always follows a progression -- If the left arm is severed, the next strike hits the right arm, if the right arm is severed, the next strike hits the left arm, etc. Most hits, after the body part can no longer be damaged by aiming, but still exist after the damage, default back to the chest, such as the head, neck, back, and abdomen. However, unaimed strikes, the off-hand doesn't follow this progression, it hits someplace else, at random. I have noticed shots hit the intended body part, but the off-hand strike not hit the proper progression, which tells me that, the answer to your question is "yes." Just keep in mind that certain body parts are harder to hit (IE, the eyes) and don't show up as often on the random hits, either. Therefore, your 80% for the head might be much lower for the eyes. Also, ambush affects your open swing about half as much as it affects an "ambush" swing from hiding. For the open swing, three skills determine your chance of hitting where you aim: [[Perception]], [[Ambush]], and [[Combat Maneuvers]]. -[[User:BELATHUS|Belathus]] 17:28, 24 March 2006 (PST)

::Actually, this is the first I've ever heard about Perception affecting open ambush swings. I understand it plays a role in archery though. I have heard before suggestions promoting only so many ambush ranks since combat maneuvers plays such a large role in targeting. The idea was that after you get enough combat maneuvers, open ambushes will be accurate enough not to need Ambush. Anyone heard this before?

::[[User:CANNOND|CANNOND]] 12:35, 3 April 2006 (PDT)

Revision as of 13:35, 3 April 2006

Let's not forget that ambush also affects open aiming. I did some research on Cido a while back and found at his, then, current stats he could aim correctly a bit over 80% by using the ambush command. I'm not sure how the mechanic works on this skill, but I figure it has a simple location table and percentage of each location. If you fail to hit your target location it returns to a random attack location generator. What I'd like to know is if it becomes truely random, or if it omits the possibility of hitting your original intended area.

Like after I swing for the head and my ambush check fails, will the targeting system randomly select the head as an attack location?

CANNOND 12:38, 23 March 2006 (PST)

As a user of TWC, I know that the second strike of an aimed attack always follows a progression -- If the left arm is severed, the next strike hits the right arm, if the right arm is severed, the next strike hits the left arm, etc. Most hits, after the body part can no longer be damaged by aiming, but still exist after the damage, default back to the chest, such as the head, neck, back, and abdomen. However, unaimed strikes, the off-hand doesn't follow this progression, it hits someplace else, at random. I have noticed shots hit the intended body part, but the off-hand strike not hit the proper progression, which tells me that, the answer to your question is "yes." Just keep in mind that certain body parts are harder to hit (IE, the eyes) and don't show up as often on the random hits, either. Therefore, your 80% for the head might be much lower for the eyes. Also, ambush affects your open swing about half as much as it affects an "ambush" swing from hiding. For the open swing, three skills determine your chance of hitting where you aim: Perception, Ambush, and Combat Maneuvers. -Belathus 17:28, 24 March 2006 (PST)
Actually, this is the first I've ever heard about Perception affecting open ambush swings. I understand it plays a role in archery though. I have heard before suggestions promoting only so many ambush ranks since combat maneuvers plays such a large role in targeting. The idea was that after you get enough combat maneuvers, open ambushes will be accurate enough not to need Ambush. Anyone heard this before?
CANNOND 12:35, 3 April 2006 (PDT)