Verb:DETECT: Difference between revisions
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{{Verbinfo |
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|verb = DETECT |
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|type = System |
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|type2 = Roleplaying |
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}} |
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==Help== |
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<small>'''''Note:''' This will populate by typing {{boldmono|DETECT HELP}} or {{boldmono|DETECT}} alone.''</small> |
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'''>help detect''' |
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DETECT {container or door} - Attempt to find a trap on a closed and locked container or door |
DETECT {container or door} - Attempt to find a trap on a closed and locked container or door |
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DETECT {other target} - Blink in surprise upon noticing someone or something |
DETECT {other target} - Blink in surprise upon noticing someone or something |
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DETECT {LEFT|RIGHT} - Attempt to find a trap on or blink in surprise upon noticing the item in the specified hand |
DETECT {LEFT|RIGHT} - Attempt to find a trap on or blink in surprise upon noticing the item in the specified hand |
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If a trap is found on a container or door, the DISARM verb may then be used to try to render the trap inactive. |
If a trap is found on a container or door, the DISARM verb may then be used to try to render the trap inactive.</pre> |
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'''>verb info detect''' |
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===Box with a trap=== |
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No match found. |
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</pre> |
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;DETECTing a box with a trap. |
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<pre{{log2}}> |
<pre{{log2}}> |
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'''>detect my chest''' |
'''>detect my chest''' |
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</pre> |
</pre> |
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===Box with no traps=== |
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<pre{{log2}}>'''>detect my chest''' |
<pre{{log2}}>'''>detect my chest''' |
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You carefully begin to examine an acid-pitted gold chest for traps... |
You carefully begin to examine an acid-pitted gold chest for traps... |
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Roundtime: 18 sec.</pre> |
Roundtime: 18 sec.</pre> |
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===Roleplay=== |
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;Examples of DETECT other than on containers and doors. |
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To utilize {{boldmono|DETECT}} in a roleplay setting, it requires a non-box target. |
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<pre{{log2}}> |
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{| {{verbtable}} |
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'''>detect <self>''' |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Target |
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'''>detect backpack''' |
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! scope="col"|First |
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! scope="col"|Second |
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'''>detect gate''' |
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! scope="col"|Third |
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You blink in surprise as though just becoming aware of a wrought-iron gate's presence. |
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|- |
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</pre> |
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! scope="row" role="rowheader" | Self |
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| N/A |
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| {{addmetext}} |
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|- |
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! scope="row" role="rowheader" | Person |
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| {{addmetext}} |
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| {{addmetext}} |
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| {{addmetext}} |
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|- |
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! scope="row" role="rowheader" | Object |
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| N/A |
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| {{addmetext}} |
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|- |
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! scope="row" role="rowheader" | Creature |
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| {{addmetext}} |
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| {{addmetext}} |
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| {{addmetext}} |
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|} |
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==See Also== |
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[[Category:Verbs]] |
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* [[DISARM]] |
Revision as of 11:10, 18 July 2022
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The DETECT verb is used primarily to find a trap on a container, such as a box, or on a locked door. This verb carries little to no risk to setting off a trap, and generally is used first, before the disarm verb to try to remove a trap.
Help
Note: This will populate by typing DETECT HELP or DETECT alone.
Usage: DETECT {container or door} - Attempt to find a trap on a closed and locked container or door DETECT {other target} - Blink in surprise upon noticing someone or something DETECT {LEFT|RIGHT} - Attempt to find a trap on or blink in surprise upon noticing the item in the specified hand If a trap is found on a container or door, the DISARM verb may then be used to try to render the trap inactive.
Usage
Box with a trap
>detect my chest You carefully begin to examine a scratched fel chest for traps... At first glance, the fel chest appears to be covered with hundreds of tiny metal scales. Closer examination reveals the "scales" to be razor sharp at the edges and possessing of a downward-facing needlelike tip. However, you should be able to avoid cutting yourself if you are careful. It looks like a fairly simple trap (about -102). You still have a good enough picture of the trap in your mind, that you could try to disarm it. Roundtime: 5 sec.
Box with no traps
>detect my chest You carefully begin to examine an acid-pitted gold chest for traps... You discover no traps. Roundtime: 18 sec.
Roleplay
To utilize DETECT in a roleplay setting, it requires a non-box target.
Target | First | Second | Third |
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Self | Yep. You're still here! | N/A | This section has not been added yet; please add to it now! |
Person | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |
Object | You blink in surprise as though just becoming aware of a translucent spidersilk backpack's presence. | N/A | This section has not been added yet; please add to it now! |
Creature | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |