Area of effect: Difference between revisions
Jump to navigation
Jump to search
m (Updated Quake link.) |
VANKRASN39 (talk | contribs) m (→Spells: add 335) |
||
Line 4: | Line 4: | ||
*[[118|Web]] - leaves area web, player safe for movement, group safe for attacks |
*[[118|Web]] - leaves area web, player safe for movement, group safe for attacks |
||
*[[335|Divine Wrath]] - damage over time, two versions to be player or group safe |
|||
*[[410|Elemental Wave]] - immediate knockdown, only group safe |
*[[410|Elemental Wave]] - immediate knockdown, only group safe |
||
*[[435|Major Elemental Wave]] - immediate knockdown/damage, only group safe |
*[[435|Major Elemental Wave]] - immediate knockdown/damage, only group safe |
Revision as of 15:02, 16 September 2015
Area of Effect spells (AoE) target an entire room, and sometimes adjoining rooms, without a visible warding roll. Both immediate damage or Damage Over Time results may occur.
Spells
- Web - leaves area web, player safe for movement, group safe for attacks
- Divine Wrath - damage over time, two versions to be player or group safe
- Elemental Wave - immediate knockdown, only group safe
- Major Elemental Wave - immediate knockdown/damage, only group safe
- Ice Patch - leaves ice, player safe for movement? group safe for attacks
- Meteor Swarm - adjacent rooms, only group safe
- Sunburst - all hidden will be revealed
- Quake - adjacent rooms, immediate knockdown, only group safe
- Energy Maelstrom - only group safe
- Implosion - adjacent rooms, only group safe
- Tremors - immediate and subsequent knockdowns, only group safe
- Call Wind - leaves vortex, only group safe
- Stun Cloud - only group safe
- Flaming Aura - only group safe
- Death Cloud - can move to adjacent rooms, only group safe
- Firestorm - only group safe
Creature Abilities
- Sandstorm (Sand devil)
- Gas cloud