Verb:CAST: Difference between revisions
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==Usage== |
==Usage== |
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* CAST to unleash prepared magic upon yourself |
* CAST to unleash prepared magic upon yourself, or to use the open casting (room effect) version of a spell |
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* CAST AT {target} to unleash prepared magic upon that taget |
* CAST AT {target} to unleash prepared magic upon that taget |
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* CAST TARGET will aim the magic at the predetermined target if the [[TARGET (verb)|TARGET]] verb was used. If not, a new target will be selected automatically. |
* CAST TARGET will aim the magic at the predetermined target if the [[TARGET (verb)|TARGET]] verb was used. If not, a new target will be selected automatically. |
Revision as of 12:24, 11 September 2015
CAST is a verb used to initiate magical spells. Each spell must be prepared before being CAST. INCANT can be used to circumvent this two-step process, but possesses its own caveats. Be aware of which spell you have prepared before CASTing, there are no safeguards preventing casting offensive magic at one's self or companions. Likewise there are no safeguards against casting defensive magic at enemies.
Usage
- CAST to unleash prepared magic upon yourself, or to use the open casting (room effect) version of a spell
- CAST AT {target} to unleash prepared magic upon that taget
- CAST TARGET will aim the magic at the predetermined target if the TARGET verb was used. If not, a new target will be selected automatically.
Multi-casting
Training in the appropriate mana control skills (Elemental Mana Control, Mental Mana Control, Spiritual Mana Control) can unlock additional usages of this verb.
A caster may more quickly stack the duration of buff spells, one additional shot per threshold tier. The relevant spell circle (single-sphere or hybrid) will determine how to calculate the necessary ranks for each tier. For single-sphere professions, each tier is 25 ranks of the appropriate mana control. For hybrid professions, fully count each rank of mana control in the sphere of the particular spell circle, and sum with it half the mana control ranks of the complementary professional hybrid sphere mana control, each tier represented in blocks of 25 skill ranks of this total. For hybrid circles, the primary mana control skill is whichever of the two is higher. The mana cost scales with the total number of casts while casting roundtime remains fixed.
For example, a cleric with 25 ranks of Spiritual Mana Control (tier one) could cast two shots of Spirit Warding I (101) simultaneously. This can be done on an arbitrarily appropriate target:
>prepare 101 You gesture while calling upon the lesser spirits to aid you with the Spirit Warding I spell... Your spell is ready. >cast rolton 2 You make a complex gesture at a rolton, increasing the potency of your spell. A light blue glow surrounds a rolton.